| // Copyright 2018 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_BUILTINS_CONSTANTS_TABLE_BUILDER_H_ |
| #define V8_BUILTINS_CONSTANTS_TABLE_BUILDER_H_ |
| |
| #include "src/base/macros.h" |
| #include "src/utils/allocation.h" |
| #include "src/utils/identity-map.h" |
| #include "src/handles/handles.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class Isolate; |
| class Object; |
| |
| // Utility class to build the builtins constants table and store it on the root |
| // list. The constants table contains constants used by builtins, and is there |
| // to avoid directly embedding them into code objects, which would not be |
| // possible for off-heap (and thus immutable) code objects. |
| class BuiltinsConstantsTableBuilder final { |
| public: |
| explicit BuiltinsConstantsTableBuilder(Isolate* isolate); |
| |
| // Returns the index within the builtins constants table for the given |
| // object, possibly adding the object to the table. Objects are deduplicated. |
| uint32_t AddObject(Handle<Object> object); |
| |
| // Self-references during code generation start out by referencing a handle |
| // with a temporary dummy object. Once the final Code object exists, such |
| // entries in the constants map must be patched up. |
| void PatchSelfReference(Handle<Object> self_reference, |
| Handle<Code> code_object); |
| |
| // References to the array that stores basic block usage counters start out as |
| // references to a unique oddball. Once the actual array has been allocated, |
| // such entries in the constants map must be patched up. |
| void PatchBasicBlockCountersReference(Handle<ByteArray> counters); |
| |
| // Should be called after all affected code (e.g. builtins and bytecode |
| // handlers) has been generated. |
| void Finalize(); |
| |
| private: |
| Isolate* isolate_; |
| |
| // Maps objects to corresponding indices within the constants list. |
| using ConstantsMap = IdentityMap<uint32_t, FreeStoreAllocationPolicy>; |
| ConstantsMap map_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BuiltinsConstantsTableBuilder); |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_BUILTINS_CONSTANTS_TABLE_BUILDER_H_ |