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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_
#define MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_
#include <stddef.h>
#include <list>
#include <map>
#include <memory>
#include <string>
#include "base/compiler_specific.h"
#include "base/memory/weak_ptr.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/fake_audio_manager.h"
#include "media/audio/ios/audio_private_api.h"
#include "media/audio/mac/audio_auhal_mac.h"
namespace media {
class AUHALStream;
class AudioSessionManagerIOS;
// iOS implementation of the AudioManager singleton. This class is internal
// to the audio output and only internal users can call methods not exposed by
// the AudioManager class.
// TODO(crbug.com/1413450): Fill this implementation out.
class MEDIA_EXPORT AudioManagerIOS : public AudioManagerBase,
public AudioIOStreamClient {
public:
AudioManagerIOS(std::unique_ptr<AudioThread> audio_thread,
AudioLogFactory* audio_log_factory);
AudioManagerIOS(const AudioManagerIOS&) = delete;
AudioManagerIOS& operator=(const AudioManagerIOS&) = delete;
~AudioManagerIOS() override;
// Implementation of AudioManager.
bool HasAudioOutputDevices() override;
bool HasAudioInputDevices() override;
void GetAudioInputDeviceNames(AudioDeviceNames* device_names) override;
void GetAudioOutputDeviceNames(AudioDeviceNames* device_names) override;
AudioParameters GetInputStreamParameters(
const std::string& input_device_id) override;
std::string GetAssociatedOutputDeviceID(
const std::string& input_device_id) override;
const char* GetName() override;
// Implementation of AudioManagerBase.
AudioOutputStream* MakeLinearOutputStream(
const AudioParameters& params,
const LogCallback& log_callback) override;
AudioOutputStream* MakeLowLatencyOutputStream(
const AudioParameters& params,
const std::string& device_id,
const LogCallback& log_callback) override;
AudioInputStream* MakeLinearInputStream(
const AudioParameters& params,
const std::string& device_id,
const LogCallback& log_callback) override;
AudioInputStream* MakeLowLatencyInputStream(
const AudioParameters& params,
const std::string& device_id,
const LogCallback& log_callback) override;
std::string GetDefaultInputDeviceID() override;
std::string GetDefaultOutputDeviceID() override;
// Implementation of AudioIOStreamClient.
void ReleaseOutputStreamUsingRealDevice(AudioOutputStream* stream,
AudioDeviceID device_id) override;
void ReleaseInputStreamUsingRealDevice(AudioInputStream* stream) override;
bool MaybeChangeBufferSize(AudioDeviceID device_id,
AudioUnit audio_unit,
AudioUnitElement element,
size_t desired_buffer_size) override;
protected:
AudioParameters GetPreferredOutputStreamParameters(
const std::string& output_device_id,
const AudioParameters& input_params) override;
private:
std::unique_ptr<AudioSessionManagerIOS> audio_session_manager_;
// Tracks all constructed input and output streams.
std::list<AUHALStream*> output_streams_;
std::list<AudioInputStream*> basic_input_streams_;
};
} // namespace media
#endif // MEDIA_AUDIO_IOS_AUDIO_MANAGER_IOS_H_