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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gc/Allocator.h"
#include "jscntxt.h"
#include "gc/GCInternals.h"
#include "gc/GCTrace.h"
#include "gc/Nursery.h"
#include "jit/JitCompartment.h"
#include "vm/Runtime.h"
#include "vm/String.h"
#include "jsobjinlines.h"
using namespace js;
using namespace gc;
bool
GCRuntime::gcIfNeededPerAllocation(JSContext* cx)
{
#ifdef JS_GC_ZEAL
if (needZealousGC())
runDebugGC();
#endif
// Invoking the interrupt callback can fail and we can't usefully
// handle that here. Just check in case we need to collect instead.
if (rt->hasPendingInterrupt())
gcIfRequested(cx);
// If we have grown past our GC heap threshold while in the middle of
// an incremental GC, we're growing faster than we're GCing, so stop
// the world and do a full, non-incremental GC right now, if possible.
if (isIncrementalGCInProgress() &&
cx->zone()->usage.gcBytes() > cx->zone()->threshold.gcTriggerBytes())
{
PrepareZoneForGC(cx->zone());
AutoKeepAtoms keepAtoms(cx->perThreadData);
gc(GC_NORMAL, JS::gcreason::INCREMENTAL_TOO_SLOW);
}
return true;
}
template <AllowGC allowGC>
bool
GCRuntime::checkAllocatorState(JSContext* cx, AllocKind kind)
{
if (allowGC) {
if (!gcIfNeededPerAllocation(cx))
return false;
}
#if defined(JS_GC_ZEAL) || defined(DEBUG)
MOZ_ASSERT_IF(rt->isAtomsCompartment(cx->compartment()),
kind == AllocKind::STRING ||
kind == AllocKind::FAT_INLINE_STRING ||
kind == AllocKind::SYMBOL ||
kind == AllocKind::JITCODE);
MOZ_ASSERT(!rt->isHeapBusy());
MOZ_ASSERT(isAllocAllowed());
#endif
// Crash if we perform a GC action when it is not safe.
if (allowGC && !rt->mainThread.suppressGC)
JS::AutoAssertOnGC::VerifyIsSafeToGC(rt);
// For testing out of memory conditions
if (js::oom::ShouldFailWithOOM()) {
// If we are doing a fallible allocation, percolate up the OOM
// instead of reporting it.
if (allowGC)
ReportOutOfMemory(cx);
return false;
}
return true;
}
template <typename T>
/* static */ void
GCRuntime::checkIncrementalZoneState(ExclusiveContext* cx, T* t)
{
#ifdef DEBUG
if (!cx->isJSContext())
return;
Zone* zone = cx->asJSContext()->zone();
MOZ_ASSERT_IF(t && zone->wasGCStarted() && (zone->isGCMarking() || zone->isGCSweeping()),
t->asTenured().arenaHeader()->allocatedDuringIncremental);
#endif
}
template <typename T, AllowGC allowGC /* = CanGC */>
JSObject*
js::Allocate(ExclusiveContext* cx, AllocKind kind, size_t nDynamicSlots, InitialHeap heap,
const Class* clasp)
{
static_assert(mozilla::IsConvertible<T*, JSObject*>::value, "must be JSObject derived");
MOZ_ASSERT(IsObjectAllocKind(kind));
size_t thingSize = Arena::thingSize(kind);
MOZ_ASSERT(thingSize == Arena::thingSize(kind));
MOZ_ASSERT(thingSize >= sizeof(JSObject_Slots0));
static_assert(sizeof(JSObject_Slots0) >= CellSize,
"All allocations must be at least the allocator-imposed minimum size.");
MOZ_ASSERT_IF(nDynamicSlots != 0, clasp->isNative());
// Off-main-thread alloc cannot trigger GC or make runtime assertions.
if (!cx->isJSContext())
return GCRuntime::tryNewTenuredObject<NoGC>(cx, kind, thingSize, nDynamicSlots);
JSContext* ncx = cx->asJSContext();
JSRuntime* rt = ncx->runtime();
if (!rt->gc.checkAllocatorState<allowGC>(ncx, kind))
return nullptr;
if (ncx->nursery().isEnabled() && heap != TenuredHeap) {
JSObject* obj = rt->gc.tryNewNurseryObject<allowGC>(ncx, thingSize, nDynamicSlots, clasp);
if (obj)
return obj;
// Our most common non-jit allocation path is NoGC; thus, if we fail the
// alloc and cannot GC, we *must* return nullptr here so that the caller
// will do a CanGC allocation to clear the nursery. Failing to do so will
// cause all allocations on this path to land in Tenured, and we will not
// get the benefit of the nursery.
