| // clearBreakpoint clears breakpoints for the current Debugger object only. |
| |
| var g = newGlobal(); |
| |
| var hits = 0; |
| var handler = { |
| hit: function (frame) { |
| hits++; |
| frame.script.clearBreakpoint(handler); |
| } |
| }; |
| |
| function attach(i) { |
| var dbg = Debugger(g); |
| dbg.onDebuggerStatement = function (frame) { |
| var s = frame.script; |
| var offs = s.getLineOffsets(g.line0 + 2); |
| for (var i = 0; i < offs.length; i++) |
| s.setBreakpoint(offs[i], handler); |
| }; |
| } |
| for (var i = 0; i < 4; i++) |
| attach(i); |
| |
| g.eval("var line0 = Error().lineNumber;\n" + |
| "debugger;\n" + // line0 + 1 |
| "Math.sin(0);\n"); // line0 + 2 |
| assertEq(hits, 4); |