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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_INSTRUCTION_H_
#define V8_COMPILER_INSTRUCTION_H_
#include <deque>
#include <iosfwd>
#include <map>
#include <set>
#include "src/base/compiler-specific.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/frame.h"
#include "src/compiler/instruction-codes.h"
#include "src/compiler/opcodes.h"
#include "src/double.h"
#include "src/globals.h"
#include "src/macro-assembler.h"
#include "src/register-configuration.h"
#include "src/source-position.h"
#include "src/zone/zone-allocator.h"
namespace v8 {
namespace internal {
namespace compiler {
class Schedule;
class SourcePositionTable;
class V8_EXPORT_PRIVATE InstructionOperand {
public:
static const int kInvalidVirtualRegister = -1;
enum Kind {
INVALID,
UNALLOCATED,
CONSTANT,
IMMEDIATE,
// Location operand kinds.
EXPLICIT,
ALLOCATED,
FIRST_LOCATION_OPERAND_KIND = EXPLICIT
// Location operand kinds must be last.
};
InstructionOperand() : InstructionOperand(INVALID) {}
Kind kind() const { return KindField::decode(value_); }
#define INSTRUCTION_OPERAND_PREDICATE(name, type) \
bool Is##name() const { return kind() == type; }
INSTRUCTION_OPERAND_PREDICATE(Invalid, INVALID)
// UnallocatedOperands are place-holder operands created before register
// allocation. They later are assigned registers and become AllocatedOperands.
INSTRUCTION_OPERAND_PREDICATE(Unallocated, UNALLOCATED)
// Constant operands participate in register allocation. They are allocated to
// registers but have a special "spilling" behavior. When a ConstantOperand
// value must be rematerialized, it is loaded from an immediate constant
// rather from an unspilled slot.
INSTRUCTION_OPERAND_PREDICATE(Constant, CONSTANT)
// ImmediateOperands do not participate in register allocation and are only
// embedded directly in instructions, e.g. small integers and on some
// platforms Objects.
INSTRUCTION_OPERAND_PREDICATE(Immediate, IMMEDIATE)
// ExplicitOperands do not participate in register allocation. They are
// created by the instruction selector for direct access to registers and
// stack slots, completely bypassing the register allocator. They are never
// associated with a virtual register
INSTRUCTION_OPERAND_PREDICATE(Explicit, EXPLICIT)
// AllocatedOperands are registers or stack slots that are assigned by the
// register allocator and are always associated with a virtual register.
INSTRUCTION_OPERAND_PREDICATE(Allocated, ALLOCATED)
#undef INSTRUCTION_OPERAND_PREDICATE
inline bool IsAnyLocationOperand() const;
inline bool IsLocationOperand() const;
inline bool IsFPLocationOperand() const;
inline bool IsAnyRegister() const;
inline bool IsRegister() const;
inline bool IsFPRegister() const;
inline bool IsFloatRegister() const;
inline bool IsDoubleRegister() const;
inline bool IsSimd128Register() const;
inline bool IsAnyStackSlot() const;
inline bool IsStackSlot() const;
inline bool IsFPStackSlot() const;
inline bool IsFloatStackSlot() const;
inline bool IsDoubleStackSlot() const;
inline bool IsSimd128StackSlot() const;
template <typename SubKindOperand>
static SubKindOperand* New(Zone* zone, const SubKindOperand& op) {
void* buffer = zone->New(sizeof(op));
return new (buffer) SubKindOperand(op);
}
static void ReplaceWith(InstructionOperand* dest,
const InstructionOperand* src) {
*dest = *src;
}
bool Equals(const InstructionOperand& that) const {
return this->value_ == that.value_;
}
bool Compare(const InstructionOperand& that) const {
return this->value_ < that.value_;
}
bool EqualsCanonicalized(const InstructionOperand& that) const {
return this->GetCanonicalizedValue() == that.GetCanonicalizedValue();
}
bool CompareCanonicalized(const InstructionOperand& that) const {
return this->GetCanonicalizedValue() < that.GetCanonicalizedValue();
}
bool InterferesWith(const InstructionOperand& other) const;
// APIs to aid debugging. For general-stream APIs, use operator<<
void Print(const RegisterConfiguration* config) const;
void Print() const;
protected:
explicit InstructionOperand(Kind kind) : value_(KindField::encode(kind)) {}
inline uint64_t GetCanonicalizedValue() const;
class KindField : public BitField64<Kind, 0, 3> {};
uint64_t value_;
};
typedef ZoneVector<InstructionOperand> InstructionOperandVector;
struct PrintableInstructionOperand {
const RegisterConfiguration* register_configuration_;
InstructionOperand op_;
};
std::ostream& operator<<(std::ostream& os,
const PrintableInstructionOperand& op);
#define INSTRUCTION_OPERAND_CASTS(OperandType, OperandKind) \
\
static OperandType* cast(InstructionOperand* op) { \
DCHECK_EQ(OperandKind, op->kind()); \
return static_cast<OperandType*>(op); \
} \
\
static const OperandType* cast(const InstructionOperand* op) { \
DCHECK_EQ(OperandKind, op->kind()); \
return static_cast<const OperandType*>(op); \
} \
\
static OperandType cast(const InstructionOperand& op) { \
DCHECK_EQ(OperandKind, op.kind()); \
return *static_cast<const OperandType*>(&op); \
}
class UnallocatedOperand final : public InstructionOperand {
public:
enum BasicPolicy { FIXED_SLOT, EXTENDED_POLICY };
enum ExtendedPolicy {
NONE,
ANY,
FIXED_REGISTER,
FIXED_FP_REGISTER,
MUST_HAVE_REGISTER,
MUST_HAVE_SLOT,
SAME_AS_FIRST_INPUT
};
// Lifetime of operand inside the instruction.
enum Lifetime {
// USED_AT_START operand is guaranteed to be live only at instruction start.
// The register allocator is free to assign the same register to some other
// operand used inside instruction (i.e. temporary or output).
USED_AT_START,
// USED_AT_END operand is treated as live until the end of instruction.
// This means that register allocator will not reuse its register for any
// other operand inside instruction.
