| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_RESAMPLER_H_ |
| #define STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_RESAMPLER_H_ |
| |
| #include "starboard/common/ref_counted.h" |
| #include "starboard/common/scoped_ptr.h" |
| #include "starboard/media.h" |
| #include "starboard/shared/internal_only.h" |
| #include "starboard/shared/starboard/player/decoded_audio_internal.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace starboard { |
| namespace player { |
| namespace filter { |
| |
| // Classes inherited from this interface can convert input audio samples in one |
| // sample and storage type into another sample and storage type. For example, |
| // it can convert planar int16 samples into interleaved float32 samples. |
| // All functions (including Create() and the dtor) of the class should be called |
| // on the same thread as the JobQueue passed in the Create() function. |
| // It doesn't have a function to reset its internal state so during a seek the |
| // user of this class shoudld destroy and recreate it. |
| class AudioResampler { |
| public: |
| typedef ::starboard::shared::starboard::player::DecodedAudio DecodedAudio; |
| |
| virtual ~AudioResampler() {} |
| |
| // Write frames to the AudioResampler. The format of the frames is determined |
| // by the input formats passed to Create(). |
| virtual scoped_refptr<DecodedAudio> Resample( |
| const scoped_refptr<DecodedAudio>& audio_data) = 0; |
| |
| // Signal that the last audio input frame has been written. The resampler |
| // should allow for reading of any audio data inside its internal cache. The |
| // caller should continue call Read() after calling this function until Read() |
| // returns EOS. |
| virtual scoped_refptr<DecodedAudio> WriteEndOfStream() = 0; |
| |
| // Create an AudioResampler that takes input specified by |source_*| and |
| // produce output specified by |destination_*|. The input and output have to |
| // have the same number of channels which is specified in |channels|. |
| // The |output_cb| will be called whenever there is resampled data ready. It |
| // is always called asynchronously on |job_queue| and then the user of |
| // AudioResampler can call Read() to read the next chunk of resampled data. |
| static scoped_ptr<AudioResampler> Create( |
| SbMediaAudioSampleType source_sample_type, |
| SbMediaAudioFrameStorageType source_storage_type, |
| int source_sample_rate, |
| SbMediaAudioSampleType destination_sample_type, |
| SbMediaAudioFrameStorageType destination_storage_type, |
| int destination_sample_rate, |
| int channels); |
| }; |
| |
| } // namespace filter |
| } // namespace player |
| } // namespace starboard |
| } // namespace shared |
| } // namespace starboard |
| |
| #endif // STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_RESAMPLER_H_ |