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// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "cobalt/browser/splash_screen.h"
#include "base/bind.h"
#include "base/threading/platform_thread.h"
namespace cobalt {
namespace browser {
// Static
const char SplashScreen::Options::kDefaultSplashScreenURL[] =
"h5vcc-embedded://splash_screen.html";
SplashScreen::SplashScreen(base::ApplicationState initial_application_state,
const WebModule::OnRenderTreeProducedCallback&
render_tree_produced_callback,
network::NetworkModule* network_module,
const math::Size& window_dimensions,
render_tree::ResourceProvider* resource_provider,
float layout_refresh_rate,
const SplashScreen::Options& options)
: render_tree_produced_callback_(render_tree_produced_callback),
is_ready_(true, false) {
WebModule::Options web_module_options;
web_module_options.name = "SplashScreenWebModule";
// We want the splash screen to load and appear as quickly as possible, so
// we set it and its image decoding thread to be high priority.
web_module_options.thread_priority = base::kThreadPriority_High;
web_module_options.loader_thread_priority = base::kThreadPriority_High;
web_module_options.animated_image_decode_thread_priority =
base::kThreadPriority_High;
web_module_.reset(new WebModule(
options.url, initial_application_state,
base::Bind(&SplashScreen::OnRenderTreeProduced, base::Unretained(this)),
base::Bind(&SplashScreen::OnError, base::Unretained(this)),
base::Bind(&SplashScreen::OnWindowClosed, base::Unretained(this)),
base::Closure(), // window_minimize_callback
&stub_media_module_, network_module, window_dimensions, resource_provider,
stub_media_module_.system_window(), layout_refresh_rate,
web_module_options));
}
SplashScreen::~SplashScreen() {
// Destroy the web module first to prevent our callbacks from being called
// (from another thread) while member objects are being destroyed.
web_module_.reset();
}
void SplashScreen::WaitUntilReady() {
is_ready_.Wait();
}
void SplashScreen::OnRenderTreeProduced(
const browser::WebModule::LayoutResults& layout_results) {
is_ready_.Signal();
render_tree_produced_callback_.Run(layout_results);
}
void SplashScreen::OnWindowClosed() {
is_ready_.Signal();
}
} // namespace browser
} // namespace cobalt