| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Use of this source code is governed by a BSD-style license |
| // that can be found in the COPYING file in the root of the source |
| // tree. An additional intellectual property rights grant can be found |
| // in the file PATENTS. All contributing project authors may |
| // be found in the AUTHORS file in the root of the source tree. |
| // ----------------------------------------------------------------------------- |
| // |
| // YUV->RGB conversion functions |
| // |
| // Author: Skal (pascal.massimino@gmail.com) |
| |
| #include "src/dsp/yuv.h" |
| |
| #if defined(WEBP_USE_NEON) |
| |
| #include <assert.h> |
| #include <stdlib.h> |
| |
| #include "src/dsp/neon.h" |
| |
| //----------------------------------------------------------------------------- |
| |
| static uint8x8_t ConvertRGBToY_NEON(const uint8x8_t R, |
| const uint8x8_t G, |
| const uint8x8_t B) { |
| const uint16x8_t r = vmovl_u8(R); |
| const uint16x8_t g = vmovl_u8(G); |
| const uint16x8_t b = vmovl_u8(B); |
| const uint16x4_t r_lo = vget_low_u16(r); |
| const uint16x4_t r_hi = vget_high_u16(r); |
| const uint16x4_t g_lo = vget_low_u16(g); |
| const uint16x4_t g_hi = vget_high_u16(g); |
| const uint16x4_t b_lo = vget_low_u16(b); |
| const uint16x4_t b_hi = vget_high_u16(b); |
| const uint32x4_t tmp0_lo = vmull_n_u16( r_lo, 16839u); |
| const uint32x4_t tmp0_hi = vmull_n_u16( r_hi, 16839u); |
| const uint32x4_t tmp1_lo = vmlal_n_u16(tmp0_lo, g_lo, 33059u); |
| const uint32x4_t tmp1_hi = vmlal_n_u16(tmp0_hi, g_hi, 33059u); |
| const uint32x4_t tmp2_lo = vmlal_n_u16(tmp1_lo, b_lo, 6420u); |
| const uint32x4_t tmp2_hi = vmlal_n_u16(tmp1_hi, b_hi, 6420u); |
| const uint16x8_t Y1 = vcombine_u16(vrshrn_n_u32(tmp2_lo, 16), |
| vrshrn_n_u32(tmp2_hi, 16)); |
| const uint16x8_t Y2 = vaddq_u16(Y1, vdupq_n_u16(16)); |
| return vqmovn_u16(Y2); |
| } |
| |
| static void ConvertRGB24ToY_NEON(const uint8_t* rgb, uint8_t* y, int width) { |
| int i; |
| for (i = 0; i + 8 <= width; i += 8, rgb += 3 * 8) { |
| const uint8x8x3_t RGB = vld3_u8(rgb); |
| const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[0], RGB.val[1], RGB.val[2]); |
| vst1_u8(y + i, Y); |
| } |
| for (; i < width; ++i, rgb += 3) { // left-over |
| y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF); |
| } |
| } |
| |
| static void ConvertBGR24ToY_NEON(const uint8_t* bgr, uint8_t* y, int width) { |
| int i; |
| for (i = 0; i + 8 <= width; i += 8, bgr += 3 * 8) { |
| const uint8x8x3_t BGR = vld3_u8(bgr); |
| const uint8x8_t Y = ConvertRGBToY_NEON(BGR.val[2], BGR.val[1], BGR.val[0]); |
| vst1_u8(y + i, Y); |
| } |
| for (; i < width; ++i, bgr += 3) { // left-over |
| y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF); |
| } |
| } |
| |
| static void ConvertARGBToY_NEON(const uint32_t* argb, uint8_t* y, int width) { |
| int i; |
| for (i = 0; i + 8 <= width; i += 8) { |
| const uint8x8x4_t RGB = vld4_u8((const uint8_t*)&argb[i]); |
| const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[2], RGB.val[1], RGB.val[0]); |
| vst1_u8(y + i, Y); |
| } |
| for (; i < width; ++i) { // left-over |
| const uint32_t p = argb[i]; |
| y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, |
| YUV_HALF); |
| } |
| } |
| |
| //----------------------------------------------------------------------------- |
| |
| // computes: DST_s16 = [(C0 * r + C1 * g + C2 * b) >> 16] + CST |
| #define MULTIPLY_16b_PREAMBLE(r, g, b) \ |
| const int16x4_t r_lo = vreinterpret_s16_u16(vget_low_u16(r)); \ |
| const int16x4_t r_hi = vreinterpret_s16_u16(vget_high_u16(r)); \ |
| const int16x4_t g_lo = vreinterpret_s16_u16(vget_low_u16(g)); \ |
| const int16x4_t g_hi = vreinterpret_s16_u16(vget_high_u16(g)); \ |
| const int16x4_t b_lo = vreinterpret_s16_u16(vget_low_u16(b)); \ |
| const int16x4_t b_hi = vreinterpret_s16_u16(vget_high_u16(b)) |
| |
| #define MULTIPLY_16b(C0, C1, C2, CST, DST_s16) do { \ |
| const int32x4_t tmp0_lo = vmull_n_s16( r_lo, C0); \ |
| const int32x4_t tmp0_hi = vmull_n_s16( r_hi, C0); \ |
| const int32x4_t tmp1_lo = vmlal_n_s16(tmp0_lo, g_lo, C1); \ |
| const int32x4_t tmp1_hi = vmlal_n_s16(tmp0_hi, g_hi, C1); \ |
| const int32x4_t tmp2_lo = vmlal_n_s16(tmp1_lo, b_lo, C2); \ |
| const int32x4_t tmp2_hi = vmlal_n_s16(tmp1_hi, b_hi, C2); \ |
| const int16x8_t tmp3 = vcombine_s16(vshrn_n_s32(tmp2_lo, 16), \ |
| vshrn_n_s32(tmp2_hi, 16)); \ |
| DST_s16 = vaddq_s16(tmp3, vdupq_n_s16(CST)); \ |
| } while (0) |
| |
| // This needs to be a macro, since (128 << SHIFT) needs to be an immediate. |
| #define CONVERT_RGB_TO_UV(r, g, b, SHIFT, U_DST, V_DST) do { \ |
| MULTIPLY_16b_PREAMBLE(r, g, b); \ |
| MULTIPLY_16b(-9719, -19081, 28800, 128 << SHIFT, U_DST); \ |
| MULTIPLY_16b(28800, -24116, -4684, 128 << SHIFT, V_DST); \ |
| } while (0) |
| |
| static void ConvertRGBA32ToUV_NEON(const uint16_t* rgb, |
| uint8_t* u, uint8_t* v, int width) { |
| int i; |
| for (i = 0; i + 8 <= width; i += 8, rgb += 4 * 8) { |
| const uint16x8x4_t RGB = vld4q_u16((const uint16_t*)rgb); |
| int16x8_t U, V; |
| CONVERT_RGB_TO_UV(RGB.val[0], RGB.val[1], RGB.val[2], 2, U, V); |
| vst1_u8(u + i, vqrshrun_n_s16(U, 2)); |
| vst1_u8(v + i, vqrshrun_n_s16(V, 2)); |
| } |
| for (; i < width; i += 1, rgb += 4) { |
| const int r = rgb[0], g = rgb[1], b = rgb[2]; |
| u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2); |
| v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); |
| } |
| } |
| |
| static void ConvertARGBToUV_NEON(const uint32_t* argb, uint8_t* u, uint8_t* v, |
| int src_width, int do_store) { |
| int i; |
| for (i = 0; i + 16 <= src_width; i += 16, u += 8, v += 8) { |
| const uint8x16x4_t RGB = vld4q_u8((const uint8_t*)&argb[i]); |
| const uint16x8_t R = vpaddlq_u8(RGB.val[2]); // pair-wise adds |
| const uint16x8_t G = vpaddlq_u8(RGB.val[1]); |
| const uint16x8_t B = vpaddlq_u8(RGB.val[0]); |
| int16x8_t U_tmp, V_tmp; |
| CONVERT_RGB_TO_UV(R, G, B, 1, U_tmp, V_tmp); |
| { |
| const uint8x8_t U = vqrshrun_n_s16(U_tmp, 1); |
| const uint8x8_t V = vqrshrun_n_s16(V_tmp, 1); |
| if (do_store) { |
| vst1_u8(u, U); |
| vst1_u8(v, V); |
| } else { |
| const uint8x8_t prev_u = vld1_u8(u); |
| const uint8x8_t prev_v = vld1_u8(v); |
| vst1_u8(u, vrhadd_u8(U, prev_u)); |
| vst1_u8(v, vrhadd_u8(V, prev_v)); |
| } |
| } |
| } |
| if (i < src_width) { // left-over |
| WebPConvertARGBToUV_C(argb + i, u, v, src_width - i, do_store); |
| } |
| } |
| |
| |
| //------------------------------------------------------------------------------ |
| |
| extern void WebPInitConvertARGBToYUVNEON(void); |
| |
| WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVNEON(void) { |
| WebPConvertRGB24ToY = ConvertRGB24ToY_NEON; |
| WebPConvertBGR24ToY = ConvertBGR24ToY_NEON; |
| WebPConvertARGBToY = ConvertARGBToY_NEON; |
| WebPConvertARGBToUV = ConvertARGBToUV_NEON; |
| WebPConvertRGBA32ToUV = ConvertRGBA32ToUV_NEON; |
| } |
| |
| #else // !WEBP_USE_NEON |
| |
| WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVNEON) |
| |
| #endif // WEBP_USE_NEON |