// frame.eval returns null if the eval code fails with an uncatchable error. | |
var g = newGlobal(); | |
var dbg = Debugger(g); | |
var hits = 0; | |
dbg.onDebuggerStatement = function (frame) { | |
if (hits++ === 0) | |
assertEq(frame.eval("debugger;"), null); | |
else | |
return null; | |
}; | |
assertEq(g.eval("debugger; 'ok';"), "ok"); | |
assertEq(hits, 2); |