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/*
* Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2009, 2010 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef TypeTraits_h
#define TypeTraits_h
#include <wtf/Platform.h>
#if (defined(__GLIBCXX__) && (__GLIBCXX__ >= 20070724) && defined(__GXX_EXPERIMENTAL_CXX0X__)) || (defined(_MSC_VER) && (_MSC_VER >= 1600))
#include <type_traits>
#if defined(__GLIBCXX__) && (__GLIBCXX__ >= 20070724) && defined(__GXX_EXPERIMENTAL_CXX0X__)
#include <tr1/memory>
#endif
#endif
namespace WTF {
// The following are provided in this file:
//
// Conditional<Predicate, If, Then>::Type
//
// IsInteger<T>::value
// IsPod<T>::value, see the definition for a note about its limitations
// IsConvertibleToInteger<T>::value
//
// IsArray<T>::value
//
// IsSameType<T, U>::value
//
// RemovePointer<T>::Type
// RemoveReference<T>::Type
// RemoveConst<T>::Type
// RemoveVolatile<T>::Type
// RemoveConstVolatile<T>::Type
// RemoveExtent<T>::Type
//
// DecayArray<T>::Type
//
// COMPILE_ASSERT's in TypeTraits.cpp illustrate their usage and what they do.
template <bool Predicate, class If, class Then> struct Conditional { typedef If Type; };
template <class If, class Then> struct Conditional<false, If, Then> { typedef Then Type; };
template<typename T> struct IsInteger { static const bool value = false; };
template<> struct IsInteger<bool> { static const bool value = true; };
template<> struct IsInteger<char> { static const bool value = true; };
template<> struct IsInteger<signed char> { static const bool value = true; };
template<> struct IsInteger<unsigned char> { static const bool value = true; };
template<> struct IsInteger<short> { static const bool value = true; };
template<> struct IsInteger<unsigned short> { static const bool value = true; };
template<> struct IsInteger<int> { static const bool value = true; };
template<> struct IsInteger<unsigned int> { static const bool value = true; };
template<> struct IsInteger<long> { static const bool value = true; };
template<> struct IsInteger<unsigned long> { static const bool value = true; };
template<> struct IsInteger<long long> { static const bool value = true; };
template<> struct IsInteger<unsigned long long> { static const bool value = true; };
#if !COMPILER(MSVC) || defined(_NATIVE_WCHAR_T_DEFINED)
template<> struct IsInteger<wchar_t> { static const bool value = true; };
#endif
template<typename T> struct IsFloatingPoint { static const bool value = false; };
template<> struct IsFloatingPoint<float> { static const bool value = true; };
template<> struct IsFloatingPoint<double> { static const bool value = true; };
template<> struct IsFloatingPoint<long double> { static const bool value = true; };
template<typename T> struct IsArithmetic { static const bool value = IsInteger<T>::value || IsFloatingPoint<T>::value; };
// IsPod is misnamed as it doesn't cover all plain old data (pod) types.
// Specifically, it doesn't allow for enums or for structs.
template <typename T> struct IsPod { static const bool value = IsArithmetic<T>::value; };
template <typename P> struct IsPod<P*> { static const bool value = true; };
template<typename T> class IsConvertibleToInteger {
// Avoid "possible loss of data" warning when using Microsoft's C++ compiler
// by not converting int's to doubles.
