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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_LISTEN_SOCKET_UNITTEST_H_
#define NET_BASE_LISTEN_SOCKET_UNITTEST_H_
#include "build/build_config.h"
#if defined(OS_WIN)
#include <winsock2.h>
#elif defined(OS_POSIX)
#include <sys/socket.h>
#include <errno.h>
#include <arpa/inet.h>
#endif
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "base/string_util.h"
#include "base/synchronization/condition_variable.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread.h"
#include "net/base/net_util.h"
#include "net/base/tcp_listen_socket.h"
#include "testing/gtest/include/gtest/gtest.h"
#if defined(OS_STARBOARD)
#include "net/base/net_log.h"
#include "net/socket/tcp_client_socket.h"
#endif
namespace net {
enum ActionType {
ACTION_NONE = 0,
ACTION_LISTEN = 1,
ACTION_ACCEPT = 2,
ACTION_READ = 3,
ACTION_SEND = 4,
ACTION_CLOSE = 5,
ACTION_SHUTDOWN = 6
};
class TCPListenSocketTestAction {
public:
TCPListenSocketTestAction() : action_(ACTION_NONE) {}
explicit TCPListenSocketTestAction(ActionType action) : action_(action) {}
TCPListenSocketTestAction(ActionType action, std::string data)
: action_(action),
data_(data) {}
const std::string data() const { return data_; }
ActionType type() const { return action_; }
private:
ActionType action_;
std::string data_;
};
// This had to be split out into a separate class because I couldn't
// make the testing::Test class refcounted.
class TCPListenSocketTester :
public StreamListenSocket::Delegate,
public base::RefCountedThreadSafe<TCPListenSocketTester> {
public:
TCPListenSocketTester();
void SetUp();
void TearDown();
void ReportAction(const TCPListenSocketTestAction& action);
void NextAction();
// read all pending data from the test socket
int ClearTestSocket();
// Release the connection and server sockets
void Shutdown();
void Listen();
void SendFromTester();
// verify the send/read from client to server
void TestClientSend();
// verify send/read of a longer string
void TestClientSendLong();
// verify a send/read from server to client
void TestServerSend();
// verify multiple sends and reads from server to client.
void TestServerSendMultiple();
virtual bool Send(SocketDescriptor sock, const std::string& str);
// StreamListenSocket::Delegate:
virtual void DidAccept(StreamListenSocket* server,
StreamListenSocket* connection) OVERRIDE;
virtual void DidRead(StreamListenSocket* connection, const char* data,
int len) OVERRIDE;
virtual void DidClose(StreamListenSocket* sock) OVERRIDE;
scoped_ptr<base::Thread> thread_;
MessageLoopForIO* loop_;
scoped_refptr<TCPListenSocket> server_;
StreamListenSocket* connection_;
TCPListenSocketTestAction last_action_;
SocketDescriptor test_socket_;
static const int kTestPort;
base::Lock lock_; // protects |queue_| and wraps |cv_|
base::ConditionVariable cv_;
std::deque<TCPListenSocketTestAction> queue_;
protected:
friend class base::RefCountedThreadSafe<TCPListenSocketTester>;
virtual ~TCPListenSocketTester();
virtual scoped_refptr<TCPListenSocket> DoListen();
};
} // namespace net
#endif // NET_BASE_LISTEN_SOCKET_UNITTEST_H_