blob: fad788a80d9dace6f8e582da7ae34a2988be4114 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include "base/macros.h"
#include "net/socket/client_socket_factory.h"
namespace base {
class FuzzedDataProvider;
namespace net {
// A socket factory that creates FuzzedSockets that share the same
// FuzzedDataProvider. To behave consistently, the read operations on all
// sockets must be the same, and in the same order (both on each socket, and
// between sockets).
// Currently doesn't support SSL sockets - just returns sockets that
// synchronously fail to connect when trying to create either type of socket.
// TODO(mmenke): Add support for ssl sockets.
// TODO(mmenke): add fuzzing for generation of valid cryptographically signed
// messages.
class FuzzedSocketFactory : public ClientSocketFactory {
// |data_provider| must outlive the FuzzedSocketFactory, and all sockets it
// creates. Other objects can also continue to consume |data_provider|, as
// long as their calls into it are made on the CLientSocketFactory's thread
// and the calls are deterministic.
explicit FuzzedSocketFactory(base::FuzzedDataProvider* data_provider);
~FuzzedSocketFactory() override;
std::unique_ptr<DatagramClientSocket> CreateDatagramClientSocket(
DatagramSocket::BindType bind_type,
NetLog* net_log,
const NetLogSource& source) override;
std::unique_ptr<TransportClientSocket> CreateTransportClientSocket(
const AddressList& addresses,
std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,
NetLog* net_log,
const NetLogSource& source) override;
std::unique_ptr<SSLClientSocket> CreateSSLClientSocket(
std::unique_ptr<ClientSocketHandle> transport_socket,
const HostPortPair& host_and_port,
const SSLConfig& ssl_config,
const SSLClientSocketContext& context) override;
std::unique_ptr<ProxyClientSocket> CreateProxyClientSocket(
std::unique_ptr<ClientSocketHandle> transport_socket,
const std::string& user_agent,
const HostPortPair& endpoint,
HttpAuthController* http_auth_controller,
bool tunnel,
bool using_spdy,
NextProto negotiated_protocol,
bool is_https_proxy,
const NetworkTrafficAnnotationTag& traffic_annotation) override;
void ClearSSLSessionCache() override;
// Sets whether Connect()ions on returned sockets can be asynchronously
// delayed or outright fail. Defaults to true.
void set_fuzz_connect_result(bool v) { fuzz_connect_result_ = v; }
base::FuzzedDataProvider* data_provider_;
bool fuzz_connect_result_;
} // namespace net