USED_AT_END
};
UnallocatedOperand(ExtendedPolicy policy, int virtual_register)
: UnallocatedOperand(virtual_register) {
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(USED_AT_END);
}
UnallocatedOperand(BasicPolicy policy, int index, int virtual_register)
: UnallocatedOperand(virtual_register) {
DCHECK(policy == FIXED_SLOT);
value_ |= BasicPolicyField::encode(policy);
value_ |= static_cast<int64_t>(index) << FixedSlotIndexField::kShift;
DCHECK(this->fixed_slot_index() == index);
}
UnallocatedOperand(ExtendedPolicy policy, int index, int virtual_register)
: UnallocatedOperand(virtual_register) {
DCHECK(policy == FIXED_REGISTER || policy == FIXED_FP_REGISTER);
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(USED_AT_END);
value_ |= FixedRegisterField::encode(index);
}
UnallocatedOperand(ExtendedPolicy policy, Lifetime lifetime,
int virtual_register)
: UnallocatedOperand(virtual_register) {
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(lifetime);
}
UnallocatedOperand(int reg_id, int slot_id, int virtual_register)
: UnallocatedOperand(FIXED_REGISTER, reg_id, virtual_register) {
value_ |= HasSecondaryStorageField::encode(true);
value_ |= SecondaryStorageField::encode(slot_id);
}
UnallocatedOperand(const UnallocatedOperand& other, int virtual_register) {
DCHECK_NE(kInvalidVirtualRegister, virtual_register);
value_ = VirtualRegisterField::update(
other.value_, static_cast<uint32_t>(virtual_register));
}
// Predicates for the operand policy.
bool HasAnyPolicy() const {
return basic_policy() == EXTENDED_POLICY && extended_policy() == ANY;
}
bool HasFixedPolicy() const {
return basic_policy() == FIXED_SLOT ||
extended_policy() == FIXED_REGISTER ||
extended_policy() == FIXED_FP_REGISTER;
}
bool HasRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == MUST_HAVE_REGISTER;
}
bool HasSlotPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == MUST_HAVE_SLOT;
}
bool HasSameAsInputPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == SAME_AS_FIRST_INPUT;
}
bool HasFixedSlotPolicy() const { return basic_policy() == FIXED_SLOT; }
bool HasFixedRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_REGISTER;
}
bool HasFixedFPRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_FP_REGISTER;
}
bool HasSecondaryStorage() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_REGISTER &&
HasSecondaryStorageField::decode(value_);
}
int GetSecondaryStorage() const {
DCHECK(HasSecondaryStorage());
return SecondaryStorageField::decode(value_);
}
// [basic_policy]: Distinguish between FIXED_SLOT and all other policies.
BasicPolicy basic_policy() const {
return BasicPolicyField::decode(value_);
}
// [extended_policy]: Only for non-FIXED_SLOT. The finer-grained policy.
ExtendedPolicy extended_policy() const {
DCHECK(basic_policy() == EXTENDED_POLICY);
return ExtendedPolicyField::decode(value_);
}
// [fixed_slot_index]: Only for FIXED_SLOT.
int fixed_slot_index() const {
DCHECK(HasFixedSlotPolicy());
return static_cast<int>(static_cast<int64_t>(value_) >>
FixedSlotIndexField::kShift);
}
// [fixed_register_index]: Only for FIXED_REGISTER or FIXED_FP_REGISTER.
int fixed_register_index() const {
DCHECK(HasFixedRegisterPolicy() || HasFixedFPRegisterPolicy());
return FixedRegisterField::decode(value_);
}
// [virtual_register]: The virtual register ID for this operand.
int32_t virtual_register() const {
return static_cast<int32_t>(VirtualRegisterField::decode(value_));
}
// [lifetime]: Only for non-FIXED_SLOT.
bool IsUsedAtStart() const {
DCHECK(basic_policy() == EXTENDED_POLICY);
return LifetimeField::decode(value_) == USED_AT_START;
}
INSTRUCTION_OPERAND_CASTS(UnallocatedOperand, UNALLOCATED);
// The encoding used for UnallocatedOperand operands depends on the policy
// that is
// stored within the operand. The FIXED_SLOT policy uses a compact encoding
// because it accommodates a larger pay-load.
//
// For FIXED_SLOT policy:
// +------------------------------------------------+
// | slot_index | 0 | virtual_register | 001 |
// +------------------------------------------------+
//
// For all other (extended) policies:
// +-----------------------------------------------------+
// | reg_index | L | PPP | 1 | virtual_register | 001 |
// +-----------------------------------------------------+
// L ... Lifetime
// P ... Policy
//
// The slot index is a signed value which requires us to decode it manually
// instead of using the BitField utility class.
STATIC_ASSERT(KindField::kSize == 3);
class VirtualRegisterField : public BitField64<uint32_t, 3, 32> {};
// BitFields for all unallocated operands.
class BasicPolicyField : public BitField64<BasicPolicy, 35, 1> {};
// BitFields specific to BasicPolicy::FIXED_SLOT.
class FixedSlotIndexField : public BitField64<int, 36, 28> {};
// BitFields specific to BasicPolicy::EXTENDED_POLICY.
class ExtendedPolicyField : public BitField64<ExtendedPolicy, 36, 3> {};
class LifetimeField : public BitField64<Lifetime, 39, 1> {};
class HasSecondaryStorageField : public BitField64<bool, 40, 1> {};
class FixedRegisterField : public BitField64<int, 41, 6> {};
class SecondaryStorageField : public BitField64<int, 47, 3> {};
private:
explicit UnallocatedOperand(int virtual_register)
: InstructionOperand(UNALLOCATED) {
value_ |=
VirtualRegisterField::encode(static_cast<uint32_t>(virtual_register));
}
};
class ConstantOperand : public InstructionOperand {
public:
explicit ConstantOperand(int virtual_register)
: InstructionOperand(CONSTANT) {
value_ |=
VirtualRegisterField::encode(static_cast<uint32_t>(virtual_register));
}
int32_t virtual_register() const {
return static_cast<int32_t>(VirtualRegisterField::decode(value_));
}
static ConstantOperand* New(Zone* zone, int virtual_register) {
return InstructionOperand::New(zone, ConstantOperand(virtual_register));
}
INSTRUCTION_OPERAND_CASTS(ConstantOperand, CONSTANT);
STATIC_ASSERT(KindField::kSize == 3);
class VirtualRegisterField : public BitField64<uint32_t, 3, 32> {};
};
class ImmediateOperand : public InstructionOperand {
public:
enum ImmediateType { INLINE, INDEXED };
explicit ImmediateOperand(ImmediateType type, int32_t value)
: InstructionOperand(IMMEDIATE) {
value_ |= TypeField::encode(type);
value_ |= static_cast<int64_t>(value) << ValueField::kShift;
}
ImmediateType type() const { return TypeField::decode(value_); }
int32_t inline_value() const {
DCHECK_EQ(INLINE, type());
return static_cast<int64_t>(value_) >> ValueField::kShift;
}
int32_t indexed_value() const {
DCHECK_EQ(INDEXED, type());
return static_cast<int64_t>(value_) >> ValueField::kShift;
}
static ImmediateOperand* New(Zone* zone, ImmediateType type, int32_t value) {
return InstructionOperand::New(zone, ImmediateOperand(type, value));
}
INSTRUCTION_OPERAND_CASTS(ImmediateOperand, IMMEDIATE);
STATIC_ASSERT(KindField::kSize == 3);
class TypeField : public BitField64<ImmediateType, 3, 1> {};
class ValueField : public BitField64<int32_t, 32, 32> {};
};
class LocationOperand : public InstructionOperand {
public:
enum LocationKind { REGISTER, STACK_SLOT };
LocationOperand(InstructionOperand::Kind operand_kind,
LocationOperand::LocationKind location_kind,
MachineRepresentation rep, int index)
: InstructionOperand(operand_kind) {
DCHECK_IMPLIES(location_kind == REGISTER, index >= 0);
DCHECK(IsSupportedRepresentation(rep));
value_ |= LocationKindField::encode(location_kind);
value_ |= RepresentationField::encode(rep);
value_ |= static_cast<int64_t>(index) << IndexField::kShift;
}
int index() const {
DCHECK(IsStackSlot() || IsFPStackSlot());
return static_cast<int64_t>(value_) >> IndexField::kShift;
}
int register_code() const {
DCHECK(IsRegister() || IsFPRegister());
return static_cast<int64_t>(value_) >> IndexField::kShift;
}
Register GetRegister() const {
DCHECK(IsRegister());
return Register::from_code(register_code());
}
FloatRegister GetFloatRegister() const {
DCHECK(IsFloatRegister());
return FloatRegister::from_code(register_code());
}
DoubleRegister GetDoubleRegister() const {
// On platforms where FloatRegister, DoubleRegister, and Simd128Register
// are all the same type, it's convenient to treat everything as a
// DoubleRegister, so be lax about type checking here.
