| // Copyright 2023 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_NPLB_PLAYER_TEST_FIXTURE_H_ |
| #define STARBOARD_NPLB_PLAYER_TEST_FIXTURE_H_ |
| |
| #include <atomic> |
| #include <deque> |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "starboard/common/queue.h" |
| #include "starboard/common/scoped_ptr.h" |
| #include "starboard/drm.h" |
| #include "starboard/nplb/player_test_util.h" |
| #include "starboard/player.h" |
| #include "starboard/shared/starboard/player/video_dmp_reader.h" |
| #include "starboard/shared/starboard/thread_checker.h" |
| #include "starboard/testing/fake_graphics_context_provider.h" |
| |
| namespace starboard { |
| namespace nplb { |
| |
| class SbPlayerTestFixture { |
| public: |
| // A simple encapsulation of grouped samples. |
| class GroupedSamplesIterator; |
| class GroupedSamples { |
| public: |
| struct AudioSamplesDescriptor { |
| int start_index = 0; |
| int samples_count = 0; |
| SbTime timestamp_offset = 0; |
| SbTime discarded_duration_from_front = 0; |
| SbTime discarded_duration_from_back = 0; |
| bool is_end_of_stream = false; |
| }; |
| |
| struct VideoSamplesDescriptor { |
| int start_index = 0; |
| int samples_count = 0; |
| bool is_end_of_stream = false; |
| }; |
| |
| GroupedSamples& AddAudioSamples(int start_index, int number_of_samples); |
| GroupedSamples& AddAudioSamples(int start_index, |
| int number_of_samples, |
| SbTime timestamp_offset, |
| SbTime discarded_duration_from_front, |
| SbTime discarded_duration_from_back); |
| GroupedSamples& AddAudioEOS(); |
| GroupedSamples& AddVideoSamples(int start_index, int number_of_samples); |
| GroupedSamples& AddVideoEOS(); |
| |
| friend class GroupedSamplesIterator; |
| |
| private: |
| std::vector<AudioSamplesDescriptor> audio_samples_; |
| std::vector<VideoSamplesDescriptor> video_samples_; |
| }; |
| |
| SbPlayerTestFixture( |
| const SbPlayerTestConfig& config, |
| testing::FakeGraphicsContextProvider* fake_graphics_context_provider); |
| ~SbPlayerTestFixture(); |
| |
| void Seek(const SbTime time); |
| // Write audio and video samples. It waits for |
| // |kSbPlayerDecoderStateNeedsData| internally. When writing EOS are |
| // requested, the function will write EOS after all samples of the same type |
| // are written. |
| void Write(const GroupedSamples& grouped_samples); |
| // Wait until kSbPlayerStatePresenting received. |
| void WaitForPlayerPresenting(); |
| // Wait until kSbPlayerStateEndOfStream received. |
| void WaitForPlayerEndOfStream(); |
| SbTime GetCurrentMediaTime() const; |
| |
| void SetAudioWriteDuration(SbTime duration); |
| |
| SbPlayer GetPlayer() const { return player_; } |
| bool HasAudio() const { return audio_dmp_reader_; } |
| bool HasVideo() const { return video_dmp_reader_; } |
| |
| SbTime GetAudioSampleTimestamp(int index) const; |
| int ConvertDurationToAudioBufferCount(SbTime duration) const; |
| int ConvertDurationToVideoBufferCount(SbTime duration) const; |
| |
| private: |
| static constexpr SbTime kDefaultWaitForPlayerStateTimeout = 5 * kSbTimeSecond; |
| static constexpr SbTime kDefaultWaitForCallbackEventTimeout = |
| 15 * kSbTimeMillisecond; |
| |
| typedef shared::starboard::player::video_dmp::VideoDmpReader VideoDmpReader; |
| |
| typedef enum CallbackEventType { |
| kEmptyEvent, |
| kDecoderStateEvent, |
| kPlayerStateEvent, |
| } CallbackEventType; |
| |
| struct CallbackEvent { |
| CallbackEvent(); |
| CallbackEvent(SbPlayer player, |
| SbMediaType type, |
| SbPlayerDecoderState state, |
| int ticket); |
| CallbackEvent(SbPlayer player, SbPlayerState state, int ticket); |
| |
| CallbackEventType event_type; |
| SbPlayer player = kSbPlayerInvalid; |
| SbMediaType media_type; |
| SbPlayerDecoderState decoder_state; |
| SbPlayerState player_state; |
| int ticket = SB_PLAYER_INITIAL_TICKET; |
| }; |
| |
| static void DecoderStatusCallback(SbPlayer player, |
| void* context, |
