| (function (global, undefined) { |
| "use strict"; |
| |
| if (global.setImmediate) { |
| return; |
| } |
| |
| var nextHandle = 1; // Spec says greater than zero |
| var tasksByHandle = {}; |
| var currentlyRunningATask = false; |
| var doc = global.document; |
| var registerImmediate; |
| |
| function setImmediate(callback) { |
| // Callback can either be a function or a string |
| if (typeof callback !== "function") { |
| callback = new Function("" + callback); |
| } |
| // Copy function arguments |
| var args = new Array(arguments.length - 1); |
| for (var i = 0; i < args.length; i++) { |
| args[i] = arguments[i + 1]; |
| } |
| // Store and register the task |
| var task = { callback: callback, args: args }; |
| tasksByHandle[nextHandle] = task; |
| registerImmediate(nextHandle); |
| return nextHandle++; |
| } |
| |
| function clearImmediate(handle) { |
| delete tasksByHandle[handle]; |
| } |
| |
| function run(task) { |
| var callback = task.callback; |
| var args = task.args; |
| switch (args.length) { |
| case 0: |
| callback(); |
| break; |
| case 1: |
| callback(args[0]); |
| break; |
| case 2: |
| callback(args[0], args[1]); |
| break; |
| case 3: |
| callback(args[0], args[1], args[2]); |
| break; |
| default: |
| callback.apply(undefined, args); |
| break; |
| } |
| } |
| |
| function runIfPresent(handle) { |
| // From the spec: "Wait until any invocations of this algorithm started before this one have completed." |
| // So if we're currently running a task, we'll need to delay this invocation. |
| if (currentlyRunningATask) { |
| // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a |
| // "too much recursion" error. |
| setTimeout(runIfPresent, 0, handle); |
| } else { |
| var task = tasksByHandle[handle]; |
| if (task) { |
| currentlyRunningATask = true; |
| try { |
| run(task); |
| } finally { |
| clearImmediate(handle); |
| currentlyRunningATask = false; |
| } |
| } |
| } |
| } |
| |
| function installNextTickImplementation() { |
| registerImmediate = function(handle) { |
| process.nextTick(function () { runIfPresent(handle); }); |
| }; |
| } |
| |
| function canUsePostMessage() { |
| // The test against `importScripts` prevents this implementation from being installed inside a web worker, |
| // where `global.postMessage` means something completely different and can't be used for this purpose. |
| if (global.postMessage && !global.importScripts) { |
| var postMessageIsAsynchronous = true; |
| var oldOnMessage = global.onmessage; |
| global.onmessage = function() { |
| postMessageIsAsynchronous = false; |
| }; |
| global.postMessage("", "*"); |
| global.onmessage = oldOnMessage; |
| return postMessageIsAsynchronous; |
| } |
| } |
| |
| function installPostMessageImplementation() { |
| // Installs an event handler on `global` for the `message` event: see |
| // * https://developer.mozilla.org/en/DOM/window.postMessage |
| // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages |
| |
| var messagePrefix = "setImmediate$" + Math.random() + "$"; |
| var onGlobalMessage = function(event) { |
| if (event.source === global && |
| typeof event.data === "string" && |
| event.data.indexOf(messagePrefix) === 0) { |
| runIfPresent(+event.data.slice(messagePrefix.length)); |
| } |
| }; |
| |
| if (global.addEventListener) { |
| global.addEventListener("message", onGlobalMessage, false); |
| } else { |
| global.attachEvent("onmessage", onGlobalMessage); |
| } |
| |
| registerImmediate = function(handle) { |
| global.postMessage(messagePrefix + handle, "*"); |
| }; |
| } |
| |
| function installMessageChannelImplementation() { |
| var channel = new MessageChannel(); |
| channel.port1.onmessage = function(event) { |
| var handle = event.data; |
| runIfPresent(handle); |
| }; |
| |
| registerImmediate = function(handle) { |
| channel.port2.postMessage(handle); |
| }; |
| } |
| |
| function installReadyStateChangeImplementation() { |
| var html = doc.documentElement; |
| registerImmediate = function(handle) { |
| // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted |
| // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. |
| var script = doc.createElement("script"); |
| script.onreadystatechange = function () { |
| runIfPresent(handle); |
| script.onreadystatechange = null; |
| html.removeChild(script); |
| script = null; |
| }; |
| html.appendChild(script); |
| }; |
| } |
| |
| function installSetTimeoutImplementation() { |
| registerImmediate = function(handle) { |
| setTimeout(runIfPresent, 0, handle); |
| }; |
| } |
| |
| // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live. |
| var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global); |
| attachTo = attachTo && attachTo.setTimeout ? attachTo : global; |
| |
| // Don't get fooled by e.g. browserify environments. |
| if ({}.toString.call(global.process) === "[object process]") { |
| // For Node.js before 0.9 |
| installNextTickImplementation(); |
| |
| } else if (canUsePostMessage()) { |
| // For non-IE10 modern browsers |
| installPostMessageImplementation(); |
| |
| } else if (global.MessageChannel) { |
| // For web workers, where supported |
| installMessageChannelImplementation(); |
| |
| } else if (doc && "onreadystatechange" in doc.createElement("script")) { |
| // For IE 6–8 |
| installReadyStateChangeImplementation(); |
| |
| } else { |
| // For older browsers |
| installSetTimeoutImplementation(); |
| } |
| |
| attachTo.setImmediate = setImmediate; |
| attachTo.clearImmediate = clearImmediate; |
| }(typeof self === "undefined" ? typeof global === "undefined" ? this : global : self)); |