| // Copyright 2008 the V8 project authors. All rights reserved. | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following | |
| // disclaimer in the documentation and/or other materials provided | |
| // with the distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived | |
| // from this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| // Make sure that the retreival of local variables are performed correctly even | |
| // when an adapter frame is present. | |
| Debug = debug.Debug | |
| listenerCalled = false; | |
| exception = false; | |
| function checkName(name) { | |
| const validNames = new Set([ 'a', 'b', 'c', 'x', 'y' ]); | |
| assertTrue(validNames.has(name)); | |
| } | |
| function checkValue(value) { | |
| assertEquals(void 0, value); | |
| } | |
| function listener(event, exec_state, event_data, data) { | |
| try { | |
| if (event == Debug.DebugEvent.Break) { | |
| var local0Name = exec_state.frame(0).localName(0); | |
| var local1Name = exec_state.frame(0).localName(1); | |
| var local2Name = exec_state.frame(0).localName(2); | |
| checkName(local0Name); | |
| checkName(local1Name); | |
| checkName(local2Name); | |
| var local0Value = exec_state.frame(0).localValue(0).value(); | |
| var local1Value = exec_state.frame(0).localValue(1).value(); | |
| var local2Value = exec_state.frame(0).localValue(2).value(); | |
| checkValue(local0Value); | |
| checkValue(local1Value); | |
| checkValue(local2Value); | |
| listenerCalled = true; | |
| } | |
| } catch (e) { | |
| exception = e; | |
| }; | |
| }; | |
| // Add the debug event listener. | |
| Debug.setListener(listener); | |
| // Call a function with local variables passing a different number parameters | |
| // that the number of arguments. | |
| (function(x,y){var a,b,c; debugger; return 3})() | |
| // Make sure that the debug event listener vas invoked (again). | |
| assertTrue(listenerCalled); | |
| assertFalse(exception, "exception in listener") |