// Check that an onExceptionUnwind hook can force a frame to terminate. | |
var g = newGlobal(); | |
var dbg = Debugger(g); | |
g.eval("function f() { throw 'ksnife'; }"); | |
var log = ''; | |
dbg.onDebuggerStatement = function (frame) { | |
log += 'd1'; | |
assertEq(frame.eval("f();"), null); | |
log += 'd2'; | |
}; | |
dbg.onExceptionUnwind = function (frame, exc) { | |
log += 'u'; | |
return null; | |
}; | |
g.eval("debugger;"); | |
assertEq(log, "d1ud2"); |