blob: 21570aed5f35123d0fdedd82280abd1ae055e5e9 [file] [log] [blame]
// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "cobalt/dom/on_screen_keyboard.h"
#include "base/callback.h"
#include "cobalt/dom/event_target.h"
#include "cobalt/dom/window.h"
#include "starboard/log.h"
#include "starboard/window.h"
namespace cobalt {
namespace dom {
OnScreenKeyboard::OnScreenKeyboard(
const Window::GetSbWindowCallback& get_sb_window_callback)
: get_sb_window_callback_(get_sb_window_callback) {
CHECK(!get_sb_window_callback_.is_null());
}
void OnScreenKeyboard::Show() {
#if SB_HAS(ON_SCREEN_KEYBOARD)
SbWindow sb_window = get_sb_window_callback_.Run();
if (!sb_window) {
LOG(ERROR) << "OnScreenKeyboard::Show invalid without SbWindow.";
return;
}
SbWindowShowOnScreenKeyboard(sb_window, data_.c_str());
// Trigger onshow.
DispatchEvent(new dom::Event(base::Tokens::show()));
#endif // SB_HAS(ON_SCREEN_KEYBOARD)
}
void OnScreenKeyboard::Hide() {
#if SB_HAS(ON_SCREEN_KEYBOARD)
SbWindow sb_window = get_sb_window_callback_.Run();
if (!sb_window) {
LOG(ERROR) << "OnScreenKeyboard::Hide invalid without SbWindow.";
return;
}
SbWindowHideOnScreenKeyboard(sb_window);
// Trigger onhide.
DispatchEvent(new dom::Event(base::Tokens::hide()));
#endif // SB_HAS(ON_SCREEN_KEYBOARD)
}
const EventTarget::EventListenerScriptValue* OnScreenKeyboard::onshow() const {
return GetAttributeEventListener(base::Tokens::show());
}
void OnScreenKeyboard::set_onshow(
const EventListenerScriptValue& event_listener) {
SetAttributeEventListener(base::Tokens::show(), event_listener);
}
const EventTarget::EventListenerScriptValue* OnScreenKeyboard::onhide() const {
return GetAttributeEventListener(base::Tokens::hide());
}
void OnScreenKeyboard::set_onhide(
const EventListenerScriptValue& event_listener) {
SetAttributeEventListener(base::Tokens::hide(), event_listener);
}
const EventTarget::EventListenerScriptValue* OnScreenKeyboard::oninput() const {
return GetAttributeEventListener(base::Tokens::input());
}
void OnScreenKeyboard::set_oninput(
const EventListenerScriptValue& event_listener) {
SetAttributeEventListener(base::Tokens::input(), event_listener);
}
bool OnScreenKeyboard::shown() const {
#if SB_HAS(ON_SCREEN_KEYBOARD)
SbWindow sb_window = get_sb_window_callback_.Run();
return SbWindowIsOnScreenKeyboardShown(sb_window);
#else // SB_HAS(ON_SCREEN_KEYBOARD)
return false;
#endif // SB_HAS(ON_SCREEN_KEYBOARD)
}
} // namespace dom
} // namespace cobalt