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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_DEBUG_OBJECTS_INL_H_
#define V8_OBJECTS_DEBUG_OBJECTS_INL_H_
#include "src/objects/debug-objects.h"
#include "src/heap/heap-inl.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
CAST_ACCESSOR(BreakPointInfo)
CAST_ACCESSOR(DebugInfo)
CAST_ACCESSOR(CoverageInfo)
CAST_ACCESSOR(BreakPoint)
SMI_ACCESSORS(DebugInfo, flags, kFlagsOffset)
ACCESSORS(DebugInfo, shared, SharedFunctionInfo, kSharedFunctionInfoOffset)
SMI_ACCESSORS(DebugInfo, debugger_hints, kDebuggerHintsOffset)
ACCESSORS(DebugInfo, debug_bytecode_array, Object, kDebugBytecodeArrayOffset)
ACCESSORS(DebugInfo, break_points, FixedArray, kBreakPointsStateOffset)
ACCESSORS(DebugInfo, coverage_info, Object, kCoverageInfoOffset)
SMI_ACCESSORS(BreakPointInfo, source_position, kSourcePositionOffset)
ACCESSORS(BreakPointInfo, break_point_objects, Object, kBreakPointObjectsOffset)
SMI_ACCESSORS(BreakPoint, id, kIdOffset)
ACCESSORS(BreakPoint, condition, String, kConditionOffset)
bool DebugInfo::HasDebugBytecodeArray() {
return debug_bytecode_array()->IsBytecodeArray();
}
BytecodeArray* DebugInfo::OriginalBytecodeArray() {
DCHECK(HasDebugBytecodeArray());
return shared()->bytecode_array();
}
BytecodeArray* DebugInfo::DebugBytecodeArray() {
DCHECK(HasDebugBytecodeArray());
return BytecodeArray::cast(debug_bytecode_array());
}
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_DEBUG_OBJECTS_INL_H_