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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_BytecodeAnalysis_h
#define jit_BytecodeAnalysis_h
#include "jscntxt.h"
#include "IonAllocPolicy.h"
#include "js/Vector.h"
namespace js {
namespace jit {
// Basic information about bytecodes in the script. Used to help baseline compilation.
struct BytecodeInfo
{
static const uint16_t MAX_STACK_DEPTH = 0xffffU;
uint16_t stackDepth;
bool initialized : 1;
bool jumpTarget : 1;
bool jumpFallthrough : 1;
bool fallthrough : 1;
void init(unsigned depth) {
JS_ASSERT(depth <= MAX_STACK_DEPTH);
JS_ASSERT_IF(initialized, stackDepth == depth);
initialized = true;
stackDepth = depth;
}
};
class BytecodeAnalysis
{
JSScript *script_;
Vector<BytecodeInfo, 0, IonAllocPolicy> infos_;
public:
explicit BytecodeAnalysis(JSScript *script);
bool init();
BytecodeInfo &info(jsbytecode *pc) {
JS_ASSERT(infos_[pc - script_->code].initialized);
return infos_[pc - script_->code];
}
BytecodeInfo *maybeInfo(jsbytecode *pc) {
if (infos_[pc - script_->code].initialized)
return &infos_[pc - script_->code];
return NULL;
}
};
} // namespace jit
} // namespace js
#endif /* jit_BytecodeAnalysis_h */