DCHECK(IsFPRegister());
return DoubleRegister::from_code(register_code());
}
Simd128Register GetSimd128Register() const {
DCHECK(IsSimd128Register());
return Simd128Register::from_code(register_code());
}
LocationKind location_kind() const {
return LocationKindField::decode(value_);
}
MachineRepresentation representation() const {
return RepresentationField::decode(value_);
}
static bool IsSupportedRepresentation(MachineRepresentation rep) {
switch (rep) {
case MachineRepresentation::kWord32:
case MachineRepresentation::kWord64:
case MachineRepresentation::kFloat32:
case MachineRepresentation::kFloat64:
case MachineRepresentation::kSimd128:
case MachineRepresentation::kTaggedSigned:
case MachineRepresentation::kTaggedPointer:
case MachineRepresentation::kTagged:
return true;
case MachineRepresentation::kBit:
case MachineRepresentation::kWord8:
case MachineRepresentation::kWord16:
case MachineRepresentation::kNone:
return false;
}
UNREACHABLE();
}
static LocationOperand* cast(InstructionOperand* op) {
DCHECK(op->IsAnyLocationOperand());
return static_cast<LocationOperand*>(op);
}
static const LocationOperand* cast(const InstructionOperand* op) {
DCHECK(op->IsAnyLocationOperand());
return static_cast<const LocationOperand*>(op);
}
static LocationOperand cast(const InstructionOperand& op) {
DCHECK(op.IsAnyLocationOperand());
return *static_cast<const LocationOperand*>(&op);
}
STATIC_ASSERT(KindField::kSize == 3);
class LocationKindField : public BitField64<LocationKind, 3, 2> {};
class RepresentationField : public BitField64<MachineRepresentation, 5, 8> {};
class IndexField : public BitField64<int32_t, 35, 29> {};
};
class V8_EXPORT_PRIVATE ExplicitOperand
: public NON_EXPORTED_BASE(LocationOperand) {
public:
ExplicitOperand(LocationKind kind, MachineRepresentation rep, int index);
static ExplicitOperand* New(Zone* zone, LocationKind kind,
MachineRepresentation rep, int index) {
return InstructionOperand::New(zone, ExplicitOperand(kind, rep, index));
}
INSTRUCTION_OPERAND_CASTS(ExplicitOperand, EXPLICIT);
};
class AllocatedOperand : public LocationOperand {
public:
AllocatedOperand(LocationKind kind, MachineRepresentation rep, int index)
: LocationOperand(ALLOCATED, kind, rep, index) {}
static AllocatedOperand* New(Zone* zone, LocationKind kind,
MachineRepresentation rep, int index) {
return InstructionOperand::New(zone, AllocatedOperand(kind, rep, index));
}
INSTRUCTION_OPERAND_CASTS(AllocatedOperand, ALLOCATED);
};
#undef INSTRUCTION_OPERAND_CASTS
bool InstructionOperand::IsAnyLocationOperand() const {
return this->kind() >= FIRST_LOCATION_OPERAND_KIND;
}
bool InstructionOperand::IsLocationOperand() const {
return IsAnyLocationOperand() &&
!IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFPLocationOperand() const {
return IsAnyLocationOperand() &&
IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsAnyRegister() const {
return IsAnyLocationOperand() &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::REGISTER;
}
bool InstructionOperand::IsRegister() const {
return IsAnyRegister() &&
!IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFPRegister() const {
return IsAnyRegister() &&
IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFloatRegister() const {
return IsAnyRegister() &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat32;
}
bool InstructionOperand::IsDoubleRegister() const {
return IsAnyRegister() &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat64;
}
bool InstructionOperand::IsSimd128Register() const {
return IsAnyRegister() && LocationOperand::cast(this)->representation() ==
MachineRepresentation::kSimd128;
}
bool InstructionOperand::IsAnyStackSlot() const {
return IsAnyLocationOperand() &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT;
}
bool InstructionOperand::IsStackSlot() const {
return IsAnyStackSlot() &&
!IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFPStackSlot() const {
return IsAnyStackSlot() &&
IsFloatingPoint(LocationOperand::cast(this)->representation());
}
bool InstructionOperand::IsFloatStackSlot() const {
return IsAnyLocationOperand() &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat32;
}
bool InstructionOperand::IsDoubleStackSlot() const {
return IsAnyLocationOperand() &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kFloat64;
}
bool InstructionOperand::IsSimd128StackSlot() const {
return IsAnyLocationOperand() &&
LocationOperand::cast(this)->location_kind() ==
LocationOperand::STACK_SLOT &&
LocationOperand::cast(this)->representation() ==
MachineRepresentation::kSimd128;
}
uint64_t InstructionOperand::GetCanonicalizedValue() const {
if (IsAnyLocationOperand()) {
MachineRepresentation canonical = MachineRepresentation::kNone;
if (IsFPRegister()) {
if (kSimpleFPAliasing) {
// We treat all FP register operands the same for simple aliasing.
canonical = MachineRepresentation::kFloat64;
} else {
// We need to distinguish FP register operands of different reps when
// aliasing is not simple (e.g. ARM).
canonical = LocationOperand::cast(this)->representation();
}
}
return InstructionOperand::KindField::update(
LocationOperand::RepresentationField::update(this->value_, canonical),
LocationOperand::EXPLICIT);
}
return this->value_;
}
// Required for maps that don't care about machine type.
