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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ThreadIdentifierDataStarboard_h
#define ThreadIdentifierDataStarboard_h
#include <map>
#include <wtf/Threading.h>
#include <wtf/ThreadingPrimitives.h>
#include "starboard/thread.h"
namespace WTF {
// Holds ThreadIdentifier in the thread-specific storage and employs 2-pass
// destruction to reliably remove ThreadIdentifier from threadMap. It assumes
// regular ThreadSpecific types don't use multiple-pass destruction.
//
// NOTE: I have no real idea what this multi-pass destruction is trying to
// do, but it is replicated here on Starboard. It's unclear whether this is a
// good idea or not -- if the underlying threads implementation does not have
// the same call-twice behavior as pthreads, it might ultimately leak the
// ThreadIdentifierData. That said, I don't think threads are being created and
// destroyed often, so it's probably not particularly important.
class ThreadIdentifierData {
WTF_MAKE_NONCOPYABLE(ThreadIdentifierData);
public:
~ThreadIdentifierData();
// One time initialization for this class as a whole.
// This method must be called before initialize() and it is not thread-safe.
static void initializeOnce();
// Creates and puts an instance of ThreadIdentifierData into thread-specific storage.
static void initialize(ThreadIdentifier identifier);
// Returns 0 if thread-specific storage was not initialized.
static ThreadIdentifier identifier();
private:
ThreadIdentifierData(ThreadIdentifier identifier)
: m_identifier(identifier)
, m_isDestroyedOnce(false)
{
}
static std::map<ThreadIdentifier, ThreadIdentifierData*> local_handle;
static Mutex lock_local_handle;
// This thread-specific destructor is called 2 times when thread terminates:
//
// * First, when all the other thread-specific destructors are called, it
// simply remembers it was 'destroyed once' and re-sets itself into the
// thread-specific slot to make the destructed be called again later.
//
// * Second, after all thread-specific destructors were invoked, it gets
// called again - this time, we remove the ThreadIdentifier from the
// threadMap, completing the cleanup.
static void destruct(void* data);
ThreadIdentifier m_identifier;
bool m_isDestroyedOnce;
static SbThreadLocalKey m_key;
};
} // namespace WTF
#endif // ThreadIdentifierDataStarboard_h