// Looking at ScriptSourceObjects in invisible-to-debugger compartments is okay. | |
var gi = newGlobal({ invisibleToDebugger: true }); | |
gi.eval('function f() {}'); | |
var gv = newGlobal(); | |
gv.f = gi.f; | |
gv.eval('f = clone(f);'); | |
var dbg = new Debugger; | |
var gvw = dbg.addDebuggee(gv); | |
gvw.getOwnPropertyDescriptor('f').value.script.source; |