| /* |
| * Copyright 2014 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef NB_REUSE_ALLOCATOR_BASE_H_ |
| #define NB_REUSE_ALLOCATOR_BASE_H_ |
| |
| #include <map> |
| #include <set> |
| #include <vector> |
| |
| #include "nb/allocator.h" |
| #include "starboard/configuration.h" |
| |
| namespace nb { |
| |
| // The base class of allocators designed to accommodate cases where the memory |
| // allocated may not be efficient or safe to access via the CPU. It solves |
| // this problem by maintaining all allocation meta data is outside of the |
| // allocated memory. It is passed a fallback allocator that it can request |
| // additional memory from as needed. |
| class ReuseAllocatorBase : public Allocator { |
| public: |
| void* Allocate(std::size_t size) SB_OVERRIDE; |
| void* Allocate(std::size_t size, std::size_t alignment) SB_OVERRIDE; |
| |
| // Marks the memory block as being free and it will then become recyclable |
| void Free(void* memory) SB_OVERRIDE; |
| |
| std::size_t GetCapacity() const SB_OVERRIDE { return capacity_; } |
| std::size_t GetAllocated() const SB_OVERRIDE { return total_allocated_; } |
| |
| void PrintAllocations() const SB_OVERRIDE; |
| |
| bool TryFree(void* memory); |
| |
| protected: |
| class MemoryBlock { |
| public: |
| MemoryBlock() : address_(0), size_(0) {} |
| MemoryBlock(void* address, std::size_t size) |
| : address_(address), size_(size) {} |
| |
| void* address() const { return address_; } |
| std::size_t size() const { return size_; } |
| |
| void set_address(void* address) { address_ = address; } |
| void set_size(std::size_t size) { size_ = size; } |
| |
| bool operator<(const MemoryBlock& other) const { |
| return address_ < other.address_; |
| } |
| // If the current block and |other| can be combined into a continuous memory |
| // block, store the conmbined block in the current block and return true. |
| // Otherwise return false. |
| bool Merge(const MemoryBlock& other); |
| // Return true if the current block can be used to fulfill an allocation |
| // with the given size and alignment. |
| bool CanFullfill(std::size_t request_size, std::size_t alignment) const; |
| // Allocate a block from this block with the given size and alignment. |
| // Store the allocated block in |allocated|. If the rest space is large |
| // enough to form a block, it will be stored into |free|. Otherwise the |
| // whole block is stored into |allocated|. |
| // Note that the call of this function has to ensure that CanFulfill() is |
| // already called on this block and returns true. |
| void Allocate(std::size_t request_size, |
| std::size_t alignment, |
| bool allocate_from_front, |
| MemoryBlock* allocated, |
| MemoryBlock* free) const; |
| |
| private: |
| void* address_; |
| std::size_t size_; |
| }; |
| |
| // Freelist sorted by address. |
| typedef std::set<MemoryBlock> FreeBlockSet; |
| |
| ReuseAllocatorBase(Allocator* fallback_allocator, |
| std::size_t initial_capacity, |
| std::size_t allocation_increment); |
| ~ReuseAllocatorBase() SB_OVERRIDE; |
| |
| // The inherited class should implement this function to inform the base |
| // class which free block to take. It returns |end| if no suitable free |
| // block is found. When |allocate_from_front| is set to true, the allocation |
| // will take place in the front of a free block if the free block is big |
| // enough to fulfill this allocation and produce another free block. |
| // Otherwise the allocation will take place from the back. |
| virtual FreeBlockSet::iterator FindFreeBlock(std::size_t size, |
| std::size_t alignment, |
| FreeBlockSet::iterator begin, |
| FreeBlockSet::iterator end, |
| bool* allocate_from_front) = 0; |
| |
| private: |
| // Map from pointers we returned to the user, back to memory blocks. |
| typedef std::map<void*, MemoryBlock> AllocatedBlockMap; |
| |
| FreeBlockSet::iterator ExpandToFit(std::size_t size, std::size_t alignment); |
| |
| void AddAllocatedBlock(void* address, const MemoryBlock& block); |
| FreeBlockSet::iterator AddFreeBlock(MemoryBlock block_to_add); |
| void RemoveFreeBlock(FreeBlockSet::iterator it); |
| |
| AllocatedBlockMap allocated_blocks_; |
| FreeBlockSet free_blocks_; |
| |
| // We will allocate from the given allocator whenever we can't find pre-used |
| // memory to allocate. |
| Allocator* fallback_allocator_; |
| std::size_t allocation_increment_; |
| |
| // A list of allocations made from the fallback allocator. We keep track of |
| // this so that we can free them all upon our destruction. |
| std::vector<void*> fallback_allocations_; |
| |
| // How much we have allocated from the fallback allocator. |
| std::size_t capacity_; |
| |
| // How much has been allocated from us. |
| std::size_t total_allocated_; |
| }; |
| |
| } // namespace nb |
| |
| #endif // NB_REUSE_ALLOCATOR_BASE_H_ |