| // frame.live is false for frames discarded during uncatchable error unwinding. |
| |
| var g = newGlobal(); |
| var dbg = Debugger(g); |
| var hits = 0; |
| var snapshot; |
| dbg.onDebuggerStatement = function (frame) { |
| var stack = []; |
| for (var f = frame; f; f = f.older) { |
| if (f.type === "call" && f.script !== null) |
| stack.push(f); |
| } |
| snapshot = stack; |
| if (hits++ === 0) |
| assertEq(frame.eval("x();"), null); |
| else |
| return null; |
| }; |
| |
| g.eval("function z() { debugger; }"); |
| g.eval("function y() { z(); }"); |
| g.eval("function x() { y(); }"); |
| assertEq(g.eval("debugger; 'ok';"), "ok"); |
| assertEq(hits, 2); |
| assertEq(snapshot.length, 3); |
| for (var i = 0; i < snapshot.length; i++) |
| assertEq(snapshot[i].live, false); |