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third_party
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musl
/
src
/
math
/
arm
/
sqrt.c
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#include
<math.h>
#if (__ARM_PCS_VFP || (__VFP_FP__ && !__SOFTFP__)) && (__ARM_FP&8)
double
sqrt
(
double
x
)
{
__asm__
(
"vsqrt.f64 %P0, %P1"
:
"=w"
(
x
)
:
"w"
(
x
));
return
x
;
}
#else
#include
"../sqrt.c"
#endif