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// Copyright 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_FFMPEG_FFMPEG_VIDEO_DECODER_H_
#define STARBOARD_SHARED_FFMPEG_FFMPEG_VIDEO_DECODER_H_
#include "starboard/common/ref_counted.h"
#include "starboard/log.h"
#include "starboard/media.h"
#include "starboard/queue.h"
#include "starboard/shared/ffmpeg/ffmpeg_common.h"
#include "starboard/shared/internal_only.h"
#include "starboard/shared/starboard/player/filter/video_decoder_internal.h"
#include "starboard/shared/starboard/player/input_buffer_internal.h"
#include "starboard/shared/starboard/player/video_frame_internal.h"
#include "starboard/thread.h"
namespace starboard {
namespace shared {
namespace ffmpeg {
class VideoDecoder : public starboard::player::filter::HostedVideoDecoder {
public:
typedef starboard::player::InputBuffer InputBuffer;
typedef starboard::player::VideoFrame VideoFrame;
VideoDecoder(SbMediaVideoCodec video_codec,
SbPlayerOutputMode output_mode,
SbDecodeTargetGraphicsContextProvider*
decode_target_graphics_context_provider);
~VideoDecoder() SB_OVERRIDE;
void SetHost(Host* host) SB_OVERRIDE;
void WriteInputBuffer(const scoped_refptr<InputBuffer>& input_buffer)
SB_OVERRIDE;
void WriteEndOfStream() SB_OVERRIDE;
void Reset() SB_OVERRIDE;
bool is_valid() const { return codec_context_ != NULL; }
private:
enum EventType {
kInvalid,
kReset,
kWriteInputBuffer,
kWriteEndOfStream,
};
struct Event {
EventType type;
// |input_buffer| is only used when |type| is kWriteInputBuffer.
scoped_refptr<InputBuffer> input_buffer;
explicit Event(EventType type = kInvalid) : type(type) {
SB_DCHECK(type != kWriteInputBuffer);
}
explicit Event(const scoped_refptr<InputBuffer>& input_buffer)
: type(kWriteInputBuffer), input_buffer(input_buffer) {}
};
static void* ThreadEntryPoint(void* context);
void DecoderThreadFunc();
bool DecodePacket(AVPacket* packet);
void InitializeCodec();
void TeardownCodec();
SbDecodeTarget GetCurrentDecodeTarget() SB_OVERRIDE;
bool UpdateDecodeTarget(const scoped_refptr<VideoFrame>& frame);
// These variables will be initialized inside ctor or SetHost() and will not
// be changed during the life time of this class.
const SbMediaVideoCodec video_codec_;
Host* host_;
Queue<Event> queue_;
// The AV related classes will only be created and accessed on the decoder
// thread.
AVCodecContext* codec_context_;
AVFrame* av_frame_;
bool stream_ended_;
bool error_occured_;
// Working thread to avoid lengthy decoding work block the player thread.
SbThread decoder_thread_;
// Decode-to-texture related state.
SbPlayerOutputMode output_mode_;
SbDecodeTargetGraphicsContextProvider*
decode_target_graphics_context_provider_;
// If decode-to-texture is enabled, then we store the decode target texture
// inside of this |decode_target_| member.
SbDecodeTarget decode_target_;
// GetCurrentDecodeTarget() needs to be called from an arbitrary thread
// to obtain the current decode target (which ultimately ends up being a
// copy of |decode_target_|), we need to safe-guard access to |decode_target_|
// and we do so through this mutex.
Mutex decode_target_mutex_;
// Mutex frame_mutex_;
// int frame_last_rendered_pts_;
// scoped_refptr<VideoFrame> frame_;
};
} // namespace ffmpeg
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_FFMPEG_FFMPEG_VIDEO_DECODER_H_