blob: 4e581a24b4676ee347be3cf28b1a59266013b52b [file] [log] [blame]
#if 0
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
//
// fxc /nologo /E GS_Multiview_Clear /T gs_4_0 /Fh
// compiled\clear11multiviewgs.h Clear11.hlsl
//
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------ ------
// SV_Position 0 xyzw 0 POS float xyzw
// TEXCOORD 0 x 1 NONE uint x
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------ ------
// SV_Position 0 xyzw 0 POS float xyzw
// SV_RenderTargetArrayIndex 0 x 1 RTINDEX uint x
//
gs_4_0
dcl_input_siv v[3][0].xyzw, position
dcl_input v[3][1].x
dcl_temps 1
dcl_inputprimitive triangle
dcl_outputtopology trianglestrip
dcl_output_siv o0.xyzw, position
dcl_output_siv o1.x, rendertarget_array_index
dcl_maxout 3
mov r0.x, l(0)
loop
ige r0.y, r0.x, l(3)
breakc_nz r0.y
mov o0.xyzw, v[r0.x + 0][0].xyzw
mov o1.x, v[r0.x + 0][1].x
emit
iadd r0.x, r0.x, l(1)
endloop
cut
ret
// Approximately 11 instruction slots used
#endif
const BYTE g_GS_Multiview_Clear[] = {
68, 88, 66, 67, 97, 213, 116, 205, 170, 60, 132, 93, 138, 100, 91, 17, 237, 138, 8,
224, 1, 0, 0, 0, 216, 2, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 140, 0,
0, 0, 228, 0, 0, 0, 76, 1, 0, 0, 92, 2, 0, 0, 82, 68, 69, 70, 80,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0,
0, 4, 83, 71, 0, 1, 0, 0, 28, 0, 0, 0, 77, 105, 99, 114, 111, 115, 111,
102, 116, 32, 40, 82, 41, 32, 72, 76, 83, 76, 32, 83, 104, 97, 100, 101, 114, 32,
67, 111, 109, 112, 105, 108, 101, 114, 32, 57, 46, 50, 57, 46, 57, 53, 50, 46, 51,
49, 49, 49, 0, 171, 171, 171, 73, 83, 71, 78, 80, 0, 0, 0, 2, 0, 0, 0,
8, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0,
0, 0, 0, 0, 0, 15, 15, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 83, 86, 95, 80, 111,
115, 105, 116, 105, 111, 110, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 171, 171, 171,
79, 83, 71, 78, 96, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 56, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0,
0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1, 0, 0, 0, 1,
0, 0, 0, 1, 14, 0, 0, 83, 86, 95, 80, 111, 115, 105, 116, 105, 111, 110, 0,
83, 86, 95, 82, 101, 110, 100, 101, 114, 84, 97, 114, 103, 101, 116, 65, 114, 114, 97,
121, 73, 110, 100, 101, 120, 0, 171, 171, 83, 72, 68, 82, 8, 1, 0, 0, 64, 0,
2, 0, 66, 0, 0, 0, 97, 0, 0, 5, 242, 16, 32, 0, 3, 0, 0, 0, 0,
0, 0, 0, 1, 0, 0, 0, 95, 0, 0, 4, 18, 16, 32, 0, 3, 0, 0, 0,
1, 0, 0, 0, 104, 0, 0, 2, 1, 0, 0, 0, 93, 24, 0, 1, 92, 40, 0,
1, 103, 0, 0, 4, 242, 32, 16, 0, 0, 0, 0, 0, 1, 0, 0, 0, 103, 0,
0, 4, 18, 32, 16, 0, 1, 0, 0, 0, 4, 0, 0, 0, 94, 0, 0, 2, 3,
0, 0, 0, 54, 0, 0, 5, 18, 0, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0,
0, 0, 0, 0, 48, 0, 0, 1, 33, 0, 0, 7, 34, 0, 16, 0, 0, 0, 0,
0, 10, 0, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 3, 0, 0, 0, 3, 0,
4, 3, 26, 0, 16, 0, 0, 0, 0, 0, 54, 0, 0, 7, 242, 32, 16, 0, 0,
0, 0, 0, 70, 30, 160, 0, 10, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0,
54, 0, 0, 7, 18, 32, 16, 0, 1, 0, 0, 0, 10, 16, 160, 0, 10, 0, 16,
0, 0, 0, 0, 0, 1, 0, 0, 0, 19, 0, 0, 1, 30, 0, 0, 7, 18, 0,
16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 1,
0, 0, 0, 22, 0, 0, 1, 9, 0, 0, 1, 62, 0, 0, 1, 83, 84, 65, 84,
116, 0, 0, 0, 11, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0,
0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 3, 0, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0};