if (!allowGC)
return nullptr;
}
return GCRuntime::tryNewTenuredObject<allowGC>(cx, kind, thingSize, nDynamicSlots);
}
template JSObject* js::Allocate<JSObject, NoGC>(ExclusiveContext* cx, gc::AllocKind kind,
size_t nDynamicSlots, gc::InitialHeap heap,
const Class* clasp);
template JSObject* js::Allocate<JSObject, CanGC>(ExclusiveContext* cx, gc::AllocKind kind,
size_t nDynamicSlots, gc::InitialHeap heap,
const Class* clasp);
// Attempt to allocate a new GC thing out of the nursery. If there is not enough
// room in the nursery or there is an OOM, this method will return nullptr.
template <AllowGC allowGC>
JSObject*
GCRuntime::tryNewNurseryObject(JSContext* cx, size_t thingSize, size_t nDynamicSlots, const Class* clasp)
{
MOZ_ASSERT(!IsAtomsCompartment(cx->compartment()));
JSObject* obj = nursery.allocateObject(cx, thingSize, nDynamicSlots, clasp);
if (obj)
return obj;
if (allowGC && !rt->mainThread.suppressGC) {
minorGC(cx, JS::gcreason::OUT_OF_NURSERY);
// Exceeding gcMaxBytes while tenuring can disable the Nursery.
if (nursery.isEnabled()) {
JSObject* obj = nursery.allocateObject(cx, thingSize, nDynamicSlots, clasp);
MOZ_ASSERT(obj);
return obj;
}
}
return nullptr;
}
template <AllowGC allowGC>
JSObject*
GCRuntime::tryNewTenuredObject(ExclusiveContext* cx, AllocKind kind, size_t thingSize,
size_t nDynamicSlots)
{
HeapSlot* slots = nullptr;
if (nDynamicSlots) {
slots = cx->zone()->pod_malloc<HeapSlot>(nDynamicSlots);
if (MOZ_UNLIKELY(!slots)) {
if (allowGC)
ReportOutOfMemory(cx);
return nullptr;
}
Debug_SetSlotRangeToCrashOnTouch(slots, nDynamicSlots);
}
JSObject* obj = tryNewTenuredThing<JSObject, allowGC>(cx, kind, thingSize);
if (obj)
obj->setInitialSlotsMaybeNonNative(slots);
else
js_free(slots);
return obj;
}
template <typename T, AllowGC allowGC /* = CanGC */>
T*
js::Allocate(ExclusiveContext* cx)
{
static_assert(!mozilla::IsConvertible<T*, JSObject*>::value, "must not be JSObject derived");
static_assert(sizeof(T) >= CellSize,
"All allocations must be at least the allocator-imposed minimum size.");
AllocKind kind = MapTypeToFinalizeKind<T>::kind;
size_t thingSize = sizeof(T);
MOZ_ASSERT(thingSize == Arena::thingSize(kind));
if (cx->isJSContext()) {
JSContext* ncx = cx->asJSContext();
if (!ncx->runtime()->gc.checkAllocatorState<allowGC>(ncx, kind))
return nullptr;
}
return GCRuntime::tryNewTenuredThing<T, allowGC>(cx, kind, thingSize);
}
#define FOR_ALL_NON_OBJECT_GC_LAYOUTS(macro) \
macro(JS::Symbol) \
macro(JSExternalString) \
macro(JSFatInlineString) \
macro(JSScript) \
macro(JSString) \
macro(js::AccessorShape) \
macro(js::BaseShape) \
macro(js::LazyScript) \
macro(js::ObjectGroup) \
macro(js::Shape) \
macro(js::jit::JitCode)
#define DECL_ALLOCATOR_INSTANCES(type) \
template type* js::Allocate<type, NoGC>(ExclusiveContext* cx);\
template type* js::Allocate<type, CanGC>(ExclusiveContext* cx);
FOR_ALL_NON_OBJECT_GC_LAYOUTS(DECL_ALLOCATOR_INSTANCES)
#undef DECL_ALLOCATOR_INSTANCES
template <typename T, AllowGC allowGC>
/* static */ T*
GCRuntime::tryNewTenuredThing(ExclusiveContext* cx, AllocKind kind, size_t thingSize)
{
// Bump allocate in the arena's current free-list span.
T* t = reinterpret_cast<T*>(cx->arenas()->allocateFromFreeList(kind, thingSize));
if (MOZ_UNLIKELY(!t)) {
// Get the next available free list and allocate out of it. This may
// acquire a new arena, which will lock the chunk list. If there are no
// chunks available it may also allocate new memory directly.
t = reinterpret_cast<T*>(refillFreeListFromAnyThread(cx, kind, thingSize));
if (MOZ_UNLIKELY(!t && allowGC && cx->isJSContext())) {
// We have no memory available for a new chunk; perform an
// all-compartments, non-incremental, shrinking GC and wait for
// sweeping to finish.
