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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlTypes_DEFINED
#define GrMtlTypes_DEFINED
#include "include/gpu/GrTypes.h"
#include "include/ports/SkCFObject.h"
/**
* Declares typedefs for Metal types used in Ganesh cpp code
*/
using GrMTLPixelFormat = unsigned int;
using GrMTLTextureUsage = unsigned int;
using GrMTLStorageMode = unsigned int;
using GrMTLHandle = const void*;
///////////////////////////////////////////////////////////////////////////////
#ifdef __APPLE__
#include <TargetConditionals.h>
#if TARGET_OS_SIMULATOR
#define SK_API_AVAILABLE_CA_METAL_LAYER SK_API_AVAILABLE(macos(10.11), ios(13.0))
#else // TARGET_OS_SIMULATOR
#define SK_API_AVAILABLE_CA_METAL_LAYER SK_API_AVAILABLE(macos(10.11), ios(8.0))
#endif // TARGET_OS_SIMULATOR
/**
* Types for interacting with Metal resources created externally to Skia.
* This is used by GrBackendObjects.
*/
struct GrMtlTextureInfo {
public:
GrMtlTextureInfo() {}
sk_cfp<GrMTLHandle> fTexture;
bool operator==(const GrMtlTextureInfo& that) const {
return fTexture == that.fTexture;
}
};
struct GrMtlSurfaceInfo {
uint32_t fSampleCount = 1;
uint32_t fLevelCount = 0;
GrProtected fProtected = GrProtected::kNo;
// Since we aren't in an Obj-C header we can't directly use Mtl types here. Each of these can
// cast to their mapped Mtl types list below.
GrMTLPixelFormat fFormat = 0; // MTLPixelFormat fFormat = MTLPixelFormatInvalid;
GrMTLTextureUsage fUsage = 0; // MTLTextureUsage fUsage = MTLTextureUsageUnknown;
GrMTLStorageMode fStorageMode = 0; // MTLStorageMode fStorageMode = MTLStorageModeShared;
};
#endif
#endif