struct CompareOperandModuloType {
bool operator()(const InstructionOperand& a,
const InstructionOperand& b) const {
return a.CompareCanonicalized(b);
}
};
class V8_EXPORT_PRIVATE MoveOperands final
: public NON_EXPORTED_BASE(ZoneObject) {
public:
MoveOperands(const InstructionOperand& source,
const InstructionOperand& destination)
: source_(source), destination_(destination) {
DCHECK(!source.IsInvalid() && !destination.IsInvalid());
}
const InstructionOperand& source() const { return source_; }
InstructionOperand& source() { return source_; }
void set_source(const InstructionOperand& operand) { source_ = operand; }
const InstructionOperand& destination() const { return destination_; }
InstructionOperand& destination() { return destination_; }
void set_destination(const InstructionOperand& operand) {
destination_ = operand;
}
// The gap resolver marks moves as "in-progress" by clearing the
// destination (but not the source).
bool IsPending() const {
return destination_.IsInvalid() && !source_.IsInvalid();
}
void SetPending() { destination_ = InstructionOperand(); }
// A move is redundant if it's been eliminated or if its source and
// destination are the same.
bool IsRedundant() const {
DCHECK_IMPLIES(!destination_.IsInvalid(), !destination_.IsConstant());
return IsEliminated() || source_.EqualsCanonicalized(destination_);
}
// We clear both operands to indicate move that's been eliminated.
void Eliminate() { source_ = destination_ = InstructionOperand(); }
bool IsEliminated() const {
DCHECK_IMPLIES(source_.IsInvalid(), destination_.IsInvalid());
return source_.IsInvalid();
}
// APIs to aid debugging. For general-stream APIs, use operator<<
void Print(const RegisterConfiguration* config) const;
void Print() const;
private:
InstructionOperand source_;
InstructionOperand destination_;
DISALLOW_COPY_AND_ASSIGN(MoveOperands);
};
struct PrintableMoveOperands {
const RegisterConfiguration* register_configuration_;
const MoveOperands* move_operands_;
};
std::ostream& operator<<(std::ostream& os, const PrintableMoveOperands& mo);
class V8_EXPORT_PRIVATE ParallelMove final
: public NON_EXPORTED_BASE(ZoneVector<MoveOperands *>),
public NON_EXPORTED_BASE(ZoneObject) {
public:
explicit ParallelMove(Zone* zone) : ZoneVector<MoveOperands*>(zone) {
reserve(4);
}
MoveOperands* AddMove(const InstructionOperand& from,
const InstructionOperand& to) {
Zone* zone = get_allocator().zone();
return AddMove(from, to, zone);
}
MoveOperands* AddMove(const InstructionOperand& from,
const InstructionOperand& to,
Zone* operand_allocation_zone) {
MoveOperands* move = new (operand_allocation_zone) MoveOperands(from, to);
push_back(move);
return move;
}
bool IsRedundant() const;
// Prepare this ParallelMove to insert move as if it happened in a subsequent
// ParallelMove. move->source() may be changed. Any MoveOperands added to
// to_eliminate must be Eliminated.
void PrepareInsertAfter(MoveOperands* move,
ZoneVector<MoveOperands*>* to_eliminate) const;
private:
DISALLOW_COPY_AND_ASSIGN(ParallelMove);
};
struct PrintableParallelMove {
const RegisterConfiguration* register_configuration_;
const ParallelMove* parallel_move_;
};
std::ostream& operator<<(std::ostream& os, const PrintableParallelMove& pm);
class ReferenceMap final : public ZoneObject {
public:
explicit ReferenceMap(Zone* zone)
: reference_operands_(8, zone), instruction_position_(-1) {}
const ZoneVector<InstructionOperand>& reference_operands() const {
return reference_operands_;
}
int instruction_position() const { return instruction_position_; }
void set_instruction_position(int pos) {
DCHECK_EQ(-1, instruction_position_);
instruction_position_ = pos;
}
void RecordReference(const AllocatedOperand& op);
private:
friend std::ostream& operator<<(std::ostream& os, const ReferenceMap& pm);
ZoneVector<InstructionOperand> reference_operands_;
int instruction_position_;
};
std::ostream& operator<<(std::ostream& os, const ReferenceMap& pm);
class InstructionBlock;
class V8_EXPORT_PRIVATE Instruction final {
public:
size_t OutputCount() const { return OutputCountField::decode(bit_field_); }
const InstructionOperand* OutputAt(size_t i) const {
DCHECK(i < OutputCount());
return &operands_[i];
}
InstructionOperand* OutputAt(size_t i) {
DCHECK(i < OutputCount());
return &operands_[i];
}
bool HasOutput() const { return OutputCount() == 1; }
const InstructionOperand* Output() const { return OutputAt(0); }
InstructionOperand* Output() { return OutputAt(0); }
size_t InputCount() const { return InputCountField::decode(bit_field_); }
const InstructionOperand* InputAt(size_t i) const {
DCHECK(i < InputCount());
return &operands_[OutputCount() + i];
}
InstructionOperand* InputAt(size_t i) {
DCHECK(i < InputCount());
return &operands_[OutputCount() + i];
}
size_t TempCount() const { return TempCountField::decode(bit_field_); }
const InstructionOperand* TempAt(size_t i) const {
DCHECK(i < TempCount());
return &operands_[OutputCount() + InputCount() + i];
}
InstructionOperand* TempAt(size_t i) {
DCHECK(i < TempCount());
return &operands_[OutputCount() + InputCount() + i];
}
InstructionCode opcode() const { return opcode_; }
ArchOpcode arch_opcode() const { return ArchOpcodeField::decode(opcode()); }
AddressingMode addressing_mode() const {
return AddressingModeField::decode(opcode());
}
FlagsMode flags_mode() const { return FlagsModeField::decode(opcode()); }
FlagsCondition flags_condition() const {
return FlagsConditionField::decode(opcode());
}
static Instruction* New(Zone* zone, InstructionCode opcode) {
return New(zone, opcode, 0, nullptr, 0, nullptr, 0, nullptr);
}
static Instruction* New(Zone* zone, InstructionCode opcode,
size_t output_count, InstructionOperand* outputs,
size_t input_count, InstructionOperand* inputs,
size_t temp_count, InstructionOperand* temps) {
DCHECK_LE(0, opcode);
DCHECK(output_count == 0 || outputs != nullptr);
DCHECK(input_count == 0 || inputs != nullptr);
DCHECK(temp_count == 0 || temps != nullptr);
// TODO(jarin/mstarzinger): Handle this gracefully. See crbug.com/582702.
