blob: a6b8dcdc504e81d2a304524534814da2b2d8ac4a [file] [log] [blame]
/*
* Copyright 2021 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_MtlTypesPriv_DEFINED
#define skgpu_MtlTypesPriv_DEFINED
#include "experimental/graphite/include/GraphiteTypes.h"
#include "experimental/graphite/include/mtl/MtlTypes.h"
///////////////////////////////////////////////////////////////////////////////
#ifdef __APPLE__
#include <TargetConditionals.h>
// We're using the MSL version as shorthand for the Metal SDK version here
#if defined(SK_BUILD_FOR_MAC)
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 110000
#define GR_METAL_SDK_VERSION 230
#elif __MAC_OS_X_VERSION_MAX_ALLOWED >= 120000
#define GR_METAL_SDK_VERSION 240
#else
#error Must use at least 11.00 SDK to build Metal backend for MacOS
#endif
#else
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 140000 || __TV_OS_VERSION_MAX_ALLOWED >= 140000
#define GR_METAL_SDK_VERSION 230
#elif __IPHONE_OS_VERSION_MAX_ALLOWED >= 150000 || __TV_OS_VERSION_MAX_ALLOWED >= 150000
#define GR_METAL_SDK_VERSION 240
#else
#error Must use at least 14.00 SDK to build Metal backend for iOS
#endif
#endif
#endif // __APPLE__
namespace skgpu::mtl {
struct TextureSpec {
TextureSpec()
: fFormat(0)
, fUsage(0)
, fStorageMode(0) {}
TextureSpec(const TextureInfo& info)
: fFormat(info.fFormat)
, fUsage(info.fUsage)
, fStorageMode(info.fStorageMode) {}
bool operator==(const TextureSpec& that) const {
return fFormat == that.fFormat &&
fUsage == that.fUsage &&
fStorageMode == that.fStorageMode;
}
PixelFormat fFormat;
TextureUsage fUsage;
StorageMode fStorageMode;
};
TextureInfo TextureSpecToTextureInfo(const TextureSpec& mtlSpec,
uint32_t sampleCount,
uint32_t levelCount);
} // namespace skgpu::mtl
#endif // skgpu_MtlTypesPriv_DEFINED