// Different objects get different Debugger.Object wrappers. | |
var g = newGlobal(); | |
var dbg = Debugger(g); | |
var hits = 0; | |
dbg.onDebuggerStatement = function (frame) { | |
assertEq(frame.arguments[0] === frame.arguments[1], false); | |
hits++; | |
}; | |
g.eval("function f(a, b) { debugger; } f({}, {});"); | |
assertEq(hits, 1); |