| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/GrShaderCaps.h" |
| #include "src/gpu/glsl/GrGLSL.h" |
| |
| const char* GrGLSLTypeString(GrSLType t) { |
| switch (t) { |
| case kVoid_GrSLType: |
| return "void"; |
| case kHalf_GrSLType: |
| return "half"; |
| case kHalf2_GrSLType: |
| return "half2"; |
| case kHalf3_GrSLType: |
| return "half3"; |
| case kHalf4_GrSLType: |
| return "half4"; |
| case kFloat_GrSLType: |
| return "float"; |
| case kFloat2_GrSLType: |
| return "float2"; |
| case kFloat3_GrSLType: |
| return "float3"; |
| case kFloat4_GrSLType: |
| return "float4"; |
| case kUint2_GrSLType: |
| return "uint2"; |
| case kInt2_GrSLType: |
| return "int2"; |
| case kInt3_GrSLType: |
| return "int3"; |
| case kInt4_GrSLType: |
| return "int4"; |
| case kFloat2x2_GrSLType: |
| return "float2x2"; |
| case kFloat3x3_GrSLType: |
| return "float3x3"; |
| case kFloat4x4_GrSLType: |
| return "float4x4"; |
| case kHalf2x2_GrSLType: |
| return "half2x2"; |
| case kHalf3x3_GrSLType: |
| return "half3x3"; |
| case kHalf4x4_GrSLType: |
| return "half4x4"; |
| case kTexture2DSampler_GrSLType: |
| return "sampler2D"; |
| case kTextureExternalSampler_GrSLType: |
| return "samplerExternalOES"; |
| case kTexture2DRectSampler_GrSLType: |
| return "sampler2DRect"; |
| case kBool_GrSLType: |
| return "bool"; |
| case kInt_GrSLType: |
| return "int"; |
| case kUint_GrSLType: |
| return "uint"; |
| case kShort_GrSLType: |
| return "short"; |
| case kShort2_GrSLType: |
| return "short2"; |
| case kShort3_GrSLType: |
| return "short3"; |
| case kShort4_GrSLType: |
| return "short4"; |
| case kUShort_GrSLType: |
| return "ushort"; |
| case kUShort2_GrSLType: |
| return "ushort2"; |
| case kUShort3_GrSLType: |
| return "ushort3"; |
| case kUShort4_GrSLType: |
| return "ushort4"; |
| case kByte_GrSLType: |
| return "byte"; |
| case kByte2_GrSLType: |
| return "byte2"; |
| case kByte3_GrSLType: |
| return "byte3"; |
| case kByte4_GrSLType: |
| return "byte4"; |
| case kUByte_GrSLType: |
| return "ubyte"; |
| case kUByte2_GrSLType: |
| return "ubyte2"; |
| case kUByte3_GrSLType: |
| return "ubyte3"; |
| case kUByte4_GrSLType: |
| return "ubyte4"; |
| case kTexture2D_GrSLType: |
| return "texture2D"; |
| case kSampler_GrSLType: |
| return "sampler"; |
| } |
| SK_ABORT("Unknown shader var type."); |
| } |