cobalt / cobalt / e83fce97d7405b0b5e569d961aa431b1112ac6ac / . / src / third_party / glm / glm / gtc / bitfield.hpp

/// @ref gtc_bitfield | |

/// @file glm/gtc/bitfield.hpp | |

/// | |

/// @see core (dependence) | |

/// @see gtc_bitfield (dependence) | |

/// | |

/// @defgroup gtc_bitfield GLM_GTC_bitfield | |

/// @ingroup gtc | |

/// | |

/// @brief Allow to perform bit operations on integer values | |

/// | |

/// <glm/gtc/bitfield.hpp> need to be included to use these functionalities. | |

#pragma once | |

// Dependencies | |

#include "../detail/setup.hpp" | |

#include "../detail/precision.hpp" | |

#include "../detail/type_int.hpp" | |

#include "../detail/_vectorize.hpp" | |

#include <limits> | |

#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) | |

# pragma message("GLM: GLM_GTC_bitfield extension included") | |

#endif | |

namespace glm | |

{ | |

/// @addtogroup gtc_bitfield | |

/// @{ | |

/// Build a mask of 'count' bits | |

/// | |

/// @see gtc_bitfield | |

template <typename genIUType> | |

GLM_FUNC_DECL genIUType mask(genIUType Bits); | |

/// Build a mask of 'count' bits | |

/// | |

/// @see gtc_bitfield | |

template <typename T, precision P, template <typename, precision> class vecIUType> | |

GLM_FUNC_DECL vecIUType<T, P> mask(vecIUType<T, P> const & v); | |

/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. | |

/// | |

/// @see gtc_bitfield | |

template <typename genIUType> | |

GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift); | |

/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. | |

/// | |

/// @see gtc_bitfield | |

template <typename T, precision P, template <typename, precision> class vecType> | |

GLM_FUNC_DECL vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift); | |

/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. | |

/// | |

/// @see gtc_bitfield | |

template <typename genIUType> | |

GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift); | |

/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. | |

/// | |

/// @see gtc_bitfield | |

template <typename T, precision P, template <typename, precision> class vecType> | |

GLM_FUNC_DECL vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift); | |

/// Set to 1 a range of bits. | |

/// | |

/// @see gtc_bitfield | |

template <typename genIUType> | |

GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount); | |

/// Set to 1 a range of bits. | |

/// | |

/// @see gtc_bitfield | |

template <typename T, precision P, template <typename, precision> class vecType> | |

GLM_FUNC_DECL vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount); | |

/// Set to 0 a range of bits. | |

/// | |

/// @see gtc_bitfield | |

template <typename genIUType> | |

GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount); | |

/// Set to 0 a range of bits. | |

/// | |

/// @see gtc_bitfield | |

template <typename T, precision P, template <typename, precision> class vecType> | |

GLM_FUNC_DECL vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount); | |

/// Interleaves the bits of x and y. | |

/// The first bit is the first bit of x followed by the first bit of y. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y); | |

/// Interleaves the bits of x and y. | |

/// The first bit is the first bit of x followed by the first bit of y. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y); | |

/// Interleaves the bits of x and y. | |

/// The first bit is the first bit of x followed by the first bit of y. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y); | |

/// Interleaves the bits of x and y. | |

/// The first bit is the first bit of x followed by the first bit of y. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y); | |

/// Interleaves the bits of x and y. | |

/// The first bit is the first bit of x followed by the first bit of y. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y); | |

/// Interleaves the bits of x and y. | |

/// The first bit is the first bit of x followed by the first bit of y. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y); | |

/// Interleaves the bits of x, y and z. | |

/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z); | |

/// Interleaves the bits of x, y and z. | |

/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z); | |

/// Interleaves the bits of x, y and z. | |

/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z); | |

/// Interleaves the bits of x, y and z. | |

/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z); | |

/// Interleaves the bits of x, y and z. | |

/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z); | |

/// Interleaves the bits of x, y and z. | |

/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z); | |

/// Interleaves the bits of x, y, z and w. | |

/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w); | |

/// Interleaves the bits of x, y, z and w. | |

/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w); | |

/// Interleaves the bits of x, y, z and w. | |

/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w); | |

/// Interleaves the bits of x, y, z and w. | |

/// The other bits are interleaved following the previous sequence. | |

/// | |

/// @see gtc_bitfield | |

GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w); | |

/// @} | |

} //namespace glm | |

#include "bitfield.inl" |