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/*
* Copyright 2017 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COBALT_RENDERER_RASTERIZER_SKIA_SOFTWARE_MESH_H_
#define COBALT_RENDERER_RASTERIZER_SKIA_SOFTWARE_MESH_H_
#include <vector>
#include "cobalt/render_tree/mesh.h"
#include "cobalt/render_tree/resource_provider.h"
namespace cobalt {
namespace renderer {
namespace rasterizer {
namespace skia {
class SoftwareMesh : public render_tree::Mesh {
public:
SoftwareMesh(scoped_ptr<std::vector<render_tree::Mesh::Vertex> > vertices,
render_tree::Mesh::DrawMode draw_mode)
: vertices_(vertices.Pass()), draw_mode_(draw_mode) {
DCHECK(vertices_);
}
uint32 GetEstimatedSizeInBytes() const OVERRIDE {
return static_cast<uint32>(vertices_->size() * 5 * sizeof(float) +
sizeof(DrawMode));
}
render_tree::Mesh::DrawMode GetDrawMode() const { return draw_mode_; }
const std::vector<render_tree::Mesh::Vertex>& GetVertices() const {
return *vertices_.get();
}
private:
const scoped_ptr<std::vector<render_tree::Mesh::Vertex> > vertices_;
const render_tree::Mesh::DrawMode draw_mode_;
};
} // namespace skia
} // namespace rasterizer
} // namespace renderer
} // namespace cobalt
#endif // COBALT_RENDERER_RASTERIZER_SKIA_SOFTWARE_MESH_H_