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// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "cobalt/layout/topmost_event_target.h"
#include "base/optional.h"
#include "base/trace_event/trace_event.h"
#include "cobalt/base/token.h"
#include "cobalt/base/tokens.h"
#include "cobalt/cssom/keyword_value.h"
#include "cobalt/dom/document.h"
#include "cobalt/dom/event.h"
#include "cobalt/dom/html_element.h"
#include "cobalt/dom/html_html_element.h"
#include "cobalt/dom/lottie_player.h"
#include "cobalt/dom/mouse_event.h"
#include "cobalt/dom/mouse_event_init.h"
#include "cobalt/dom/pointer_event.h"
#include "cobalt/dom/pointer_event_init.h"
#include "cobalt/dom/pointer_state.h"
#include "cobalt/dom/ui_event.h"
#include "cobalt/dom/wheel_event.h"
#include "cobalt/math/vector2d.h"
#include "cobalt/math/vector2d_f.h"
namespace cobalt {
namespace layout {
scoped_refptr<dom::HTMLElement> TopmostEventTarget::FindTopmostEventTarget(
const scoped_refptr<dom::Document>& document,
const math::Vector2dF& coordinate) {
TRACE_EVENT0("cobalt::layout",
"TopmostEventTarget::FindTopmostEventTarget()");
DCHECK(document);
DCHECK(!box_);
DCHECK(render_sequence_.empty());
// Make sure the document's layout box tree is up-to-date.
document->DoSynchronousLayout();
html_element_ = document->html();
ConsiderElement(html_element_, coordinate);
box_ = NULL;
render_sequence_.clear();
scoped_refptr<dom::HTMLElement> topmost_element;
topmost_element.swap(html_element_);
DCHECK(!html_element_);
return topmost_element;
}
namespace {
LayoutBoxes* GetLayoutBoxesIfNotEmpty(dom::Element* element) {
dom::HTMLElement* html_element = element->AsHTMLElement();
if (html_element && html_element->computed_style()) {
dom::LayoutBoxes* dom_layout_boxes = html_element->layout_boxes();
if (dom_layout_boxes &&
dom_layout_boxes->type() == dom::LayoutBoxes::kLayoutLayoutBoxes) {
LayoutBoxes* layout_boxes =
base::polymorphic_downcast<LayoutBoxes*>(dom_layout_boxes);
if (!layout_boxes->boxes().empty()) {
return layout_boxes;
}
}
}
return NULL;
}
} // namespace
void TopmostEventTarget::ConsiderElement(dom::Element* element,
const math::Vector2dF& coordinate) {
if (!element) return;
math::Vector2dF element_coordinate(coordinate);
LayoutBoxes* layout_boxes = GetLayoutBoxesIfNotEmpty(element);
if (layout_boxes) {
const Box* box = layout_boxes->boxes().front();
if (box->computed_style() && box->IsTransformed()) {
// Early out if the transform cannot be applied. This can occur if the
// transform matrix is not invertible.
if (!box->ApplyTransformActionToCoordinate(Box::kEnterTransform,
&element_coordinate)) {
return;
}
}
scoped_refptr<dom::HTMLElement> html_element = element->AsHTMLElement();
if (html_element && html_element->CanbeDesignatedByPointerIfDisplayed()) {
ConsiderBoxes(html_element, layout_boxes, element_coordinate);
}
}
for (dom::Element* child_element = element->first_element_child();
child_element; child_element = child_element->next_element_sibling()) {
ConsiderElement(child_element, element_coordinate);
}
}
void TopmostEventTarget::ConsiderBoxes(
const scoped_refptr<dom::HTMLElement>& html_element,
LayoutBoxes* layout_boxes, const math::Vector2dF& coordinate) {
const Boxes& boxes = layout_boxes->boxes();
Vector2dLayoutUnit layout_coordinate(LayoutUnit(coordinate.x()),
LayoutUnit(coordinate.y()));
for (Boxes::const_iterator box_iterator = boxes.begin();
box_iterator != boxes.end(); ++box_iterator) {
Box* box = *box_iterator;
do {
if (box->IsUnderCoordinate(layout_coordinate)) {
Box::RenderSequence render_sequence = box->GetRenderSequence();
if (Box::IsRenderedLater(render_sequence, render_sequence_)) {
html_element_ = html_element;
box_ = box;
render_sequence_.swap(render_sequence);
}
}
box = box->GetSplitSibling();
} while (box != NULL);
}
}
namespace {
// Return the nearest common ancestor of previous_element and target_element
scoped_refptr<dom::Element> GetNearestCommonAncestor(
scoped_refptr<dom::HTMLElement> previous_element,
scoped_refptr<dom::HTMLElement> target_element) {
scoped_refptr<dom::Element> nearest_common_ancestor;
if (previous_element == target_element) {
nearest_common_ancestor = target_element;
} else {
if (previous_element && target_element) {
// Find the nearest common ancestor, if there is any.
