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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdlib.h>
#include <string.h>
#include "src/v8.h"
#include "test/cctest/cctest.h"
using v8::internal::AccountingAllocator;
using v8::IdleTask;
using v8::Isolate;
using v8::Task;
#include "src/allocation.h"
#include "src/zone/accounting-allocator.h"
// ASAN isn't configured to return NULL, so skip all of these tests.
#if !defined(V8_USE_ADDRESS_SANITIZER) && !defined(MEMORY_SANITIZER) && \
!defined(THREAD_SANITIZER)
namespace {
// Implementation of v8::Platform that can register OOM callbacks.
class AllocationPlatform : public TestPlatform {
public:
AllocationPlatform() {
current_platform = this;
// Now that it's completely constructed, make this the current platform.
i::V8::SetPlatformForTesting(this);
}
virtual ~AllocationPlatform() = default;
void OnCriticalMemoryPressure() override { oom_callback_called = true; }
static AllocationPlatform* current_platform;
bool oom_callback_called = false;
};
AllocationPlatform* AllocationPlatform::current_platform = nullptr;
bool DidCallOnCriticalMemoryPressure() {
return AllocationPlatform::current_platform &&
AllocationPlatform::current_platform->oom_callback_called;
}
// No OS should be able to malloc/new this number of bytes. Generate enough
// random values in the address space to get a very large fraction of it. Using
// even larger values is that overflow from rounding or padding can cause the
// allocations to succeed somehow.
size_t GetHugeMemoryAmount() {
static size_t huge_memory = 0;
if (!huge_memory) {
for (int i = 0; i < 100; i++) {
huge_memory |= bit_cast<size_t>(v8::internal::GetRandomMmapAddr());
}
// Make it larger than the available address space.
huge_memory *= 2;
CHECK_NE(0, huge_memory);
}
return huge_memory;
}
void OnMallocedOperatorNewOOM(const char* location, const char* message) {
// exit(0) if the OOM callback was called and location matches expectation.
if (DidCallOnCriticalMemoryPressure())
exit(strcmp(location, "Malloced operator new"));
exit(1);
}
void OnNewArrayOOM(const char* location, const char* message) {
// exit(0) if the OOM callback was called and location matches expectation.
if (DidCallOnCriticalMemoryPressure()) exit(strcmp(location, "NewArray"));
exit(1);
}
void OnAlignedAllocOOM(const char* location, const char* message) {
// exit(0) if the OOM callback was called and location matches expectation.
if (DidCallOnCriticalMemoryPressure()) exit(strcmp(location, "AlignedAlloc"));
exit(1);
}
} // namespace
TEST(AccountingAllocatorOOM) {
AllocationPlatform platform;
v8::internal::AccountingAllocator allocator;
CHECK(!platform.oom_callback_called);
v8::internal::Segment* result = allocator.GetSegment(GetHugeMemoryAmount());
// On a few systems, allocation somehow succeeds.
CHECK_EQ(result == nullptr, platform.oom_callback_called);
}
TEST(MallocedOperatorNewOOM) {
AllocationPlatform platform;
CHECK(!platform.oom_callback_called);
CcTest::isolate()->SetFatalErrorHandler(OnMallocedOperatorNewOOM);
// On failure, this won't return, since a Malloced::New failure is fatal.
// In that case, behavior is checked in OnMallocedOperatorNewOOM before exit.
void* result = v8::internal::Malloced::New(GetHugeMemoryAmount());
// On a few systems, allocation somehow succeeds.
CHECK_EQ(result == nullptr, platform.oom_callback_called);
}
TEST(NewArrayOOM) {
AllocationPlatform platform;
CHECK(!platform.oom_callback_called);
CcTest::isolate()->SetFatalErrorHandler(OnNewArrayOOM);
// On failure, this won't return, since a NewArray failure is fatal.
// In that case, behavior is checked in OnNewArrayOOM before exit.
int8_t* result = v8::internal::NewArray<int8_t>(GetHugeMemoryAmount());
// On a few systems, allocation somehow succeeds.
CHECK_EQ(result == nullptr, platform.oom_callback_called);
}
TEST(AlignedAllocOOM) {
AllocationPlatform platform;
CHECK(!platform.oom_callback_called);
CcTest::isolate()->SetFatalErrorHandler(OnAlignedAllocOOM);
// On failure, this won't return, since an AlignedAlloc failure is fatal.
// In that case, behavior is checked in OnAlignedAllocOOM before exit.
void* result = v8::internal::AlignedAlloc(GetHugeMemoryAmount(),
v8::base::OS::AllocateAlignment());
// On a few systems, allocation somehow succeeds.
CHECK_EQ(result == nullptr, platform.oom_callback_called);
}
TEST(AllocVirtualMemoryOOM) {
AllocationPlatform platform;
CHECK(!platform.oom_callback_called);
v8::internal::VirtualMemory result;
bool success =
v8::internal::AllocVirtualMemory(GetHugeMemoryAmount(), nullptr, &result);
// On a few systems, allocation somehow succeeds.
CHECK_IMPLIES(success, result.IsReserved());
CHECK_IMPLIES(!success, !result.IsReserved() && platform.oom_callback_called);
}
TEST(AlignedAllocVirtualMemoryOOM) {
AllocationPlatform platform;
CHECK(!platform.oom_callback_called);
v8::internal::VirtualMemory result;
bool success = v8::internal::AlignedAllocVirtualMemory(
GetHugeMemoryAmount(), v8::base::OS::AllocateAlignment(), nullptr,
&result);
// On a few systems, allocation somehow succeeds.
CHECK_IMPLIES(success, result.IsReserved());
CHECK_IMPLIES(!success, !result.IsReserved() && platform.oom_callback_called);
}
#endif // !defined(V8_USE_ADDRESS_SANITIZER) && !defined(MEMORY_SANITIZER) &&
// !defined(THREAD_SANITIZER)