CHECK(InputCountField::is_valid(input_count));
size_t total_extra_ops = output_count + input_count + temp_count;
if (total_extra_ops != 0) total_extra_ops--;
int size = static_cast<int>(
RoundUp(sizeof(Instruction), sizeof(InstructionOperand)) +
total_extra_ops * sizeof(InstructionOperand));
return new (zone->New(size)) Instruction(
opcode, output_count, outputs, input_count, inputs, temp_count, temps);
}
Instruction* MarkAsCall() {
bit_field_ = IsCallField::update(bit_field_, true);
return this;
}
bool IsCall() const { return IsCallField::decode(bit_field_); }
bool NeedsReferenceMap() const { return IsCall(); }
bool HasReferenceMap() const { return reference_map_ != nullptr; }
bool ClobbersRegisters() const { return IsCall(); }
bool ClobbersTemps() const { return IsCall(); }
bool ClobbersDoubleRegisters() const { return IsCall(); }
ReferenceMap* reference_map() const { return reference_map_; }
void set_reference_map(ReferenceMap* map) {
DCHECK(NeedsReferenceMap());
DCHECK(!reference_map_);
reference_map_ = map;
}
void OverwriteWithNop() {
opcode_ = ArchOpcodeField::encode(kArchNop);
bit_field_ = 0;
reference_map_ = nullptr;
}
bool IsNop() const { return arch_opcode() == kArchNop; }
bool IsDeoptimizeCall() const {
return arch_opcode() == ArchOpcode::kArchDeoptimize ||
FlagsModeField::decode(opcode()) == kFlags_deoptimize;
}
bool IsTrap() const {
return FlagsModeField::decode(opcode()) == kFlags_trap;
}
bool IsJump() const { return arch_opcode() == ArchOpcode::kArchJmp; }
bool IsRet() const { return arch_opcode() == ArchOpcode::kArchRet; }
bool IsTailCall() const {
return arch_opcode() == ArchOpcode::kArchTailCallCodeObject ||
arch_opcode() == ArchOpcode::kArchTailCallCodeObjectFromJSFunction ||
arch_opcode() == ArchOpcode::kArchTailCallAddress;
}
bool IsThrow() const {
return arch_opcode() == ArchOpcode::kArchThrowTerminator;
}
enum GapPosition {
START,
END,
FIRST_GAP_POSITION = START,
LAST_GAP_POSITION = END
};
ParallelMove* GetOrCreateParallelMove(GapPosition pos, Zone* zone) {
if (parallel_moves_[pos] == nullptr) {
parallel_moves_[pos] = new (zone) ParallelMove(zone);
}
return parallel_moves_[pos];
}
ParallelMove* GetParallelMove(GapPosition pos) {
return parallel_moves_[pos];
}
const ParallelMove* GetParallelMove(GapPosition pos) const {
return parallel_moves_[pos];
}
bool AreMovesRedundant() const;
ParallelMove* const* parallel_moves() const { return &parallel_moves_[0]; }
ParallelMove** parallel_moves() { return &parallel_moves_[0]; }
// The block_id may be invalidated in JumpThreading. It is only important for
// register allocation, to avoid searching for blocks from instruction
// indexes.
InstructionBlock* block() const { return block_; }
void set_block(InstructionBlock* block) {
DCHECK_NOT_NULL(block);
block_ = block;
}
// APIs to aid debugging. For general-stream APIs, use operator<<
void Print(const RegisterConfiguration* config) const;
void Print() const;
typedef BitField<size_t, 0, 8> OutputCountField;
typedef BitField<size_t, 8, 16> InputCountField;
typedef BitField<size_t, 24, 6> TempCountField;
static const size_t kMaxOutputCount = OutputCountField::kMax;
static const size_t kMaxInputCount = InputCountField::kMax;
static const size_t kMaxTempCount = TempCountField::kMax;
private:
explicit Instruction(InstructionCode opcode);
Instruction(InstructionCode opcode, size_t output_count,
InstructionOperand* outputs, size_t input_count,
InstructionOperand* inputs, size_t temp_count,
InstructionOperand* temps);
typedef BitField<bool, 30, 1> IsCallField;
InstructionCode opcode_;
uint32_t bit_field_;
ParallelMove* parallel_moves_[2];
ReferenceMap* reference_map_;
InstructionBlock* block_;
InstructionOperand operands_[1];
DISALLOW_COPY_AND_ASSIGN(Instruction);
};
struct PrintableInstruction {
const RegisterConfiguration* register_configuration_;
const Instruction* instr_;
};
std::ostream& operator<<(std::ostream& os, const PrintableInstruction& instr);
class RpoNumber final {
public:
static const int kInvalidRpoNumber = -1;
int ToInt() const {
DCHECK(IsValid());
return index_;
}
size_t ToSize() const {
DCHECK(IsValid());
return static_cast<size_t>(index_);
}
bool IsValid() const { return index_ >= 0; }
static RpoNumber FromInt(int index) { return RpoNumber(index); }
static RpoNumber Invalid() { return RpoNumber(kInvalidRpoNumber); }
bool IsNext(const RpoNumber other) const {
DCHECK(IsValid());
return other.index_ == this->index_ + 1;
}
// Comparison operators.
bool operator==(RpoNumber other) const { return index_ == other.index_; }
bool operator!=(RpoNumber other) const { return index_ != other.index_; }
bool operator>(RpoNumber other) const { return index_ > other.index_; }
bool operator<(RpoNumber other) const { return index_ < other.index_; }
bool operator<=(RpoNumber other) const { return index_ <= other.index_; }
bool operator>=(RpoNumber other) const { return index_ >= other.index_; }
private:
explicit RpoNumber(int32_t index) : index_(index) {}
int32_t index_;
};
std::ostream& operator<<(std::ostream&, const RpoNumber&);
class V8_EXPORT_PRIVATE Constant final {
public:
enum Type {
kInt32,
kInt64,
kFloat32,
kFloat64,
kExternalReference,
kHeapObject,
kRpoNumber
};
explicit Constant(int32_t v);
explicit Constant(int64_t v) : type_(kInt64), value_(v) {}
explicit Constant(float v) : type_(kFloat32), value_(bit_cast<int32_t>(v)) {}
explicit Constant(double v) : type_(kFloat64), value_(bit_cast<int64_t>(v)) {}
explicit Constant(ExternalReference ref)
: type_(kExternalReference), value_(bit_cast<intptr_t>(ref)) {}
explicit Constant(Handle<HeapObject> obj)
: type_(kHeapObject), value_(bit_cast<intptr_t>(obj)) {}
explicit Constant(RpoNumber rpo) : type_(kRpoNumber), value_(rpo.ToInt()) {}
explicit Constant(RelocatablePtrConstantInfo info);
Type type() const { return type_; }
RelocInfo::Mode rmode() const { return rmode_; }
int32_t ToInt32() const {
DCHECK(type() == kInt32 || type() == kInt64);
const int32_t value = static_cast<int32_t>(value_);
DCHECK_EQ(value_, static_cast<int64_t>(value));
return value;
}
int64_t ToInt64() const {
if (type() == kInt32) return ToInt32();
DCHECK_EQ(kInt64, type());
return value_;
}
float ToFloat32() const {
// TODO(ahaas): We should remove this function. If value_ has the bit
// representation of a signalling NaN, then returning it as float can cause
// the signalling bit to flip, and value_ is returned as a quiet NaN.
DCHECK_EQ(kFloat32, type());
return bit_cast<float>(static_cast<int32_t>(value_));
}
uint32_t ToFloat32AsInt() const {
DCHECK_EQ(kFloat32, type());
return bit_cast<uint32_t>(static_cast<int32_t>(value_));
}
Double ToFloat64() const {
DCHECK_EQ(kFloat64, type());
return Double(bit_cast<uint64_t>(value_));
}
ExternalReference ToExternalReference() const {
DCHECK_EQ(kExternalReference, type());
return bit_cast<ExternalReference>(static_cast<intptr_t>(value_));
}
RpoNumber ToRpoNumber() const {
DCHECK_EQ(kRpoNumber, type());
return RpoNumber::FromInt(static_cast<int>(value_));
}
Handle<HeapObject> ToHeapObject() const;
Handle<Code> ToCode() const;
private:
Type type_;
#if V8_TARGET_ARCH_32_BIT
RelocInfo::Mode rmode_ = RelocInfo::NONE32;
#else
RelocInfo::Mode rmode_ = RelocInfo::NONE64;
#endif
int64_t value_;
};
std::ostream& operator<<(std::ostream& os, const Constant& constant);
// Forward declarations.
class FrameStateDescriptor;
enum class StateValueKind : uint8_t {
kArgumentsElements,
kArgumentsLength,
kPlain,
kOptimizedOut,
kNested,
kDuplicate
};
class StateValueDescriptor {
public:
StateValueDescriptor()
: kind_(StateValueKind::kPlain), type_(MachineType::AnyTagged()) {}
static StateValueDescriptor ArgumentsElements(ArgumentsStateType type) {
StateValueDescriptor descr(StateValueKind::kArgumentsElements,
MachineType::AnyTagged());
descr.args_type_ = type;
return descr;
}
static StateValueDescriptor ArgumentsLength(ArgumentsStateType type) {
StateValueDescriptor descr(StateValueKind::kArgumentsLength,
MachineType::AnyTagged());
descr.args_type_ = type;
return descr;
}
static StateValueDescriptor Plain(MachineType type) {
return StateValueDescriptor(StateValueKind::kPlain, type);
}
static StateValueDescriptor OptimizedOut() {
return StateValueDescriptor(StateValueKind::kOptimizedOut,
MachineType::AnyTagged());
}
static StateValueDescriptor Recursive(size_t id) {
StateValueDescriptor descr(StateValueKind::kNested,
MachineType::AnyTagged());
descr.id_ = id;
return descr;
}
static StateValueDescriptor Duplicate(size_t id) {
StateValueDescriptor descr(StateValueKind::kDuplicate,
MachineType::AnyTagged());
descr.id_ = id;
return descr;
}
bool IsArgumentsElements() const {
return kind_ == StateValueKind::kArgumentsElements;
}
bool IsArgumentsLength() const {
return kind_ == StateValueKind::kArgumentsLength;
}
bool IsPlain() const { return kind_ == StateValueKind::kPlain; }
bool IsOptimizedOut() const { return kind_ == StateValueKind::kOptimizedOut; }
bool IsNested() const { return kind_ == StateValueKind::kNested; }
bool IsDuplicate() const { return kind_ == StateValueKind::kDuplicate; }
MachineType type() const { return type_; }
size_t id() const {
DCHECK(kind_ == StateValueKind::kDuplicate ||
kind_ == StateValueKind::kNested);
return id_;
}
ArgumentsStateType arguments_type() const {
DCHECK(kind_ == StateValueKind::kArgumentsElements ||
kind_ == StateValueKind::kArgumentsLength);
return args_type_;
}
private:
StateValueDescriptor(StateValueKind kind, MachineType type)
: kind_(kind), type_(type) {}
StateValueKind kind_;
MachineType type_;
union {
size_t id_;
ArgumentsStateType args_type_;
};
};
class StateValueList {
public:
explicit StateValueList(Zone* zone) : fields_(zone), nested_(zone) {}
size_t size() { return fields_.size(); }
struct Value {
StateValueDescriptor* desc;
StateValueList* nested;
Value(StateValueDescriptor* desc, StateValueList* nested)
: desc(desc), nested(nested) {}
};
class iterator {
public:
// Bare minimum of operators needed for range iteration.
bool operator!=(const iterator& other) const {
return field_iterator != other.field_iterator;
}
bool operator==(const iterator& other) const {
return field_iterator == other.field_iterator;
}
iterator& operator++() {
if (field_iterator->IsNested()) {
nested_iterator++;
}
++field_iterator;
return *this;
}
Value operator*() {
StateValueDescriptor* desc = &(*field_iterator);
StateValueList* nested = desc->IsNested() ? *nested_iterator : nullptr;
return Value(desc, nested);
}
private:
friend class StateValueList;
iterator(ZoneVector<StateValueDescriptor>::iterator it,
ZoneVector<StateValueList*>::iterator nested)
: field_iterator(it), nested_iterator(nested) {}
ZoneVector<StateValueDescriptor>::iterator field_iterator;
ZoneVector<StateValueList*>::iterator nested_iterator;
};
void ReserveSize(size_t size) { fields_.reserve(size); }
StateValueList* PushRecursiveField(Zone* zone, size_t id) {
fields_.push_back(StateValueDescriptor::Recursive(id));
StateValueList* nested =
new (zone->New(sizeof(StateValueList))) StateValueList(zone);
nested_.push_back(nested);
return nested;
}
void PushArgumentsElements(ArgumentsStateType type) {
fields_.push_back(StateValueDescriptor::ArgumentsElements(type));
}
void PushArgumentsLength(ArgumentsStateType type) {
fields_.push_back(StateValueDescriptor::ArgumentsLength(type));
}
void PushDuplicate(size_t id) {
fields_.push_back(StateValueDescriptor::Duplicate(id));
}
void PushPlain(MachineType type) {
fields_.push_back(StateValueDescriptor::Plain(type));
}
void PushOptimizedOut() {
fields_.push_back(StateValueDescriptor::OptimizedOut());
}
iterator begin() { return iterator(fields_.begin(), nested_.begin()); }
iterator end() { return iterator(fields_.end(), nested_.end()); }
private:
ZoneVector<StateValueDescriptor> fields_;
ZoneVector<StateValueList*> nested_;
};
class FrameStateDescriptor : public ZoneObject {
public:
FrameStateDescriptor(Zone* zone, FrameStateType type, BailoutId bailout_id,
OutputFrameStateCombine state_combine,
size_t parameters_count, size_t locals_count,
size_t stack_count,
MaybeHandle<SharedFunctionInfo> shared_info,
FrameStateDescriptor* outer_state = nullptr);
FrameStateType type() const { return type_; }
BailoutId bailout_id() const { return bailout_id_; }
OutputFrameStateCombine state_combine() const { return frame_state_combine_; }
size_t parameters_count() const { return parameters_count_; }
size_t locals_count() const { return locals_count_; }
size_t stack_count() const { return stack_count_; }
MaybeHandle<SharedFunctionInfo> shared_info() const { return shared_info_; }
FrameStateDescriptor* outer_state() const { return outer_state_; }
bool HasContext() const {
return FrameStateFunctionInfo::IsJSFunctionType(type_) ||
type_ == FrameStateType::kBuiltinContinuation;
}
size_t GetSize() const;
size_t GetTotalSize() const;
size_t GetFrameCount() const;
size_t GetJSFrameCount() const;
StateValueList* GetStateValueDescriptors() { return &values_; }
static const int kImpossibleValue = 0xdead;
private:
FrameStateType type_;
BailoutId bailout_id_;
OutputFrameStateCombine frame_state_combine_;
size_t parameters_count_;
size_t locals_count_;
size_t stack_count_;
StateValueList values_;
MaybeHandle<SharedFunctionInfo> const shared_info_;
FrameStateDescriptor* outer_state_;
};
// A deoptimization entry is a pair of the reason why we deoptimize and the
// frame state descriptor that we have to go back to.
class DeoptimizationEntry final {
public:
DeoptimizationEntry() {}
DeoptimizationEntry(FrameStateDescriptor* descriptor, DeoptimizeKind kind,
DeoptimizeReason reason)
: descriptor_(descriptor), kind_(kind), reason_(reason) {}
FrameStateDescriptor* descriptor() const { return descriptor_; }
DeoptimizeKind kind() const { return kind_; }
DeoptimizeReason reason() const { return reason_; }
private:
FrameStateDescriptor* descriptor_ = nullptr;
DeoptimizeKind kind_ = DeoptimizeKind::kEager;
DeoptimizeReason reason_ = DeoptimizeReason::kNoReason;
};
typedef ZoneVector<DeoptimizationEntry> DeoptimizationVector;
class V8_EXPORT_PRIVATE PhiInstruction final
: public NON_EXPORTED_BASE(ZoneObject) {
public:
typedef ZoneVector<InstructionOperand> Inputs;
PhiInstruction(Zone* zone, int virtual_register, size_t input_count);
void SetInput(size_t offset, int virtual_register);
void RenameInput(size_t offset, int virtual_register);
int virtual_register() const { return virtual_register_; }
const IntVector& operands() const { return operands_; }
// TODO(dcarney): this has no real business being here, since it's internal to
// the register allocator, but putting it here was convenient.
const InstructionOperand& output() const { return output_; }
InstructionOperand& output() { return output_; }
private:
const int virtual_register_;
InstructionOperand output_;
IntVector operands_;
};
// Analogue of BasicBlock for Instructions instead of Nodes.
class V8_EXPORT_PRIVATE InstructionBlock final
: public NON_EXPORTED_BASE(ZoneObject) {
public:
InstructionBlock(Zone* zone, RpoNumber rpo_number, RpoNumber loop_header,
RpoNumber loop_end, bool deferred, bool handler);
// Instruction indexes (used by the register allocator).
int first_instruction_index() const {
DCHECK_LE(0, code_start_);
DCHECK_LT(0, code_end_);
DCHECK_GE(code_end_, code_start_);
return code_start_;
}
int last_instruction_index() const {
DCHECK_LE(0, code_start_);
DCHECK_LT(0, code_end_);
DCHECK_GE(code_end_, code_start_);
return code_end_ - 1;
}
int32_t code_start() const { return code_start_; }
void set_code_start(int32_t start) { code_start_ = start; }
int32_t code_end() const { return code_end_; }
void set_code_end(int32_t end) { code_end_ = end; }
bool IsDeferred() const { return deferred_; }
bool IsHandler() const { return handler_; }
RpoNumber ao_number() const { return ao_number_; }
RpoNumber rpo_number() const { return rpo_number_; }
RpoNumber loop_header() const { return loop_header_; }
RpoNumber loop_end() const {
DCHECK(IsLoopHeader());
return loop_end_;
}
inline bool IsLoopHeader() const { return loop_end_.IsValid(); }
typedef ZoneVector<RpoNumber> Predecessors;
Predecessors& predecessors() { return predecessors_; }
const Predecessors& predecessors() const { return predecessors_; }
size_t PredecessorCount() const { return predecessors_.size(); }
size_t PredecessorIndexOf(RpoNumber rpo_number) const;
typedef ZoneVector<RpoNumber> Successors;
Successors& successors() { return successors_; }
const Successors& successors() const { return successors_; }
size_t SuccessorCount() const { return successors_.size(); }
typedef ZoneVector<PhiInstruction*> PhiInstructions;
const PhiInstructions& phis() const { return phis_; }
PhiInstruction* PhiAt(size_t i) const { return phis_[i]; }
void AddPhi(PhiInstruction* phi) { phis_.push_back(phi); }
void set_ao_number(RpoNumber ao_number) { ao_number_ = ao_number; }
bool needs_frame() const { return needs_frame_; }
void mark_needs_frame() { needs_frame_ = true; }
bool must_construct_frame() const { return must_construct_frame_; }
void mark_must_construct_frame() { must_construct_frame_ = true; }
bool must_deconstruct_frame() const { return must_deconstruct_frame_; }
void mark_must_deconstruct_frame() { must_deconstruct_frame_ = true; }
private:
Successors successors_;
Predecessors predecessors_;
PhiInstructions phis_;
RpoNumber ao_number_; // Assembly order number.
const RpoNumber rpo_number_;
const RpoNumber loop_header_;
const RpoNumber loop_end_;
int32_t code_start_; // start index of arch-specific code.
int32_t code_end_; // end index of arch-specific code.
const bool deferred_; // Block contains deferred code.
const bool handler_; // Block is a handler entry point.
bool needs_frame_;
bool must_construct_frame_;
bool must_deconstruct_frame_;
};
class InstructionSequence;
struct PrintableInstructionBlock {
const RegisterConfiguration* register_configuration_;
const InstructionBlock* block_;
const InstructionSequence* code_;
};
std::ostream& operator<<(std::ostream& os,
const PrintableInstructionBlock& printable_block);
typedef ZoneDeque<Constant> ConstantDeque;
typedef std::map<int, Constant, std::less<int>,
ZoneAllocator<std::pair<const int, Constant> > >
ConstantMap;
typedef ZoneDeque<Instruction*> InstructionDeque;
typedef ZoneDeque<ReferenceMap*> ReferenceMapDeque;
typedef ZoneVector<InstructionBlock*> InstructionBlocks;
// Forward declarations.