dom::Document* previous_document = previous_element->node_document();
// The elements only have a common ancestor if they are both in the same
// document.
if (previous_document &&
previous_document == target_element->node_document()) {
// The nearest ancestor of the target element that is already
// designated is the nearest common ancestor of it and the previous
// element.
nearest_common_ancestor = target_element;
while (nearest_common_ancestor &&
nearest_common_ancestor->AsHTMLElement() &&
!nearest_common_ancestor->AsHTMLElement()->IsDesignated()) {
nearest_common_ancestor = nearest_common_ancestor->parent_element();
}
}
}
}
return nearest_common_ancestor;
}
void SendStateChangeLeaveEvents(
bool is_pointer_event, scoped_refptr<dom::HTMLElement> previous_element,
scoped_refptr<dom::HTMLElement> target_element,
scoped_refptr<dom::Element> nearest_common_ancestor,
dom::PointerEventInit* event_init) {
// Send enter/leave/over/out (status change) events when needed.
if (previous_element != target_element) {
const scoped_refptr<dom::Window>& view = event_init->view();
// Send out and leave events.
if (previous_element) {
// LottiePlayer elements may change playback state.
if (previous_element->AsLottiePlayer()) {
previous_element->AsLottiePlayer()->OnUnHover();
}
dom::Document* previous_document = previous_element->node_document();
event_init->set_related_target(target_element);
if (is_pointer_event) {
previous_element->DispatchEvent(new dom::PointerEvent(
base::Tokens::pointerout(), view, *event_init));
if (previous_document) {
for (scoped_refptr<dom::Element> element = previous_element;
element && element != nearest_common_ancestor;
element = element->parent_element()) {
DCHECK(element->AsHTMLElement()->IsDesignated());
element->DispatchEvent(new dom::PointerEvent(
base::Tokens::pointerleave(), dom::Event::kNotBubbles,
dom::Event::kNotCancelable, view, *event_init));
}
}
}
// Send compatibility mapping mouse events for state changes.
// https://www.w3.org/TR/pointerevents/#mapping-for-devices-that-do-not-support-hover
previous_element->DispatchEvent(
new dom::MouseEvent(base::Tokens::mouseout(), view, *event_init));
if (previous_document) {
for (scoped_refptr<dom::Element> element = previous_element;
element && element != nearest_common_ancestor;
element = element->parent_element()) {
DCHECK(element->AsHTMLElement()->IsDesignated());
element->DispatchEvent(new dom::MouseEvent(
base::Tokens::mouseleave(), dom::Event::kNotBubbles,
dom::Event::kNotCancelable, view, *event_init));
}
if (!target_element ||
previous_document != target_element->node_document()) {
previous_document->SetIndicatedElement(NULL);
}
}
}
}
}
void SendStateChangeEnterEvents(
bool is_pointer_event, scoped_refptr<dom::HTMLElement> previous_element,
scoped_refptr<dom::HTMLElement> target_element,
scoped_refptr<dom::Element> nearest_common_ancestor,
dom::PointerEventInit* event_init) {
// Send enter/leave/over/out (status change) events when needed.
if (previous_element != target_element) {
const scoped_refptr<dom::Window>& view = event_init->view();
// Send over and enter events.
if (target_element) {
// LottiePlayer elements may change playback state.
if (target_element->AsLottiePlayer()) {
target_element->AsLottiePlayer()->OnHover();
}
event_init->set_related_target(previous_element);
if (is_pointer_event) {
target_element->DispatchEvent(new dom::PointerEvent(
base::Tokens::pointerover(), view, *event_init));
for (scoped_refptr<dom::Element> element = target_element;
element != nearest_common_ancestor;
element = element->parent_element()) {
element->DispatchEvent(new dom::PointerEvent(
base::Tokens::pointerenter(), dom::Event::kNotBubbles,
dom::Event::kNotCancelable, view, *event_init));
}
}
// Send compatibility mapping mouse events for state changes.
