| #if 0 |
| // |
| // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 |
| // |
| // |
| // fxc /nologo /E PS_PassthroughRGBA2DArray /T ps_4_0 /Fh |
| // compiled\passthroughrgba2darray11ps.h Passthrough2DArray11.hlsl |
| // |
| // |
| // Resource Bindings: |
| // |
| // Name Type Format Dim Slot Elements |
| // ------------------------------ ---------- ------- ----------- ---- -------- |
| // Sampler sampler NA NA 0 1 |
| // TextureF texture float4 2darray 0 1 |
| // |
| // |
| // |
| // Input signature: |
| // |
| // Name Index Mask Register SysValue Format Used |
| // -------------------- ----- ------ -------- -------- ------ ------ |
| // SV_POSITION 0 xyzw 0 POS float |
| // SV_RENDERTARGETARRAYINDEX 0 x 1 RTINDEX uint x |
| // TEXCOORD 0 xyz 2 NONE float xy |
| // |
| // |
| // Output signature: |
| // |
| // Name Index Mask Register SysValue Format Used |
| // -------------------- ----- ------ -------- -------- ------ ------ |
| // SV_TARGET 0 xyzw 0 TARGET float xyzw |
| // |
| ps_4_0 |
| dcl_sampler s0, mode_default |
| dcl_resource_texture2darray (float,float,float,float) t0 |
| dcl_input_ps_siv constant v1.x, rendertarget_array_index |
| dcl_input_ps linear v2.xy |
| dcl_output o0.xyzw |
| dcl_temps 1 |
| utof r0.z, v1.x |
| mov r0.xy, v2.xyxx |
| sample o0.xyzw, r0.xyzx, t0.xyzw, s0 |
| ret |
| // Approximately 4 instruction slots used |
| #endif |
| |
| const BYTE g_PS_PassthroughRGBA2DArray[] = { |
| 68, 88, 66, 67, 148, 154, 188, 83, 129, 94, 72, 95, 71, 120, 64, 206, 76, 52, 234, |
| 173, 1, 0, 0, 0, 192, 2, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 220, 0, |
| 0, 0, 100, 1, 0, 0, 152, 1, 0, 0, 68, 2, 0, 0, 82, 68, 69, 70, 160, |
| 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 28, 0, 0, 0, |
| 0, 4, 255, 255, 0, 1, 0, 0, 109, 0, 0, 0, 92, 0, 0, 0, 3, 0, 0, |
| 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, |
| 0, 0, 1, 0, 0, 0, 100, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 5, |
| 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 1, 0, 0, 0, 13, 0, 0, 0, |
| 83, 97, 109, 112, 108, 101, 114, 0, 84, 101, 120, 116, 117, 114, 101, 70, 0, 77, 105, |
| 99, 114, 111, 115, 111, 102, 116, 32, 40, 82, 41, 32, 72, 76, 83, 76, 32, 83, 104, |
| 97, 100, 101, 114, 32, 67, 111, 109, 112, 105, 108, 101, 114, 32, 57, 46, 50, 57, 46, |
| 57, 53, 50, 46, 51, 49, 49, 49, 0, 171, 171, 73, 83, 71, 78, 128, 0, 0, 0, |
| 3, 0, 0, 0, 8, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, |
| 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 92, 0, 0, 0, 0, 0, |
| 0, 0, 4, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 118, |
| 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, 0, |
| 7, 3, 0, 0, 83, 86, 95, 80, 79, 83, 73, 84, 73, 79, 78, 0, 83, 86, 95, |
| 82, 69, 78, 68, 69, 82, 84, 65, 82, 71, 69, 84, 65, 82, 82, 65, 89, 73, 78, |
| 68, 69, 88, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 171, 79, 83, 71, 78, 44, |
| 0, 0, 0, 1, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, |
| 84, 65, 82, 71, 69, 84, 0, 171, 171, 83, 72, 68, 82, 164, 0, 0, 0, 64, 0, |
| 0, 0, 41, 0, 0, 0, 90, 0, 0, 3, 0, 96, 16, 0, 0, 0, 0, 0, 88, |
| 64, 0, 4, 0, 112, 16, 0, 0, 0, 0, 0, 85, 85, 0, 0, 100, 8, 0, 4, |
| 18, 16, 16, 0, 1, 0, 0, 0, 4, 0, 0, 0, 98, 16, 0, 3, 50, 16, 16, |
| 0, 2, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 0, 0, 0, 0, 104, 0, |
| 0, 2, 1, 0, 0, 0, 86, 0, 0, 5, 66, 0, 16, 0, 0, 0, 0, 0, 10, |
| 16, 16, 0, 1, 0, 0, 0, 54, 0, 0, 5, 50, 0, 16, 0, 0, 0, 0, 0, |
| 70, 16, 16, 0, 2, 0, 0, 0, 69, 0, 0, 9, 242, 32, 16, 0, 0, 0, 0, |
| 0, 70, 2, 16, 0, 0, 0, 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, |
| 16, 0, 0, 0, 0, 0, 62, 0, 0, 1, 83, 84, 65, 84, 116, 0, 0, 0, 4, |
| 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, |
| 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, |
| 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
| 0}; |