struct PrintableInstructionSequence;
// Represents architecture-specific generated code before, during, and after
// register allocation.
class V8_EXPORT_PRIVATE InstructionSequence final
: public NON_EXPORTED_BASE(ZoneObject) {
public:
static InstructionBlocks* InstructionBlocksFor(Zone* zone,
const Schedule* schedule);
// Puts the deferred blocks last.
static void ComputeAssemblyOrder(InstructionBlocks* blocks);
InstructionSequence(Isolate* isolate, Zone* zone,
InstructionBlocks* instruction_blocks);
int NextVirtualRegister();
int VirtualRegisterCount() const { return next_virtual_register_; }
const InstructionBlocks& instruction_blocks() const {
return *instruction_blocks_;
}
int InstructionBlockCount() const {
return static_cast<int>(instruction_blocks_->size());
}
InstructionBlock* InstructionBlockAt(RpoNumber rpo_number) {
return instruction_blocks_->at(rpo_number.ToSize());
}
int LastLoopInstructionIndex(const InstructionBlock* block) {
return instruction_blocks_->at(block->loop_end().ToSize() - 1)
->last_instruction_index();
}
const InstructionBlock* InstructionBlockAt(RpoNumber rpo_number) const {
return instruction_blocks_->at(rpo_number.ToSize());
}
InstructionBlock* GetInstructionBlock(int instruction_index) const;
static MachineRepresentation DefaultRepresentation() {
return MachineType::PointerRepresentation();
}
MachineRepresentation GetRepresentation(int virtual_register) const;
void MarkAsRepresentation(MachineRepresentation rep, int virtual_register);
int representation_mask() const { return representation_mask_; }
bool IsReference(int virtual_register) const {
return CanBeTaggedPointer(GetRepresentation(virtual_register));
}
bool IsFP(int virtual_register) const {
return IsFloatingPoint(GetRepresentation(virtual_register));
}
Instruction* GetBlockStart(RpoNumber rpo) const;
typedef InstructionDeque::const_iterator const_iterator;
const_iterator begin() const { return instructions_.begin(); }
const_iterator end() const { return instructions_.end(); }
const InstructionDeque& instructions() const { return instructions_; }
int LastInstructionIndex() const {
return static_cast<int>(instructions().size()) - 1;
}
Instruction* InstructionAt(int index) const {
DCHECK_LE(0, index);
DCHECK_GT(instructions_.size(), index);
return instructions_[index];
}
Isolate* isolate() const { return isolate_; }
const ReferenceMapDeque* reference_maps() const { return &reference_maps_; }
Zone* zone() const { return zone_; }
// Used by the instruction selector while adding instructions.
int AddInstruction(Instruction* instr);
void StartBlock(RpoNumber rpo);
void EndBlock(RpoNumber rpo);
int AddConstant(int virtual_register, Constant constant) {
// TODO(titzer): allow RPO numbers as constants?
DCHECK_NE(Constant::kRpoNumber, constant.type());
DCHECK(virtual_register >= 0 && virtual_register < next_virtual_register_);
DCHECK(constants_.find(virtual_register) == constants_.end());
constants_.insert(std::make_pair(virtual_register, constant));
return virtual_register;
}
Constant GetConstant(int virtual_register) const {
ConstantMap::const_iterator it = constants_.find(virtual_register);
DCHECK(it != constants_.end());
DCHECK_EQ(virtual_register, it->first);
return it->second;
}
typedef ZoneVector<Constant> Immediates;
Immediates& immediates() { return immediates_; }
ImmediateOperand AddImmediate(const Constant& constant) {
if (constant.type() == Constant::kInt32 &&
RelocInfo::IsNone(constant.rmode())) {
return ImmediateOperand(ImmediateOperand::INLINE, constant.ToInt32());
}
int index = static_cast<int>(immediates_.size());
immediates_.push_back(constant);
return ImmediateOperand(ImmediateOperand::INDEXED, index);
}
Constant GetImmediate(const ImmediateOperand* op) const {
switch (op->type()) {
case ImmediateOperand::INLINE:
return Constant(op->inline_value());
case ImmediateOperand::INDEXED: {
int index = op->indexed_value();
DCHECK_LE(0, index);
DCHECK_GT(immediates_.size(), index);
return immediates_[index];
}
}
UNREACHABLE();
}
int AddDeoptimizationEntry(FrameStateDescriptor* descriptor,
DeoptimizeKind kind, DeoptimizeReason reason);
DeoptimizationEntry const& GetDeoptimizationEntry(int deoptimization_id);
int GetDeoptimizationEntryCount() const {
return static_cast<int>(deoptimization_entries_.size());
}
RpoNumber InputRpo(Instruction* instr, size_t index);
bool GetSourcePosition(const Instruction* instr,
SourcePosition* result) const;
void SetSourcePosition(const Instruction* instr, SourcePosition value);
bool ContainsCall() const {
for (Instruction* instr : instructions_) {
if (instr->IsCall()) return true;
}
return false;
}
// APIs to aid debugging. For general-stream APIs, use operator<<
void Print(const RegisterConfiguration* config) const;
void Print() const;
void PrintBlock(const RegisterConfiguration* config, int block_id) const;
void PrintBlock(int block_id) const;
void ValidateEdgeSplitForm() const;
void ValidateDeferredBlockExitPaths() const;
void ValidateDeferredBlockEntryPaths() const;
void ValidateSSA() const;
static void SetRegisterConfigurationForTesting(
const RegisterConfiguration* regConfig);
static void ClearRegisterConfigurationForTesting();
private:
friend V8_EXPORT_PRIVATE std::ostream& operator<<(
std::ostream& os, const PrintableInstructionSequence& code);
typedef ZoneMap<const Instruction*, SourcePosition> SourcePositionMap;
static const RegisterConfiguration* RegisterConfigurationForTesting();
static const RegisterConfiguration* registerConfigurationForTesting_;
Isolate* isolate_;
Zone* const zone_;
InstructionBlocks* const instruction_blocks_;
SourcePositionMap source_positions_;
ConstantMap constants_;
Immediates immediates_;
InstructionDeque instructions_;
int next_virtual_register_;
ReferenceMapDeque reference_maps_;
ZoneVector<MachineRepresentation> representations_;
int representation_mask_;
DeoptimizationVector deoptimization_entries_;
// Used at construction time
InstructionBlock* current_block_;
DISALLOW_COPY_AND_ASSIGN(InstructionSequence);
};
struct PrintableInstructionSequence {
const RegisterConfiguration* register_configuration_;
const InstructionSequence* sequence_;
};
V8_EXPORT_PRIVATE std::ostream& operator<<(
std::ostream& os, const PrintableInstructionSequence& code);
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_INSTRUCTION_H_