JSRuntime *rt = cx->asJSContext()->runtime();
JS::PrepareForFullGC(rt);
AutoKeepAtoms keepAtoms(cx->perThreadData);
rt->gc.gc(GC_SHRINK, JS::gcreason::LAST_DITCH);
rt->gc.waitBackgroundSweepOrAllocEnd();
t = tryNewTenuredThing<T, NoGC>(cx, kind, thingSize);
if (!t)
ReportOutOfMemory(cx);
}
}
checkIncrementalZoneState(cx, t);
TraceTenuredAlloc(t, kind);
return t;
}
/* static */ void*
GCRuntime::refillFreeListFromAnyThread(ExclusiveContext* cx, AllocKind thingKind, size_t thingSize)
{
MOZ_ASSERT(cx->arenas()->freeLists[thingKind].isEmpty());
if (cx->isJSContext())
return refillFreeListFromMainThread(cx->asJSContext(), thingKind, thingSize);
return refillFreeListOffMainThread(cx, thingKind);
}
/* static */ void*
GCRuntime::refillFreeListFromMainThread(JSContext* cx, AllocKind thingKind, size_t thingSize)
{
ArenaLists *arenas = cx->arenas();
Zone *zone = cx->zone();
MOZ_ASSERT(!cx->runtime()->isHeapBusy(), "allocating while under GC");
AutoMaybeStartBackgroundAllocation maybeStartBGAlloc;
return arenas->allocateFromArena(zone, thingKind, maybeStartBGAlloc);
}
/* static */ void*
GCRuntime::refillFreeListOffMainThread(ExclusiveContext* cx, AllocKind thingKind)
{
ArenaLists* arenas = cx->arenas();
Zone* zone = cx->zone();
JSRuntime* rt = zone->runtimeFromAnyThread();
AutoMaybeStartBackgroundAllocation maybeStartBGAlloc;
// If we're off the main thread, we try to allocate once and return
// whatever value we get. We need to first ensure the main thread is not in
// a GC session.
AutoLockHelperThreadState lock;
while (rt->isHeapBusy())
HelperThreadState().wait(GlobalHelperThreadState::PRODUCER);
return arenas->allocateFromArena(zone, thingKind, maybeStartBGAlloc);
}
TenuredCell*
ArenaLists::allocateFromArena(JS::Zone* zone, AllocKind thingKind,
AutoMaybeStartBackgroundAllocation& maybeStartBGAlloc)
{
JSRuntime* rt = zone->runtimeFromAnyThread();
mozilla::Maybe<AutoLockGC> maybeLock;
// See if we can proceed without taking the GC lock.
if (backgroundFinalizeState[thingKind] != BFS_DONE)
maybeLock.emplace(rt);
ArenaList& al = arenaLists[thingKind];
ArenaHeader* aheader = al.takeNextArena();
if (aheader) {
// Empty arenas should be immediately freed.
MOZ_ASSERT(!aheader->isEmpty());
return allocateFromArenaInner<HasFreeThings>(zone, aheader, thingKind);
}
// Parallel threads have their own ArenaLists, but chunks are shared;
// if we haven't already, take the GC lock now to avoid racing.
if (maybeLock.isNothing())
maybeLock.emplace(rt);
Chunk* chunk = rt->gc.pickChunk(maybeLock.ref(), maybeStartBGAlloc);
if (!chunk)
return nullptr;
// Although our chunk should definitely have enough space for another arena,
// there are other valid reasons why Chunk::allocateArena() may fail.
aheader = rt->gc.allocateArena(chunk, zone, thingKind, maybeLock.ref());
if (!aheader)
return nullptr;
MOZ_ASSERT(!maybeLock->wasUnlocked());
MOZ_ASSERT(al.isCursorAtEnd());
al.insertAtCursor(aheader);
return allocateFromArenaInner<IsEmpty>(zone, aheader, thingKind);
}
template <ArenaLists::ArenaAllocMode hasFreeThings>
TenuredCell*
ArenaLists::allocateFromArenaInner(JS::Zone* zone, ArenaHeader* aheader, AllocKind kind)
{
size_t thingSize = Arena::thingSize(kind);
FreeSpan span;
if (hasFreeThings) {
MOZ_ASSERT(aheader->hasFreeThings());
span = aheader->getFirstFreeSpan();
aheader->setAsFullyUsed();
} else {
MOZ_ASSERT(!aheader->hasFreeThings());
Arena* arena = aheader->getArena();
span.initFinal(arena->thingsStart(kind), arena->thingsEnd() - thingSize, thingSize);
}
freeLists[kind].setHead(&span);
if (MOZ_UNLIKELY(zone->wasGCStarted()))
zone->runtimeFromAnyThread()->gc.arenaAllocatedDuringGC(zone, aheader);
TenuredCell* thing = freeLists[kind].allocate(thingSize);
MOZ_ASSERT(thing); // This allocation is infallible.
return thing;
}
void
GCRuntime::arenaAllocatedDuringGC(JS::Zone* zone, ArenaHeader* arena)
{
if (zone->needsIncrementalBarrier()) {
arena->allocatedDuringIncremental = true;
marker.delayMarkingArena(arena);
} else if (zone->isGCSweeping()) {
arena->setNextAllocDuringSweep(arenasAllocatedDuringSweep);
arenasAllocatedDuringSweep = arena;
}
}