if (!this.hasOwnProperty("TypedObject")) | |
quit(); | |
var { ArrayType, StructType, uint32 } = TypedObject; | |
var L = 1024; | |
var Matrix = uint32.array(L, 2); | |
var matrix = new Matrix(); | |
evaluate("for (var i = 0; i < L; i++) matrix[i][0] = (function d() {});", | |
{ isRunOnce: true }); |