// https://www.w3.org/TR/pointerevents/#mapping-for-devices-that-do-not-support-hover
target_element->DispatchEvent(
new dom::MouseEvent(base::Tokens::mouseover(), view, *event_init));
for (scoped_refptr<dom::Element> element = target_element;
element != nearest_common_ancestor;
element = element->parent_element()) {
element->DispatchEvent(new dom::MouseEvent(
base::Tokens::mouseenter(), dom::Event::kNotBubbles,
dom::Event::kNotCancelable, view, *event_init));
}
}
}
}
void SendCompatibilityMappingMouseEvent(
const scoped_refptr<dom::HTMLElement>& target_element,
const scoped_refptr<dom::Event>& event,
const dom::PointerEvent* pointer_event,
const dom::PointerEventInit& event_init,
std::set<std::string>* mouse_event_prevent_flags) {
// Send compatibility mapping mouse event if needed.
// https://www.w3.org/TR/2015/REC-pointerevents-20150224/#compatibility-mapping-with-mouse-events
bool has_compatibility_mouse_event = true;
base::Token type = pointer_event->type();
if (type == base::Tokens::pointerdown()) {
// If the pointer event dispatched was pointerdown and the event was
// canceled, then set the PREVENT MOUSE EVENT flag for this pointerType.
if (event->default_prevented()) {
mouse_event_prevent_flags->insert(pointer_event->pointer_type());
has_compatibility_mouse_event = false;
} else {
type = base::Tokens::mousedown();
}
} else {
has_compatibility_mouse_event =
mouse_event_prevent_flags->find(pointer_event->pointer_type()) ==
mouse_event_prevent_flags->end();
if (type == base::Tokens::pointerup()) {
// If the pointer event dispatched was pointerup, clear the PREVENT
// MOUSE EVENT flag for this pointerType.
mouse_event_prevent_flags->erase(pointer_event->pointer_type());
type = base::Tokens::mouseup();
} else if (type == base::Tokens::pointermove()) {
type = base::Tokens::mousemove();
} else {
has_compatibility_mouse_event = false;
}
}
if (has_compatibility_mouse_event) {
target_element->DispatchEvent(
new dom::MouseEvent(type, event_init.view(), event_init));
}
}
void InitializePointerEventInitFromEvent(
const dom::MouseEvent* const mouse_event,
const dom::PointerEvent* pointer_event, dom::PointerEventInit* event_init) {
// For EventInit
event_init->set_bubbles(mouse_event->bubbles());
event_init->set_cancelable(mouse_event->cancelable());
// For UIEventInit
event_init->set_view(mouse_event->view());
event_init->set_detail(mouse_event->detail());
event_init->set_which(mouse_event->which());
// For EventModifierInit
event_init->set_ctrl_key(mouse_event->ctrl_key());
event_init->set_shift_key(mouse_event->shift_key());
event_init->set_alt_key(mouse_event->alt_key());
event_init->set_meta_key(mouse_event->meta_key());
// For MouseEventInit
event_init->set_screen_x(mouse_event->screen_x());
event_init->set_screen_y(mouse_event->screen_y());
event_init->set_client_x(mouse_event->screen_x());
event_init->set_client_y(mouse_event->screen_y());
event_init->set_button(mouse_event->button());
event_init->set_buttons(mouse_event->buttons());
event_init->set_related_target(mouse_event->related_target());
if (pointer_event) {
// For PointerEventInit
event_init->set_pointer_id(pointer_event->pointer_id());
event_init->set_width(pointer_event->width());
event_init->set_height(pointer_event->height());
event_init->set_pressure(pointer_event->pressure());
event_init->set_tilt_x(pointer_event->tilt_x());
event_init->set_tilt_y(pointer_event->tilt_y());
event_init->set_pointer_type(pointer_event->pointer_type());
event_init->set_is_primary(pointer_event->is_primary());
}
}
} // namespace
void TopmostEventTarget::MaybeSendPointerEvents(
const scoped_refptr<dom::Event>& event) {
TRACE_EVENT0("cobalt::layout",
"TopmostEventTarget::MaybeSendPointerEvents()");
const dom::MouseEvent* const mouse_event =
base::polymorphic_downcast<const dom::MouseEvent* const>(event.get());
DCHECK(mouse_event);
DCHECK(!html_element_);
const dom::PointerEvent* pointer_event =
(event->GetWrappableType() == base::GetTypeId<dom::PointerEvent>())
? base::polymorphic_downcast<const dom::PointerEvent* const>(
event.get())
: NULL;
bool is_touchpad_event = false;
// The target override element for the pointer event. This may not be the same
// as the hit test target, and it also may not be set.
