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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WASM_FUZZER_COMMON_H_
#define WASM_FUZZER_COMMON_H_
#include <stddef.h>
#include <stdint.h>
#include "src/wasm/module-decoder.h"
#include "src/wasm/wasm-interpreter.h"
#include "src/wasm/wasm-module-builder.h"
namespace v8 {
namespace internal {
namespace wasm {
namespace fuzzer {
int FuzzWasmSection(SectionCode section, const uint8_t* data, size_t size);
// First instantiates and interprets the "main" function within module_object if
// possible. If the interpretation finishes within kMaxSteps steps,
// module_object is instantiated again and the compiled "main" function is
// executed.
void InterpretAndExecuteModule(Isolate* isolate,
Handle<WasmModuleObject> module_object);
class WasmExecutionFuzzer {
public:
virtual ~WasmExecutionFuzzer() {}
int FuzzWasmModule(const uint8_t* data, size_t size,
bool require_valid = false);
protected:
virtual bool GenerateModule(
Isolate* isolate, Zone* zone, const uint8_t* data, size_t size,
ZoneBuffer& buffer, int32_t& num_args,
std::unique_ptr<WasmValue[]>& interpreter_args,
std::unique_ptr<Handle<Object>[]>& compiler_args) = 0;
};
} // namespace fuzzer
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // WASM_FUZZER_COMMON_H_