| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
| #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <unordered_set> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/compiler_specific.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/macros.h" |
| #include "base/observer_list.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/threading/thread.h" |
| #include "build/build_config.h" |
| #include "media/audio/audio_debug_recording_manager.h" |
| #include "media/audio/audio_device_name.h" |
| #include "media/audio/audio_manager.h" |
| #include "media/audio/audio_output_dispatcher.h" |
| |
| #if defined(OS_WIN) |
| #include "base/win/scoped_com_initializer.h" |
| #endif |
| |
| namespace media { |
| |
| class AudioOutputDispatcher; |
| |
| // AudioManagerBase provides AudioManager functions common for all platforms. |
| class MEDIA_EXPORT AudioManagerBase : public AudioManager { |
| public: |
| enum class VoiceProcessingMode { kDisabled = 0, kEnabled = 1 }; |
| |
| AudioManagerBase(const AudioManagerBase&) = delete; |
| AudioManagerBase& operator=(const AudioManagerBase&) = delete; |
| |
| ~AudioManagerBase() override; |
| |
| AudioOutputStream* MakeAudioOutputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| AudioInputStream* MakeAudioInputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| AudioOutputStream* MakeAudioOutputStreamProxy( |
| const AudioParameters& params, |
| const std::string& device_id) override; |
| |
| // Listeners will be notified on the GetTaskRunner() task runner. |
| void AddOutputDeviceChangeListener(AudioDeviceListener* listener) override; |
| void RemoveOutputDeviceChangeListener(AudioDeviceListener* listener) override; |
| |
| std::unique_ptr<AudioLog> CreateAudioLog( |
| AudioLogFactory::AudioComponent component, |
| int component_id) override; |
| |
| // AudioManagerBase: |
| |
| // Called internally by the audio stream when it has been closed. |
| virtual void ReleaseOutputStream(AudioOutputStream* stream); |
| virtual void ReleaseInputStream(AudioInputStream* stream); |
| |
| // Creates the output stream for the |AUDIO_PCM_LINEAR| format. The legacy |
| // name is also from |AUDIO_PCM_LINEAR|. |
| virtual AudioOutputStream* MakeLinearOutputStream( |
| const AudioParameters& params, |
| const LogCallback& log_callback) = 0; |
| |
| // Creates the output stream for the |AUDIO_PCM_LOW_LATENCY| format. |
| virtual AudioOutputStream* MakeLowLatencyOutputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) = 0; |
| |
| // Creates the output stream for the |AUDIO_BITSTREAM_XXX| format. |
| virtual AudioOutputStream* MakeBitstreamOutputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback); |
| |
| // Creates the input stream for the |AUDIO_PCM_LINEAR| format. The legacy |
| // name is also from |AUDIO_PCM_LINEAR|. |
| virtual AudioInputStream* MakeLinearInputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) = 0; |
| |
| // Creates the input stream for the |AUDIO_PCM_LOW_LATENCY| format. |
| virtual AudioInputStream* MakeLowLatencyInputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) = 0; |
| |
| // Get number of input or output streams. |
| int input_stream_count() const { |
| return static_cast<int>(input_streams_.size()); |
| } |
| int output_stream_count() const { return num_output_streams_; } |
| |
| protected: |
| AudioManagerBase(std::unique_ptr<AudioThread> audio_thread, |
| AudioLogFactory* audio_log_factory); |
| |
| // AudioManager: |
| void ShutdownOnAudioThread() override; |
| |
| void GetAudioInputDeviceDescriptions( |
| AudioDeviceDescriptions* device_descriptions) final; |
| void GetAudioOutputDeviceDescriptions( |
| AudioDeviceDescriptions* device_descriptions) final; |
| |
| AudioParameters GetDefaultOutputStreamParameters() override; |
| AudioParameters GetOutputStreamParameters( |
| const std::string& device_id) override; |
| AudioParameters GetInputStreamParameters( |
| const std::string& device_id) override; |
| std::string GetAssociatedOutputDeviceID( |
| const std::string& input_device_id) override; |
| |
| void SetMaxOutputStreamsAllowed(int max) { max_num_output_streams_ = max; } |
| |
| // Called by each platform specific AudioManager to notify output state change |
| // listeners that a state change has occurred. Must be called from the audio |
| // thread. |
| void NotifyAllOutputDeviceChangeListeners(); |
| |
| // Returns user buffer size as specified on the command line or 0 if no buffer |
| // size has been specified. |
| static int GetUserBufferSize(); |
| |
| // Returns the preferred hardware audio output parameters for opening output |
| // streams. If the users inject a valid |input_params|, each AudioManager |
| // will decide if they should return the values from |input_params| or the |
| // default hardware values. If the |input_params| is invalid, it will return |
| // the default hardware audio parameters. |
| // If |output_device_id| is empty, the implementation must treat that as |
| // a request for the default output device. |
| virtual AudioParameters GetPreferredOutputStreamParameters( |
| const std::string& output_device_id, |
| const AudioParameters& input_params) = 0; |
| |
| // Appends a list of available input devices to |device_names|, |
| // which must initially be empty. |
| virtual void GetAudioInputDeviceNames(AudioDeviceNames* device_names); |
| |
| // Appends a list of available output devices to |device_names|, |
| // which must initially be empty. |
| virtual void GetAudioOutputDeviceNames(AudioDeviceNames* device_names); |
| |
| std::string GetDefaultInputDeviceID() override; |
| std::string GetDefaultOutputDeviceID() override; |
| std::string GetCommunicationsInputDeviceID() override; |
| std::string GetCommunicationsOutputDeviceID() override; |
| |
| virtual std::unique_ptr<AudioDebugRecordingManager> |
| CreateAudioDebugRecordingManager( |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
| AudioDebugRecordingManager* GetAudioDebugRecordingManager() final; |
| |
| // These functions assign group ids to devices based on their device ids. The |
| // default implementation is an attempt to do this based on |
| // GetAssociatedOutputDeviceID. They may be overridden by subclasses that want |
| // a different logic for assigning group ids. Must be called on the audio |
| // worker thread (see GetTaskRunner()). |
| virtual std::string GetGroupIDOutput(const std::string& output_device_id); |
| virtual std::string GetGroupIDInput(const std::string& input_device_id); |
| |
| // Closes all currently open input streams. |
| void CloseAllInputStreams(); |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(AudioManagerTest, AudioDebugRecording); |
| |
| struct DispatcherParams; |
| typedef std::vector<std::unique_ptr<DispatcherParams>> AudioOutputDispatchers; |
| |
| class CompareByParams; |
| |
| // AudioManager: |
| void InitializeDebugRecording() final; |
| |
| void GetAudioDeviceDescriptions( |
| AudioDeviceDescriptions* descriptions, |
| void (AudioManagerBase::*get_device_names)(AudioDeviceNames*), |
| std::string (AudioManagerBase::*get_default_device_id)(), |
| std::string (AudioManagerBase::*get_communications_device_id)(), |
| std::string (AudioManagerBase::*get_group_id)(const std::string&)); |
| |
| // Max number of open output streams, modified by |
| // SetMaxOutputStreamsAllowed(). |
| int max_num_output_streams_; |
| |
| // Number of currently open output streams. |
| int num_output_streams_; |
| |
| // Track output state change listeners. |
| base::ObserverList<AudioDeviceListener>::Unchecked output_listeners_; |
| |
| // Contains currently open input streams. |
| std::unordered_set<AudioInputStream*> input_streams_; |
| |
| // Map of cached AudioOutputDispatcher instances. Must only be touched |
| // from the audio thread (no locking). |
| AudioOutputDispatchers output_dispatchers_; |
| |
| // Proxy for creating AudioLog objects. |
| AudioLogFactory* const audio_log_factory_; |
| |
| // Debug recording manager. |
| std::unique_ptr<AudioDebugRecordingManager> debug_recording_manager_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |