blob: d7f1eaa943f9c1c6ae42b4d09b870d1ca643ba3e [file] [log] [blame]
// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/shared/starboard/player/filter/player_components.h"
#include "starboard/android/shared/audio_decoder.h"
#include "starboard/android/shared/video_decoder.h"
#include "starboard/android/shared/video_render_algorithm.h"
#include "starboard/common/log.h"
#include "starboard/common/ref_counted.h"
#include "starboard/common/scoped_ptr.h"
#include "starboard/media.h"
#include "starboard/shared/opus/opus_audio_decoder.h"
#include "starboard/shared/starboard/player/filter/adaptive_audio_decoder_internal.h"
#include "starboard/shared/starboard/player/filter/audio_decoder_internal.h"
#include "starboard/shared/starboard/player/filter/audio_renderer_sink.h"
#include "starboard/shared/starboard/player/filter/audio_renderer_sink_impl.h"
#include "starboard/shared/starboard/player/filter/video_decoder_internal.h"
#include "starboard/shared/starboard/player/filter/video_render_algorithm.h"
#include "starboard/shared/starboard/player/filter/video_render_algorithm_impl.h"
#include "starboard/shared/starboard/player/filter/video_renderer_sink.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
namespace {
class PlayerComponentsImpl : public PlayerComponents {
bool CreateAudioComponents(const AudioParameters& audio_parameters,
scoped_ptr<AudioDecoder>* audio_decoder,
scoped_ptr<AudioRendererSink>* audio_renderer_sink,
std::string* error_message) override {
SB_DCHECK(audio_decoder);
SB_DCHECK(audio_renderer_sink);
SB_DCHECK(error_message);
auto decoder_creator = [](const SbMediaAudioSampleInfo& audio_sample_info,
SbDrmSystem drm_system) {
using AacAudioDecoder = ::starboard::android::shared::AudioDecoder;
using OpusAudioDecoder = ::starboard::shared::opus::OpusAudioDecoder;
if (audio_sample_info.codec == kSbMediaAudioCodecAac) {
scoped_ptr<AacAudioDecoder> audio_decoder_impl(new AacAudioDecoder(
audio_sample_info.codec, audio_sample_info, drm_system));
if (audio_decoder_impl->is_valid()) {
return audio_decoder_impl.PassAs<AudioDecoder>();
}
} else if (audio_sample_info.codec == kSbMediaAudioCodecOpus) {
scoped_ptr<OpusAudioDecoder> audio_decoder_impl(
new OpusAudioDecoder(audio_sample_info));
if (audio_decoder_impl->is_valid()) {
return audio_decoder_impl.PassAs<AudioDecoder>();
}
} else {
SB_NOTREACHED();
}
return scoped_ptr<AudioDecoder>();
};
audio_decoder->reset(
new AdaptiveAudioDecoder(audio_parameters.audio_sample_info,
audio_parameters.drm_system, decoder_creator));
audio_renderer_sink->reset(new AudioRendererSinkImpl);
return true;
}
bool CreateVideoComponents(
const VideoParameters& video_parameters,
scoped_ptr<VideoDecoder>* video_decoder,
scoped_ptr<VideoRenderAlgorithm>* video_render_algorithm,
scoped_refptr<VideoRendererSink>* video_renderer_sink,
std::string* error_message) override {
using VideoDecoderImpl = ::starboard::android::shared::VideoDecoder;
using VideoRenderAlgorithmImpl =
::starboard::android::shared::VideoRenderAlgorithm;
SB_DCHECK(video_decoder);
SB_DCHECK(video_render_algorithm);
SB_DCHECK(video_renderer_sink);
SB_DCHECK(error_message);
scoped_ptr<VideoDecoderImpl> video_decoder_impl(new VideoDecoderImpl(
video_parameters.video_codec, video_parameters.drm_system,
video_parameters.output_mode,
video_parameters.decode_target_graphics_context_provider));
if (video_decoder_impl->is_valid()) {
*video_renderer_sink = video_decoder_impl->GetSink();
video_decoder->reset(video_decoder_impl.release());
} else {
video_decoder->reset();
*video_renderer_sink = NULL;
*error_message = "Failed to create video decoder.";
return false;
}
video_render_algorithm->reset(new VideoRenderAlgorithmImpl);
return true;
}
};
} // namespace
// static
scoped_ptr<PlayerComponents> PlayerComponents::Create() {
return make_scoped_ptr<PlayerComponents>(new PlayerComponentsImpl);
}
// static
bool VideoDecoder::OutputModeSupported(SbPlayerOutputMode output_mode,
SbMediaVideoCodec codec,
SbDrmSystem drm_system) {
if (output_mode == kSbPlayerOutputModePunchOut) {
return true;
}
if (output_mode == kSbPlayerOutputModeDecodeToTexture) {
return !SbDrmSystemIsValid(drm_system);
}
return false;
}
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard