| // Copyright 2023 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_ |
| #define MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_ |
| |
| #include <stddef.h> |
| |
| #include <list> |
| #include <map> |
| #include <memory> |
| #include <string> |
| |
| #include "base/compiler_specific.h" |
| #include "base/memory/weak_ptr.h" |
| #include "media/audio/audio_manager_base.h" |
| #include "media/audio/fake_audio_manager.h" |
| #include "media/audio/ios/audio_private_api.h" |
| #include "media/audio/mac/audio_auhal_mac.h" |
| |
| namespace media { |
| |
| class AUHALStream; |
| class AudioSessionManagerIOS; |
| |
| // iOS implementation of the AudioManager singleton. This class is internal |
| // to the audio output and only internal users can call methods not exposed by |
| // the AudioManager class. |
| // TODO(crbug.com/1413450): Fill this implementation out. |
| class MEDIA_EXPORT AudioManagerIOS : public AudioManagerBase, |
| public AudioIOStreamClient { |
| public: |
| AudioManagerIOS(std::unique_ptr<AudioThread> audio_thread, |
| AudioLogFactory* audio_log_factory); |
| |
| AudioManagerIOS(const AudioManagerIOS&) = delete; |
| AudioManagerIOS& operator=(const AudioManagerIOS&) = delete; |
| |
| ~AudioManagerIOS() override; |
| |
| // Implementation of AudioManager. |
| bool HasAudioOutputDevices() override; |
| bool HasAudioInputDevices() override; |
| void GetAudioInputDeviceNames(AudioDeviceNames* device_names) override; |
| void GetAudioOutputDeviceNames(AudioDeviceNames* device_names) override; |
| AudioParameters GetInputStreamParameters( |
| const std::string& input_device_id) override; |
| std::string GetAssociatedOutputDeviceID( |
| const std::string& input_device_id) override; |
| const char* GetName() override; |
| |
| // Implementation of AudioManagerBase. |
| AudioOutputStream* MakeLinearOutputStream( |
| const AudioParameters& params, |
| const LogCallback& log_callback) override; |
| AudioOutputStream* MakeLowLatencyOutputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| AudioInputStream* MakeLinearInputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| AudioInputStream* MakeLowLatencyInputStream( |
| const AudioParameters& params, |
| const std::string& device_id, |
| const LogCallback& log_callback) override; |
| |
| std::string GetDefaultInputDeviceID() override; |
| std::string GetDefaultOutputDeviceID() override; |
| |
| // Implementation of AudioIOStreamClient. |
| void ReleaseOutputStreamUsingRealDevice(AudioOutputStream* stream, |
| AudioDeviceID device_id) override; |
| void ReleaseInputStreamUsingRealDevice(AudioInputStream* stream) override; |
| bool MaybeChangeBufferSize(AudioDeviceID device_id, |
| AudioUnit audio_unit, |
| AudioUnitElement element, |
| size_t desired_buffer_size) override; |
| |
| protected: |
| AudioParameters GetPreferredOutputStreamParameters( |
| const std::string& output_device_id, |
| const AudioParameters& input_params) override; |
| |
| private: |
| std::unique_ptr<AudioSessionManagerIOS> audio_session_manager_; |
| |
| // Tracks all constructed input and output streams. |
| std::list<AUHALStream*> output_streams_; |
| std::list<AudioInputStream*> basic_input_streams_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_ |