|  | // Copyright 2013 the V8 project authors. All rights reserved. | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are | 
|  | // met: | 
|  | // | 
|  | //     * Redistributions of source code must retain the above copyright | 
|  | //       notice, this list of conditions and the following disclaimer. | 
|  | //     * Redistributions in binary form must reproduce the above | 
|  | //       copyright notice, this list of conditions and the following | 
|  | //       disclaimer in the documentation and/or other materials provided | 
|  | //       with the distribution. | 
|  | //     * Neither the name of Google Inc. nor the names of its | 
|  | //       contributors may be used to endorse or promote products derived | 
|  | //       from this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
|  | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
|  | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
|  | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
|  | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
|  | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
|  | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | var realmA = Realm.current(); | 
|  | var realmB = Realm.create(); | 
|  | assertEquals(0, realmA); | 
|  | assertEquals(1, realmB); | 
|  |  | 
|  | // The global objects match the realms' this binding. | 
|  | assertSame(this, Realm.global(realmA)); | 
|  | assertSame(Realm.eval(realmB, "this"), Realm.global(realmB)); | 
|  | assertFalse(this === Realm.global(realmB)); | 
|  |  | 
|  | // The global object is not accessible cross-realm. | 
|  | var x = 3; | 
|  | Realm.shared = this; | 
|  | assertThrows("Realm.eval(realmB, 'x')"); | 
|  | assertSame(undefined, Realm.eval(realmB, "this.x")); | 
|  | assertSame(undefined, Realm.eval(realmB, "Realm.shared.x")); | 
|  |  | 
|  | Realm.eval(realmB, "Realm.global(0).y = 1"); | 
|  | assertThrows("y"); | 
|  | assertSame(undefined, this.y); | 
|  |  | 
|  | // Can get or set other objects' properties cross-realm. | 
|  | var p = {a: 1}; | 
|  | var o = {__proto__: p, b: 2}; | 
|  | Realm.shared = o; | 
|  | assertSame(1, Realm.eval(realmB, "Realm.shared.a")); | 
|  | assertSame(2, Realm.eval(realmB, "Realm.shared.b")); | 
|  |  | 
|  | // Cannot get or set a prototype cross-realm. | 
|  | assertSame(undefined, Realm.eval(realmB, "Realm.shared.__proto__")); | 
|  |  | 
|  | Realm.eval(realmB, "Realm.shared.__proto__ = {c: 3}"); | 
|  | assertSame(1, o.a); | 
|  | assertSame(undefined, o.c); |