| SbMediaType type, |
| SbPlayerDecoderState state, |
| int ticket); |
| |
| static void PlayerStatusCallback(SbPlayer player, |
| void* context, |
| SbPlayerState state, |
| int ticket); |
| |
| static void ErrorCallback(SbPlayer player, |
| void* context, |
| SbPlayerError error, |
| const char* message); |
| |
| // Callback methods from the underlying player. Note that callbacks may be |
| // invoked on underlying player's thread. |
| void OnDecoderState(SbPlayer player, |
| SbMediaType media_type, |
| SbPlayerDecoderState state, |
| int ticket); |
| void OnPlayerState(SbPlayer player, SbPlayerState state, int ticket); |
| void OnError(SbPlayer player, SbPlayerError error, const char* message); |
| |
| void Initialize(); |
| void TearDown(); |
| |
| bool CanWriteMoreAudioData(); |
| bool CanWriteMoreVideoData(); |
| |
| void WriteAudioSamples(int start_index, |
| int samples_to_write, |
| SbTime timestamp_offset, |
| SbTime discarded_duration_from_front, |
| SbTime discarded_duration_from_back); |
| void WriteVideoSamples(int start_index, int samples_to_write); |
| void WriteEndOfStream(SbMediaType media_type); |
| |
| // Checks if there are pending callback events and, if so, logs the received |
| // state update in the appropriate tracking container: |
| // * |can_accept_more_*_data_| for SbPlayerDecoderState updates. |
| // * |player_state_set_| for SbPlayerState updates. |
| // Executes a blocking wait for any new CallbackEvents to be enqueued. |
| void WaitAndProcessNextEvent( |
| SbTime timeout = kDefaultWaitForCallbackEventTimeout); |
| |
| // Waits for |kSbPlayerDecoderStateNeedsData| to be sent. |
| void WaitForDecoderStateNeedsData( |
| const SbTime timeout = kDefaultWaitForCallbackEventTimeout); |
| |
| // Waits for desired player state update to be sent. |
| void WaitForPlayerState( |
| const SbPlayerState desired_state, |
| const SbTime timeout = kDefaultWaitForPlayerStateTimeout); |
| |
| // When the |output_mode| is decoding to texture, then this method is used to |
| // advance the decoded frames. |
| void GetDecodeTargetWhenSupported(); |
| |
| // Determine if the the current event is valid based on previously received |
| // player state updates, or other inputs to the player. |
| void AssertPlayerStateIsValid(SbPlayerState state) const; |
| |
| bool HasReceivedPlayerState(SbPlayerState state) const { |
| return player_state_set_.find(state) != player_state_set_.end(); |
| } |
| |
| shared::starboard::ThreadChecker thread_checker_; |
| const SbPlayerOutputMode output_mode_; |
| std::string key_system_; |
| std::string max_video_capabilities_; |
| scoped_ptr<VideoDmpReader> audio_dmp_reader_; |
| scoped_ptr<VideoDmpReader> video_dmp_reader_; |
| testing::FakeGraphicsContextProvider* fake_graphics_context_provider_; |
| |
| SbPlayer player_ = kSbPlayerInvalid; |
| SbDrmSystem drm_system_ = kSbDrmSystemInvalid; |
| |
| // Queue of events from the underlying player. |
| Queue<CallbackEvent> callback_event_queue_; |
| |
| // States of if decoder can accept more inputs. |
| bool can_accept_more_audio_data_ = false; |
| bool can_accept_more_video_data_ = false; |
| |
| // The duration of how far past the current playback position we will write |
| // audio samples. |
| SbTime audio_write_duration_ = 0; |
| SbTime last_written_audio_timestamp_ = 0; |
| |
| // Set of received player state updates from the underlying player. This is |
| // used to check that the state updates occur in a valid order during normal |
| // playback. |
| std::set<SbPlayerState> player_state_set_; |
| |
| bool destroy_player_called_ = false; |
| bool audio_end_of_stream_written_ = false; |
| bool video_end_of_stream_written_ = false; |
| std::atomic_bool error_occurred_{false}; |
| int ticket_ = SB_PLAYER_INITIAL_TICKET; |
| }; |
| |
| } // namespace nplb |
| } // namespace starboard |
| |
| #endif // STARBOARD_NPLB_PLAYER_TEST_FIXTURE_H_ |