blob: f56ba4f3ebf25506cb4e20e38a4e8512bff303dd [file] [log] [blame]
// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/log.h"
#include "starboard/shared/starboard/player/filter/audio_renderer_sink_impl.h"
#include "starboard/shared/starboard/player/filter/player_components.h"
#include "starboard/shared/starboard/player/filter/punchout_video_renderer_sink.h"
#include "starboard/shared/starboard/player/filter/stub_audio_decoder.h"
#include "starboard/shared/starboard/player/filter/stub_video_decoder.h"
#include "starboard/shared/starboard/player/filter/video_render_algorithm_impl.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
class PlayerComponentsImpl : public PlayerComponents {
void CreateAudioComponents(
const AudioParameters& audio_parameters,
scoped_ptr<AudioDecoder>* audio_decoder,
scoped_ptr<AudioRendererSink>* audio_renderer_sink) override {
SB_DCHECK(audio_decoder);
SB_DCHECK(audio_renderer_sink);
audio_decoder->reset(new StubAudioDecoder(audio_parameters.audio_header));
audio_renderer_sink->reset(new AudioRendererSinkImpl);
}
void CreateVideoComponents(
const VideoParameters& video_parameters,
scoped_ptr<VideoDecoder>* video_decoder,
scoped_ptr<VideoRenderAlgorithm>* video_render_algorithm,
scoped_refptr<VideoRendererSink>* video_renderer_sink) override {
const SbTime kVideoSinkRenderInterval = 10 * kSbTimeMillisecond;
SB_DCHECK(video_decoder);
SB_DCHECK(video_render_algorithm);
SB_DCHECK(video_renderer_sink);
video_decoder->reset(new StubVideoDecoder);
video_render_algorithm->reset(new VideoRenderAlgorithmImpl);
*video_renderer_sink = new PunchoutVideoRendererSink(
video_parameters.player, kVideoSinkRenderInterval);
}
void GetAudioRendererParams(int* max_cached_frames,
int* max_frames_per_append) const override {
SB_DCHECK(max_cached_frames);
SB_DCHECK(max_frames_per_append);
*max_cached_frames = 256 * 1024;
*max_frames_per_append = 16384;
}
};
// static
scoped_ptr<PlayerComponents> PlayerComponents::Create() {
return make_scoped_ptr<PlayerComponents>(new PlayerComponentsImpl);
}
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard