| /// @ref core |
| /// @file glm/detail/func_common.inl |
| |
| #include "func_vector_relational.hpp" |
| #include "type_vec2.hpp" |
| #include "type_vec3.hpp" |
| #include "type_vec4.hpp" |
| #include "_vectorize.hpp" |
| #include <limits> |
| |
| namespace glm |
| { |
| // min |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType min(genType x, genType y) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs"); |
| return x < y ? x : y; |
| } |
| |
| // max |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType max(genType x, genType y) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs"); |
| |
| return x > y ? x : y; |
| } |
| |
| // abs |
| template <> |
| GLM_FUNC_QUALIFIER int32 abs(int32 x) |
| { |
| int32 const y = x >> 31; |
| return (x ^ y) - y; |
| } |
| |
| // round |
| # if GLM_HAS_CXX11_STL |
| using ::std::round; |
| # else |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType round(genType x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs"); |
| |
| return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5))); |
| } |
| # endif |
| |
| // trunc |
| # if GLM_HAS_CXX11_STL |
| using ::std::trunc; |
| # else |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType trunc(genType x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs"); |
| |
| return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x); |
| } |
| # endif |
| |
| }//namespace glm |
| |
| namespace glm{ |
| namespace detail |
| { |
| template <typename genFIType, bool /*signed*/> |
| struct compute_abs |
| {}; |
| |
| template <typename genFIType> |
| struct compute_abs<genFIType, true> |
| { |
| GLM_FUNC_QUALIFIER static genFIType call(genFIType x) |
| { |
| GLM_STATIC_ASSERT( |
| std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed, |
| "'abs' only accept floating-point and integer scalar or vector inputs"); |
| |
| return x >= genFIType(0) ? x : -x; |
| // TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff; |
| } |
| }; |
| |
| #if GLM_COMPILER & GLM_COMPILER_CUDA |
| template <> |
| struct compute_abs<float, true> |
| { |
| GLM_FUNC_QUALIFIER static float call(float x) |
| { |
| return fabsf(x); |
| } |
| }; |
| #endif |
| |
| template <typename genFIType> |
| struct compute_abs<genFIType, false> |
| { |
| GLM_FUNC_QUALIFIER static genFIType call(genFIType x) |
| { |
| GLM_STATIC_ASSERT( |
| !std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer, |
| "'abs' only accept floating-point and integer scalar or vector inputs"); |
| return x; |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_abs_vector |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| return detail::functor1<T, T, P, vecType>::call(abs, x); |
| } |
| }; |
| |
| template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_mix_vector |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a"); |
| |
| return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x)); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_mix_vector<T, bool, P, vecType, Aligned> |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a) |
| { |
| vecType<T, P> Result(uninitialize); |
| for(length_t i = 0; i < x.length(); ++i) |
| Result[i] = a[i] ? y[i] : x[i]; |
| return Result; |
| } |
| }; |
| |
| template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_mix_scalar |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a"); |
| |
| return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x)); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_mix_scalar<T, bool, P, vecType, Aligned> |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a) |
| { |
| return a ? y : x; |
| } |
| }; |
| |
| template <typename T, typename U> |
| struct compute_mix |
| { |
| GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a"); |
| |
| return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x)); |
| } |
| }; |
| |
| template <typename T> |
| struct compute_mix<T, bool> |
| { |
| GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a) |
| { |
| return a ? y : x; |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool isFloat, bool Aligned> |
| struct compute_sign |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0))); |
| } |
| }; |
| |
| # if GLM_ARCH == GLM_ARCH_X86 |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_sign<T, P, vecType, false, Aligned> |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| T const Shift(static_cast<T>(sizeof(T) * 8 - 1)); |
| vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift)); |
| |
| return (x >> Shift) | y; |
| } |
| }; |
| # endif |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_floor |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| return detail::functor1<T, T, P, vecType>::call(std::floor, x); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_ceil |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| return detail::functor1<T, T, P, vecType>::call(std::ceil, x); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_fract |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| return x - floor(x); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_trunc |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| return detail::functor1<T, T, P, vecType>::call(trunc, x); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_round |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
| { |
| return detail::functor1<T, T, P, vecType>::call(round, x); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_mod |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs."); |
| return a - b * floor(a / b); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_min_vector |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y) |
| { |
| return detail::functor2<T, P, vecType>::call(min, x, y); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_max_vector |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y) |
| { |
| return detail::functor2<T, P, vecType>::call(max, x, y); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_clamp_vector |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal) |
| { |
| return min(max(x, minVal), maxVal); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_step_vector |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge, vecType<T, P> const & x) |
| { |
| return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge)); |
| } |
| }; |
| |
| template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> |
| struct compute_smoothstep_vector |
| { |
| GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs"); |
| vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1))); |
| return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp); |
| } |
| }; |
| }//namespace detail |
| |
| template <typename genFIType> |
| GLM_FUNC_QUALIFIER genFIType abs(genFIType x) |
| { |
| return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x) |
| { |
| return detail::compute_abs_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x); |
| } |
| |
| // sign |
| // fast and works for any type |
| template <typename genFIType> |
| GLM_FUNC_QUALIFIER genFIType sign(genFIType x) |
| { |
| GLM_STATIC_ASSERT( |
| std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer), |
| "'sign' only accept signed inputs"); |
| |
| return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559, highp>::call(tvec1<genFIType>(x)).x; |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT( |
| std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer), |
| "'sign' only accept signed inputs"); |
| |
| return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x); |
| } |
| |
| // floor |
| using ::std::floor; |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs."); |
| return detail::compute_floor<T, P, vecType, detail::is_aligned<P>::value>::call(x); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs"); |
| return detail::compute_trunc<T, P, vecType, detail::is_aligned<P>::value>::call(x); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs"); |
| return detail::compute_round<T, P, vecType, detail::is_aligned<P>::value>::call(x); |
| } |
| |
| /* |
| // roundEven |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType roundEven(genType const& x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs"); |
| |
| return genType(int(x + genType(int(x) % 2))); |
| } |
| */ |
| |
| // roundEven |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType roundEven(genType x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs"); |
| |
| int Integer = static_cast<int>(x); |
| genType IntegerPart = static_cast<genType>(Integer); |
| genType FractionalPart = fract(x); |
| |
| if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5)) |
| { |
| return round(x); |
| } |
| else if((Integer % 2) == 0) |
| { |
| return IntegerPart; |
| } |
| else if(x <= static_cast<genType>(0)) // Work around... |
| { |
| return IntegerPart - static_cast<genType>(1); |
| } |
| else |
| { |
| return IntegerPart + static_cast<genType>(1); |
| } |
| //else // Bug on MinGW 4.5.2 |
| //{ |
| // return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0)); |
| //} |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs"); |
| return detail::functor1<T, T, P, vecType>::call(roundEven, x); |
| } |
| |
| // ceil |
| using ::std::ceil; |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs"); |
| return detail::compute_ceil<T, P, vecType, detail::is_aligned<P>::value>::call(x); |
| } |
| |
| // fract |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType fract(genType x) |
| { |
| return fract(tvec1<genType>(x)).x; |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs"); |
| return detail::compute_fract<T, P, vecType, detail::is_aligned<P>::value>::call(x); |
| } |
| |
| // mod |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType mod(genType x, genType y) |
| { |
| # if GLM_COMPILER & GLM_COMPILER_CUDA |
| // Another Cuda compiler bug https://github.com/g-truc/glm/issues/530 |
| tvec1<genType, defaultp> Result(mod(tvec1<genType, defaultp>(x), y)); |
| return Result.x; |
| # else |
| return mod(tvec1<genType, defaultp>(x), y).x; |
| # endif |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y) |
| { |
| return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(y)); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y) |
| { |
| return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, y); |
| } |
| |
| // modf |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType modf(genType x, genType & i) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs"); |
| return std::modf(x, &i); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec1<T, P> modf(tvec1<T, P> const & x, tvec1<T, P> & i) |
| { |
| return tvec1<T, P>( |
| modf(x.x, i.x)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec2<T, P> modf(tvec2<T, P> const & x, tvec2<T, P> & i) |
| { |
| return tvec2<T, P>( |
| modf(x.x, i.x), |
| modf(x.y, i.y)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec3<T, P> modf(tvec3<T, P> const & x, tvec3<T, P> & i) |
| { |
| return tvec3<T, P>( |
| modf(x.x, i.x), |
| modf(x.y, i.y), |
| modf(x.z, i.z)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec4<T, P> modf(tvec4<T, P> const & x, tvec4<T, P> & i) |
| { |
| return tvec4<T, P>( |
| modf(x.x, i.x), |
| modf(x.y, i.y), |
| modf(x.z, i.z), |
| modf(x.w, i.w)); |
| } |
| |
| //// Only valid if (INT_MIN <= x-y <= INT_MAX) |
| //// min(x,y) |
| //r = y + ((x - y) & ((x - y) >> (sizeof(int) * |
| //CHAR_BIT - 1))); |
| //// max(x,y) |
| //r = x - ((x - y) & ((x - y) >> (sizeof(int) * |
| //CHAR_BIT - 1))); |
| |
| // min |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'min' only accept floating-point inputs for the interpolator a"); |
| return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b)); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b) |
| { |
| return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b); |
| } |
| |
| // max |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b) |
| { |
| return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b)); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b) |
| { |
| return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b); |
| } |
| |
| // clamp |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs"); |
| return min(max(x, minVal), maxVal); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs"); |
| return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(minVal), vecType<T, P>(maxVal)); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs"); |
| return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, minVal, maxVal); |
| } |
| |
| template <typename genTypeT, typename genTypeU> |
| GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a) |
| { |
| return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a); |
| } |
| |
| template <typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a) |
| { |
| return detail::compute_mix_scalar<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a); |
| } |
| |
| template <typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a) |
| { |
| return detail::compute_mix_vector<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a); |
| } |
| |
| // step |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType step(genType edge, genType x) |
| { |
| return mix(static_cast<genType>(1), static_cast<genType>(0), glm::lessThan(x, edge)); |
| } |
| |
| template <template <typename, precision> class vecType, typename T, precision P> |
| GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x) |
| { |
| return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge), x); |
| } |
| |
| template <template <typename, precision> class vecType, typename T, precision P> |
| GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x) |
| { |
| return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge, x); |
| } |
| |
| // smoothstep |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs"); |
| |
| genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1))); |
| return tmp * tmp * (genType(3) - genType(2) * tmp); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) |
| { |
| return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge0), vecType<T, P>(edge1), x); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x) |
| { |
| return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge0, edge1, x); |
| } |
| |
| # if GLM_HAS_CXX11_STL |
| using std::isnan; |
| # else |
| template <typename genType> |
| GLM_FUNC_QUALIFIER bool isnan(genType x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs"); |
| |
| # if GLM_HAS_CXX11_STL |
| return std::isnan(x); |
| # elif GLM_COMPILER & GLM_COMPILER_VC |
| return _isnan(x) != 0; |
| # elif GLM_COMPILER & GLM_COMPILER_INTEL |
| # if GLM_PLATFORM & GLM_PLATFORM_WINDOWS |
| return _isnan(x) != 0; |
| # else |
| return ::isnan(x) != 0; |
| # endif |
| # elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L |
| return _isnan(x) != 0; |
| # elif GLM_COMPILER & GLM_COMPILER_CUDA |
| return isnan(x) != 0; |
| # else |
| return std::isnan(x); |
| # endif |
| } |
| # endif |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<bool, P> isnan(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs"); |
| |
| return detail::functor1<bool, T, P, vecType>::call(isnan, x); |
| } |
| |
| # if GLM_HAS_CXX11_STL |
| using std::isinf; |
| # else |
| template <typename genType> |
| GLM_FUNC_QUALIFIER bool isinf(genType x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs"); |
| |
| # if GLM_HAS_CXX11_STL |
| return std::isinf(x); |
| # elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC) |
| # if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS) |
| return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF; |
| # else |
| return ::isinf(x); |
| # endif |
| # elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG) |
| # if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L) |
| return _isinf(x) != 0; |
| # else |
| return std::isinf(x); |
| # endif |
| # elif GLM_COMPILER & GLM_COMPILER_CUDA |
| // http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab |
| return isinf(double(x)) != 0; |
| # else |
| return std::isinf(x); |
| # endif |
| } |
| # endif |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<bool, P> isinf(vecType<T, P> const & x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs"); |
| |
| return detail::functor1<bool, T, P, vecType>::call(isinf, x); |
| } |
| |
| GLM_FUNC_QUALIFIER int floatBitsToInt(float const & v) |
| { |
| return reinterpret_cast<int&>(const_cast<float&>(v)); |
| } |
| |
| template <template <typename, precision> class vecType, precision P> |
| GLM_FUNC_QUALIFIER vecType<int, P> floatBitsToInt(vecType<float, P> const & v) |
| { |
| return reinterpret_cast<vecType<int, P>&>(const_cast<vecType<float, P>&>(v)); |
| } |
| |
| GLM_FUNC_QUALIFIER uint floatBitsToUint(float const & v) |
| { |
| return reinterpret_cast<uint&>(const_cast<float&>(v)); |
| } |
| |
| template <template <typename, precision> class vecType, precision P> |
| GLM_FUNC_QUALIFIER vecType<uint, P> floatBitsToUint(vecType<float, P> const & v) |
| { |
| return reinterpret_cast<vecType<uint, P>&>(const_cast<vecType<float, P>&>(v)); |
| } |
| |
| GLM_FUNC_QUALIFIER float intBitsToFloat(int const & v) |
| { |
| return reinterpret_cast<float&>(const_cast<int&>(v)); |
| } |
| |
| template <template <typename, precision> class vecType, precision P> |
| GLM_FUNC_QUALIFIER vecType<float, P> intBitsToFloat(vecType<int, P> const & v) |
| { |
| return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<int, P>&>(v)); |
| } |
| |
| GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const & v) |
| { |
| return reinterpret_cast<float&>(const_cast<uint&>(v)); |
| } |
| |
| template <template <typename, precision> class vecType, precision P> |
| GLM_FUNC_QUALIFIER vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v) |
| { |
| return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<uint, P>&>(v)); |
| } |
| |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType fma(genType const & a, genType const & b, genType const & c) |
| { |
| return a * b + c; |
| } |
| |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs"); |
| |
| return std::frexp(x, &exp); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs"); |
| |
| return tvec1<T, P>(std::frexp(x.x, &exp.x)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs"); |
| |
| return tvec2<T, P>( |
| frexp(x.x, exp.x), |
| frexp(x.y, exp.y)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs"); |
| |
| return tvec3<T, P>( |
| frexp(x.x, exp.x), |
| frexp(x.y, exp.y), |
| frexp(x.z, exp.z)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs"); |
| |
| return tvec4<T, P>( |
| frexp(x.x, exp.x), |
| frexp(x.y, exp.y), |
| frexp(x.z, exp.z), |
| frexp(x.w, exp.w)); |
| } |
| |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs"); |
| |
| return std::ldexp(x, exp); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs"); |
| |
| return tvec1<T, P>( |
| ldexp(x.x, exp.x)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs"); |
| |
| return tvec2<T, P>( |
| ldexp(x.x, exp.x), |
| ldexp(x.y, exp.y)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs"); |
| |
| return tvec3<T, P>( |
| ldexp(x.x, exp.x), |
| ldexp(x.y, exp.y), |
| ldexp(x.z, exp.z)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs"); |
| |
| return tvec4<T, P>( |
| ldexp(x.x, exp.x), |
| ldexp(x.y, exp.y), |
| ldexp(x.z, exp.z), |
| ldexp(x.w, exp.w)); |
| } |
| }//namespace glm |
| |
| #if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS |
| # include "func_common_simd.inl" |
| #endif |