scoped_refptr<dom::HTMLElement> target_override_element;
// Store the data for the status change and pointer capture event(s).
dom::PointerEventInit event_init;
InitializePointerEventInitFromEvent(mouse_event, pointer_event, &event_init);
const scoped_refptr<dom::Window>& view = event_init.view();
if (!view) {
return;
}
dom::PointerState* pointer_state = view->document()->pointer_state();
if (pointer_event) {
pointer_state->SetActiveButtonsState(pointer_event->pointer_id(),
pointer_event->buttons());
is_touchpad_event = pointer_event->pointer_type() == "touchpad";
if (is_touchpad_event) {
if (pointer_event->type() == base::Tokens::pointerdown()) {
pointer_state->SetActive(pointer_event->pointer_id());
// Implicitly capture the pointer to the active element.
// https://www.w3.org/TR/pointerevents/#implicit-pointer-capture
scoped_refptr<dom::HTMLElement> html_element;
if (view->document()->active_element()) {
html_element = view->document()->active_element()->AsHTMLElement();
}
if (html_element) {
pointer_state->SetPendingPointerCaptureTargetOverride(
pointer_event->pointer_id(), html_element);
}
}
} else {
pointer_state->SetActive(pointer_event->pointer_id());
}
target_override_element = pointer_state->GetPointerCaptureOverrideElement(
pointer_event->pointer_id(), &event_init);
}
scoped_refptr<dom::HTMLElement> target_element;
if (target_override_element) {
target_element = target_override_element;
} else {
// Do a hit test if there is no target override element.
math::Vector2dF coordinate(static_cast<float>(event_init.client_x()),
static_cast<float>(event_init.client_y()));
target_element = FindTopmostEventTarget(view->document(), coordinate);
}
scoped_refptr<dom::HTMLElement> previous_html_element(
previous_html_element_weak_);
// The enter/leave status change events apply to all ancestors up to the
// nearest common ancestor between the previous and current element.
scoped_refptr<dom::Element> nearest_common_ancestor(
GetNearestCommonAncestor(previous_html_element, target_element));
SendStateChangeLeaveEvents(pointer_event, previous_html_element,
target_element, nearest_common_ancestor,
&event_init);
if (target_element) {
target_element->DispatchEvent(event);
}
if (pointer_event) {
if (pointer_event->type() == base::Tokens::pointerup()) {
if (is_touchpad_event) {
// A touchpad becomes inactive after a pointerup.
pointer_state->ClearActive(pointer_event->pointer_id());
}
// Implicit release of pointer capture.
// https://www.w3.org/TR/pointerevents/#implicit-release-of-pointer-capture
pointer_state->ClearPendingPointerCaptureTargetOverride(
pointer_event->pointer_id());
}
if (target_element && !is_touchpad_event) {
SendCompatibilityMappingMouseEvent(target_element, event, pointer_event,
event_init,
&mouse_event_prevent_flags_);
}
}
if (event_init.button() == 0 &&
((mouse_event->type() == base::Tokens::pointerup()) ||
(mouse_event->type() == base::Tokens::mouseup()))) {
// This is an 'up' event for the last pressed button indicating that no
// more buttons are pressed.
if (target_element && !is_touchpad_event) {
// Send the click event if needed, which is not prevented by canceling
// the pointerdown event.
// https://www.w3.org/TR/uievents/#event-type-click
// https://www.w3.org/TR/pointerevents/#compatibility-mapping-with-mouse-events
target_element->DispatchEvent(
new dom::MouseEvent(base::Tokens::click(), view, event_init));
}
if (target_element && (pointer_event->pointer_type() != "mouse")) {
// If it's not a mouse event, then releasing the last button means
// that there is no longer an indicated element.
dom::Document* document = target_element->node_document();
if (document) {
document->SetIndicatedElement(NULL);
target_element = NULL;
}
}
}
SendStateChangeEnterEvents(pointer_event, previous_html_element,
target_element, nearest_common_ancestor,
&event_init);
if (target_element) {
// Touchpad input never indicates document elements.
if (!is_touchpad_event) {
dom::Document* document = target_element->node_document();
if (document) {
document->SetIndicatedElement(target_element);
}
}
previous_html_element_weak_ = base::AsWeakPtr(target_element.get());
} else {
previous_html_element_weak_.reset();
}
DCHECK(!html_element_);
}
} // namespace layout
} // namespace cobalt