blob: 1efe39c1d9b2e9790ca76b4a4db60c0cd2d54ec9 [file] [log] [blame]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/objects/debug-objects.h"
#include "src/objects/debug-objects-inl.h"
namespace v8 {
namespace internal {
bool DebugInfo::IsEmpty() const { return flags() == kNone; }
bool DebugInfo::HasBreakInfo() const { return (flags() & kHasBreakInfo) != 0; }
bool DebugInfo::IsPreparedForBreakpoints() const {
DCHECK(HasBreakInfo());
return (flags() & kPreparedForBreakpoints) != 0;
}
bool DebugInfo::ClearBreakInfo() {
Isolate* isolate = GetIsolate();
set_debug_bytecode_array(isolate->heap()->undefined_value());
set_break_points(isolate->heap()->empty_fixed_array());
int new_flags = flags() & ~kHasBreakInfo & ~kPreparedForBreakpoints;
set_flags(new_flags);
return new_flags == kNone;
}
// Check if there is a break point at this source position.
bool DebugInfo::HasBreakPoint(int source_position) {
DCHECK(HasBreakInfo());
// Get the break point info object for this code offset.
Object* break_point_info = GetBreakPointInfo(source_position);
// If there is no break point info object or no break points in the break
// point info object there is no break point at this code offset.
if (break_point_info->IsUndefined(GetIsolate())) return false;
return BreakPointInfo::cast(break_point_info)->GetBreakPointCount() > 0;
}
// Get the break point info object for this source position.
Object* DebugInfo::GetBreakPointInfo(int source_position) {
DCHECK(HasBreakInfo());
Isolate* isolate = GetIsolate();
if (!break_points()->IsUndefined(isolate)) {
for (int i = 0; i < break_points()->length(); i++) {
if (!break_points()->get(i)->IsUndefined(isolate)) {
BreakPointInfo* break_point_info =
BreakPointInfo::cast(break_points()->get(i));
if (break_point_info->source_position() == source_position) {
return break_point_info;
}
}
}
}
return isolate->heap()->undefined_value();
}
bool DebugInfo::ClearBreakPoint(Handle<DebugInfo> debug_info,
Handle<Object> break_point_object) {
DCHECK(debug_info->HasBreakInfo());
Isolate* isolate = debug_info->GetIsolate();
if (debug_info->break_points()->IsUndefined(isolate)) return false;
for (int i = 0; i < debug_info->break_points()->length(); i++) {
if (debug_info->break_points()->get(i)->IsUndefined(isolate)) continue;
Handle<BreakPointInfo> break_point_info = Handle<BreakPointInfo>(
BreakPointInfo::cast(debug_info->break_points()->get(i)), isolate);
if (BreakPointInfo::HasBreakPointObject(break_point_info,
break_point_object)) {
BreakPointInfo::ClearBreakPoint(break_point_info, break_point_object);
return true;
}
}
return false;
}
void DebugInfo::SetBreakPoint(Handle<DebugInfo> debug_info, int source_position,
Handle<Object> break_point_object) {
DCHECK(debug_info->HasBreakInfo());
Isolate* isolate = debug_info->GetIsolate();
Handle<Object> break_point_info(
debug_info->GetBreakPointInfo(source_position), isolate);
if (!break_point_info->IsUndefined(isolate)) {
BreakPointInfo::SetBreakPoint(
Handle<BreakPointInfo>::cast(break_point_info), break_point_object);
return;
}
// Adding a new break point for a code offset which did not have any
// break points before. Try to find a free slot.
static const int kNoBreakPointInfo = -1;
int index = kNoBreakPointInfo;
for (int i = 0; i < debug_info->break_points()->length(); i++) {
if (debug_info->break_points()->get(i)->IsUndefined(isolate)) {
index = i;
break;
}
}
if (index == kNoBreakPointInfo) {
// No free slot - extend break point info array.
Handle<FixedArray> old_break_points = Handle<FixedArray>(
FixedArray::cast(debug_info->break_points()), isolate);
Handle<FixedArray> new_break_points = isolate->factory()->NewFixedArray(
old_break_points->length() +
DebugInfo::kEstimatedNofBreakPointsInFunction);
debug_info->set_break_points(*new_break_points);
for (int i = 0; i < old_break_points->length(); i++) {
new_break_points->set(i, old_break_points->get(i));
}
index = old_break_points->length();
}
DCHECK(index != kNoBreakPointInfo);
// Allocate new BreakPointInfo object and set the break point.
Handle<BreakPointInfo> new_break_point_info =
isolate->factory()->NewBreakPointInfo(source_position);
BreakPointInfo::SetBreakPoint(new_break_point_info, break_point_object);
debug_info->break_points()->set(index, *new_break_point_info);
}
// Get the break point objects for a source position.