template<bool performCheck, typename U> class IsConvertibleToDouble;
template<typename U> class IsConvertibleToDouble<false, U> {
public:
static const bool value = false;
};
template<typename U> class IsConvertibleToDouble<true, U> {
typedef char YesType;
struct NoType {
char padding[8];
};
static YesType floatCheck(long double);
static NoType floatCheck(...);
static T& t;
public:
static const bool value = sizeof(floatCheck(t)) == sizeof(YesType);
};
public:
static const bool value = IsInteger<T>::value || IsConvertibleToDouble<!IsInteger<T>::value, T>::value;
};
template <class T> struct IsArray {
static const bool value = false;
};
template <class T> struct IsArray<T[]> {
static const bool value = true;
};
template <class T, size_t N> struct IsArray<T[N]> {
static const bool value = true;
};
template <typename T, typename U> struct IsSameType {
static const bool value = false;
};
template <typename T> struct IsSameType<T, T> {
static const bool value = true;
};
template <typename T, typename U> class IsSubclass {
typedef char YesType;
struct NoType {
char padding[8];
};
static YesType subclassCheck(U*);
static NoType subclassCheck(...);
static T* t;
public:
static const bool value = sizeof(subclassCheck(t)) == sizeof(YesType);
};
template <typename T, template<class V> class U> class IsSubclassOfTemplate {
typedef char YesType;
struct NoType {
char padding[8];
};
template<typename W> static YesType subclassCheck(U<W>*);
static NoType subclassCheck(...);
static T* t;
public:
static const bool value = sizeof(subclassCheck(t)) == sizeof(YesType);
};
template <typename T, template <class V> class OuterTemplate> struct RemoveTemplate {
typedef T Type;
};
template <typename T, template <class V> class OuterTemplate> struct RemoveTemplate<OuterTemplate<T>, OuterTemplate> {
typedef T Type;
};
template <typename T> struct RemoveConst {
typedef T Type;
};
template <typename T> struct RemoveConst<const T> {
typedef T Type;
};
template <typename T> struct RemoveVolatile {
typedef T Type;
};
template <typename T> struct RemoveVolatile<volatile T> {
typedef T Type;
};
template <typename T> struct RemoveConstVolatile {
typedef typename RemoveVolatile<typename RemoveConst<T>::Type>::Type Type;
};
template <typename T> struct RemovePointer {
typedef T Type;
};
template <typename T> struct RemovePointer<T*> {
typedef T Type;
};
template <typename T> struct RemoveReference {
typedef T Type;
};
template <typename T> struct RemoveReference<T&> {
typedef T Type;
};
template <typename T> struct RemoveExtent {
typedef T Type;
};
template <typename T> struct RemoveExtent<T[]> {
typedef T Type;
};
template <typename T, size_t N> struct RemoveExtent<T[N]> {
typedef T Type;
};
template <class T> struct DecayArray {
typedef typename RemoveReference<T>::Type U;
public:
typedef typename Conditional<
IsArray<U>::value,
typename RemoveExtent<U>::Type*,
typename RemoveConstVolatile<U>::Type
>::Type Type;
};
#if COMPILER(CLANG) || GCC_VERSION_AT_LEAST(4, 6, 0) || (defined(_MSC_VER) && (_MSC_VER >= 1400) && (_MSC_VER < 1600) && !defined(__INTEL_COMPILER))
// VC8 (VS2005) and later has __has_trivial_constructor and __has_trivial_destructor,
// but the implementation returns false for built-in types. We add the extra IsPod condition to
// work around this.
template <typename T> struct HasTrivialConstructor {
static const bool value = __has_trivial_constructor(T) || IsPod<RemoveConstVolatile<T> >::value;
};
template <typename T> struct HasTrivialDestructor {
static const bool value = __has_trivial_destructor(T) || IsPod<RemoveConstVolatile<T> >::value;
};
#elif (defined(__GLIBCXX__) && (__GLIBCXX__ >= 20070724) && defined(__GXX_EXPERIMENTAL_CXX0X__)) || (defined(_MSC_VER) && (_MSC_VER >= 1600))
// GCC's libstdc++ 20070724 and later supports C++ TR1 type_traits in the std namespace.
// VC10 (VS2010) and later support C++ TR1 type_traits in the std::tr1 namespace.
template<typename T> struct HasTrivialConstructor : public std::tr1::has_trivial_constructor<T> { };
template<typename T> struct HasTrivialDestructor : public std::tr1::has_trivial_destructor<T> { };
#else
// For compilers that don't support detection of trivial constructors and destructors in classes,
// we use a template that returns true for any POD type that IsPod can detect (see IsPod caveats above),
// but false for all other types (which includes all classes). This will give false negatives, which can hurt
// performance, but avoids false positives, which would result in incorrect behavior.
template <typename T> struct HasTrivialConstructor {
static const bool value = IsPod<RemoveConstVolatile<T> >::value;
};
template <typename T> struct HasTrivialDestructor {
static const bool value = IsPod<RemoveConstVolatile<T> >::value;
};
#endif
} // namespace WTF
#endif // TypeTraits_h