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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_TEST_INSPECTOR_PROTOCOL_ISOLATE_DATA_H_
#define V8_TEST_INSPECTOR_PROTOCOL_ISOLATE_DATA_H_
#include <map>
#include "include/v8-inspector.h"
#include "include/v8-platform.h"
#include "include/v8.h"
#include "src/base/macros.h"
#include "src/base/platform/platform.h"
#include "src/vector.h"
class TaskRunner;
class IsolateData : public v8_inspector::V8InspectorClient {
public:
class SetupGlobalTask {
public:
virtual ~SetupGlobalTask() = default;
virtual void Run(v8::Isolate* isolate,
v8::Local<v8::ObjectTemplate> global) = 0;
};
using SetupGlobalTasks = std::vector<std::unique_ptr<SetupGlobalTask>>;
IsolateData(TaskRunner* task_runner, SetupGlobalTasks setup_global_tasks,
v8::StartupData* startup_data, bool with_inspector);
static IsolateData* FromContext(v8::Local<v8::Context> context);
v8::Isolate* isolate() const { return isolate_.get(); }
TaskRunner* task_runner() const { return task_runner_; }
// Setting things up.
int CreateContextGroup();
v8::Local<v8::Context> GetContext(int context_group_id);
int GetContextGroupId(v8::Local<v8::Context> context);
void RegisterModule(v8::Local<v8::Context> context,
v8::internal::Vector<uint16_t> name,
v8::ScriptCompiler::Source* source);
// Working with V8Inspector api.
int ConnectSession(int context_group_id,
const v8_inspector::StringView& state,
v8_inspector::V8Inspector::Channel* channel);
std::unique_ptr<v8_inspector::StringBuffer> DisconnectSession(int session_id);
void SendMessage(int session_id, const v8_inspector::StringView& message);
void BreakProgram(int context_group_id,
const v8_inspector::StringView& reason,
const v8_inspector::StringView& details);
void SchedulePauseOnNextStatement(int context_group_id,
const v8_inspector::StringView& reason,
const v8_inspector::StringView& details);
void CancelPauseOnNextStatement(int context_group_id);
void AsyncTaskScheduled(const v8_inspector::StringView& name, void* task,
bool recurring);
void AsyncTaskStarted(void* task);
void AsyncTaskFinished(void* task);
v8_inspector::V8StackTraceId StoreCurrentStackTrace(
const v8_inspector::StringView& description);
void ExternalAsyncTaskStarted(const v8_inspector::V8StackTraceId& parent);
void ExternalAsyncTaskFinished(const v8_inspector::V8StackTraceId& parent);
void AddInspectedObject(int session_id, v8::Local<v8::Value> object);
// Test utilities.
void SetCurrentTimeMS(double time);
void SetMemoryInfo(v8::Local<v8::Value> memory_info);
void SetLogConsoleApiMessageCalls(bool log);
void SetLogMaxAsyncCallStackDepthChanged(bool log);
void SetMaxAsyncTaskStacksForTest(int limit);
void DumpAsyncTaskStacksStateForTest();
void FireContextCreated(v8::Local<v8::Context> context, int context_group_id);
void FireContextDestroyed(v8::Local<v8::Context> context);
void FreeContext(v8::Local<v8::Context> context);
private:
struct VectorCompare {
bool operator()(const v8::internal::Vector<uint16_t>& lhs,
const v8::internal::Vector<uint16_t>& rhs) const {
for (int i = 0; i < lhs.length() && i < rhs.length(); ++i) {
if (lhs[i] != rhs[i]) return lhs[i] < rhs[i];
}
return false;
}
};
static v8::MaybeLocal<v8::Module> ModuleResolveCallback(
v8::Local<v8::Context> context, v8::Local<v8::String> specifier,
v8::Local<v8::Module> referrer);
static void MessageHandler(v8::Local<v8::Message> message,
v8::Local<v8::Value> exception);
static void PromiseRejectHandler(v8::PromiseRejectMessage data);
static int HandleMessage(v8::Local<v8::Message> message,
v8::Local<v8::Value> exception);
std::vector<int> GetSessionIds(int context_group_id);
// V8InspectorClient implementation.
bool formatAccessorsAsProperties(v8::Local<v8::Value>) override;
v8::Local<v8::Context> ensureDefaultContextInGroup(
int context_group_id) override;
double currentTimeMS() override;
v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate* isolate,
v8::Local<v8::Context>) override;
void runMessageLoopOnPause(int context_group_id) override;
void quitMessageLoopOnPause() override;
void consoleAPIMessage(int contextGroupId,
v8::Isolate::MessageErrorLevel level,
const v8_inspector::StringView& message,
const v8_inspector::StringView& url,
unsigned lineNumber, unsigned columnNumber,
v8_inspector::V8StackTrace*) override;
bool isInspectableHeapObject(v8::Local<v8::Object>) override;
void maxAsyncCallStackDepthChanged(int depth) override;
// The isolate gets deleted by its {Dispose} method, not by the default
// deleter. Therefore we have to define a custom deleter for the unique_ptr to
// call {Dispose}. We have to use the unique_ptr so that the isolate get
// disposed in the right order, relative to other member variables.
struct IsolateDeleter {
void operator()(v8::Isolate* isolate) const { isolate->Dispose(); }
};
TaskRunner* task_runner_;
SetupGlobalTasks setup_global_tasks_;
std::unique_ptr<v8::Isolate, IsolateDeleter> isolate_;
std::unique_ptr<v8_inspector::V8Inspector> inspector_;
int last_context_group_id_ = 0;
std::map<int, v8::Global<v8::Context>> contexts_;
std::map<v8::internal::Vector<uint16_t>, v8::Global<v8::Module>,
VectorCompare>
modules_;
int last_session_id_ = 0;
std::map<int, std::unique_ptr<v8_inspector::V8InspectorSession>> sessions_;
std::map<v8_inspector::V8InspectorSession*, int> context_group_by_session_;
v8::Global<v8::Value> memory_info_;
bool current_time_set_ = false;
double current_time_ = 0.0;
bool log_console_api_message_calls_ = false;
bool log_max_async_call_stack_depth_changed_ = false;
v8::Global<v8::Private> not_inspectable_private_;
DISALLOW_COPY_AND_ASSIGN(IsolateData);
};
#endif // V8_TEST_INSPECTOR_PROTOCOL_ISOLATE_DATA_H_