blob: d6aecb42c7aa055a7a787494db79e8d8d33eded8 [file] [log] [blame]
#version 100
precision mediump float;
precision mediump sampler2D;
uniform sampler2D uTextureSampler_0_Stage1;
varying highp vec2 vTransformedCoords_0_Stage0;
varying mediump vec4 vcolor_Stage0;
mediump vec4 stage_Stage1_c0_c0(mediump vec4 _input) {
mediump vec4 child;
child = _input * texture2D(uTextureSampler_0_Stage1, vTransformedCoords_0_Stage0);
return child;
}
void main() {
mediump vec4 outputColor_Stage0;
{
outputColor_Stage0 = vcolor_Stage0;
}
mediump vec4 output_Stage1;
{
mediump vec4 child;
child = stage_Stage1_c0_c0(vec4(1.0));
output_Stage1 = child * outputColor_Stage0.w;
}
{
gl_FragColor = output_Stage1;
}
}