Handle<Object> DebugInfo::GetBreakPointObjects(int source_position) {
DCHECK(HasBreakInfo());
Object* break_point_info = GetBreakPointInfo(source_position);
Isolate* isolate = GetIsolate();
if (break_point_info->IsUndefined(isolate)) {
return isolate->factory()->undefined_value();
}
return Handle<Object>(
BreakPointInfo::cast(break_point_info)->break_point_objects(), isolate);
}
// Get the total number of break points.
int DebugInfo::GetBreakPointCount() {
DCHECK(HasBreakInfo());
Isolate* isolate = GetIsolate();
if (break_points()->IsUndefined(isolate)) return 0;
int count = 0;
for (int i = 0; i < break_points()->length(); i++) {
if (!break_points()->get(i)->IsUndefined(isolate)) {
BreakPointInfo* break_point_info =
BreakPointInfo::cast(break_points()->get(i));
count += break_point_info->GetBreakPointCount();
}
}
return count;
}
Handle<Object> DebugInfo::FindBreakPointInfo(
Handle<DebugInfo> debug_info, Handle<Object> break_point_object) {
DCHECK(debug_info->HasBreakInfo());
Isolate* isolate = debug_info->GetIsolate();
if (!debug_info->break_points()->IsUndefined(isolate)) {
for (int i = 0; i < debug_info->break_points()->length(); i++) {
if (!debug_info->break_points()->get(i)->IsUndefined(isolate)) {
Handle<BreakPointInfo> break_point_info = Handle<BreakPointInfo>(
BreakPointInfo::cast(debug_info->break_points()->get(i)), isolate);
if (BreakPointInfo::HasBreakPointObject(break_point_info,
break_point_object)) {
return break_point_info;
}
}
}
}
return isolate->factory()->undefined_value();
}
bool DebugInfo::HasCoverageInfo() const {
return (flags() & kHasCoverageInfo) != 0;
}
bool DebugInfo::ClearCoverageInfo() {
if (HasCoverageInfo()) {
Isolate* isolate = GetIsolate();
set_coverage_info(isolate->heap()->undefined_value());
int new_flags = flags() & ~kHasCoverageInfo;
set_flags(new_flags);
}
return flags() == kNone;
}
namespace {
bool IsEqual(Object* break_point1, Object* break_point2) {
// TODO(kozyatinskiy): remove non-BreakPoint logic once the JS debug API has
// been removed.
if (break_point1->IsBreakPoint() != break_point2->IsBreakPoint())
return false;
if (!break_point1->IsBreakPoint()) return break_point1 == break_point2;
return BreakPoint::cast(break_point1)->id() ==
BreakPoint::cast(break_point2)->id();
}
} // namespace
// Remove the specified break point object.
void BreakPointInfo::ClearBreakPoint(Handle<BreakPointInfo> break_point_info,
Handle<Object> break_point_object) {
Isolate* isolate = break_point_info->GetIsolate();
// If there are no break points just ignore.
if (break_point_info->break_point_objects()->IsUndefined(isolate)) return;
// If there is a single break point clear it if it is the same.
if (!break_point_info->break_point_objects()->IsFixedArray()) {
if (IsEqual(break_point_info->break_point_objects(), *break_point_object)) {
break_point_info->set_break_point_objects(
isolate->heap()->undefined_value());
}
return;
}
// If there are multiple break points shrink the array
DCHECK(break_point_info->break_point_objects()->IsFixedArray());
Handle<FixedArray> old_array = Handle<FixedArray>(
FixedArray::cast(break_point_info->break_point_objects()));
Handle<FixedArray> new_array =
isolate->factory()->NewFixedArray(old_array->length() - 1);
int found_count = 0;
for (int i = 0; i < old_array->length(); i++) {
if (IsEqual(old_array->get(i), *break_point_object)) {
DCHECK(found_count == 0);
found_count++;
} else {
new_array->set(i - found_count, old_array->get(i));
}
}
// If the break point was found in the list change it.
if (found_count > 0) break_point_info->set_break_point_objects(*new_array);
}
// Add the specified break point object.
void BreakPointInfo::SetBreakPoint(Handle<BreakPointInfo> break_point_info,
Handle<Object> break_point_object) {
Isolate* isolate = break_point_info->GetIsolate();
// If there was no break point objects before just set it.
if (break_point_info->break_point_objects()->IsUndefined(isolate)) {
break_point_info->set_break_point_objects(*break_point_object);
return;
}
// If the break point object is the same as before just ignore.
if (break_point_info->break_point_objects() == *break_point_object) return;
// If there was one break point object before replace with array.
if (!break_point_info->break_point_objects()->IsFixedArray()) {
Handle<FixedArray> array = isolate->factory()->NewFixedArray(2);
array->set(0, break_point_info->break_point_objects());
array->set(1, *break_point_object);
break_point_info->set_break_point_objects(*array);
return;
}
// If there was more than one break point before extend array.
Handle<FixedArray> old_array = Handle<FixedArray>(
FixedArray::cast(break_point_info->break_point_objects()));
Handle<FixedArray> new_array =
isolate->factory()->NewFixedArray(old_array->length() + 1);
for (int i = 0; i < old_array->length(); i++) {
// If the break point was there before just ignore.
if (IsEqual(old_array->get(i), *break_point_object)) return;
new_array->set(i, old_array->get(i));
}
// Add the new break point.
new_array->set(old_array->length(), *break_point_object);
break_point_info->set_break_point_objects(*new_array);
}
bool BreakPointInfo::HasBreakPointObject(
Handle<BreakPointInfo> break_point_info,
Handle<Object> break_point_object) {
// No break point.
Isolate* isolate = break_point_info->GetIsolate();
if (break_point_info->break_point_objects()->IsUndefined(isolate)) {
return false;
}
// Single break point.
if (!break_point_info->break_point_objects()->IsFixedArray()) {
return IsEqual(break_point_info->break_point_objects(),
*break_point_object);
}
// Multiple break points.
FixedArray* array = FixedArray::cast(break_point_info->break_point_objects());
for (int i = 0; i < array->length(); i++) {
if (IsEqual(array->get(i), *break_point_object)) {
return true;
}
}
return false;
}
// Get the number of break points.
int BreakPointInfo::GetBreakPointCount() {
// No break point.
if (break_point_objects()->IsUndefined(GetIsolate())) return 0;
// Single break point.
if (!break_point_objects()->IsFixedArray()) return 1;
// Multiple break points.
return FixedArray::cast(break_point_objects())->length();
}
int CoverageInfo::SlotCount() const {
DCHECK_EQ(kFirstSlotIndex, length() % kSlotIndexCount);
return (length() - kFirstSlotIndex) / kSlotIndexCount;
}
int CoverageInfo::StartSourcePosition(int slot_index) const {
DCHECK_LT(slot_index, SlotCount());
const int slot_start = CoverageInfo::FirstIndexForSlot(slot_index);
return Smi::ToInt(get(slot_start + kSlotStartSourcePositionIndex));
}
int CoverageInfo::EndSourcePosition(int slot_index) const {
DCHECK_LT(slot_index, SlotCount());
const int slot_start = CoverageInfo::FirstIndexForSlot(slot_index);
return Smi::ToInt(get(slot_start + kSlotEndSourcePositionIndex));
}
int CoverageInfo::BlockCount(int slot_index) const {
DCHECK_LT(slot_index, SlotCount());
const int slot_start = CoverageInfo::FirstIndexForSlot(slot_index);
return Smi::ToInt(get(slot_start + kSlotBlockCountIndex));
}
void CoverageInfo::InitializeSlot(int slot_index, int from_pos, int to_pos) {
DCHECK_LT(slot_index, SlotCount());
const int slot_start = CoverageInfo::FirstIndexForSlot(slot_index);
set(slot_start + kSlotStartSourcePositionIndex, Smi::FromInt(from_pos));
set(slot_start + kSlotEndSourcePositionIndex, Smi::FromInt(to_pos));
set(slot_start + kSlotBlockCountIndex, Smi::kZero);
}
void CoverageInfo::IncrementBlockCount(int slot_index) {
DCHECK_LT(slot_index, SlotCount());
const int slot_start = CoverageInfo::FirstIndexForSlot(slot_index);
const int old_count = BlockCount(slot_index);
set(slot_start + kSlotBlockCountIndex, Smi::FromInt(old_count + 1));
}
void CoverageInfo::ResetBlockCount(int slot_index) {
DCHECK_LT(slot_index, SlotCount());
const int slot_start = CoverageInfo::FirstIndexForSlot(slot_index);
set(slot_start + kSlotBlockCountIndex, Smi::kZero);
}
void CoverageInfo::Print(String* function_name) {
DCHECK(FLAG_trace_block_coverage);
DisallowHeapAllocation no_gc;
OFStream os(stdout);
os << "Coverage info (";
if (function_name->length() > 0) {
auto function_name_cstr = function_name->ToCString();
os << function_name_cstr.get();
} else {
os << "{anonymous}";
}
os << "):" << std::endl;
for (int i = 0; i < SlotCount(); i++) {
os << "{" << StartSourcePosition(i) << "," << EndSourcePosition(i) << "}"
<< std::endl;
}
}
} // namespace internal
} // namespace v8