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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
*
* Copyright (C) 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef jit_ExecutableAllocator_h
#define jit_ExecutableAllocator_h
#include "mozilla/Maybe.h"
#include "mozilla/XorShift128PlusRNG.h"
#include <limits>
#include <stddef.h> // for ptrdiff_t
#include "jsalloc.h"
#include "jit/arm/Simulator-arm.h"
#include "jit/mips32/Simulator-mips32.h"
#include "jit/mips64/Simulator-mips64.h"
#include "js/GCAPI.h"
#include "js/HashTable.h"
#include "js/Vector.h"
#ifdef JS_CPU_SPARC
#ifdef __linux__ // bugzilla 502369
static void sync_instruction_memory(caddr_t v, u_int len)
{
caddr_t end = v + len;
caddr_t p = v;
while (p < end) {
asm("flush %0" : : "r" (p));
p += 32;
}
}
#else
extern "C" void sync_instruction_memory(caddr_t v, u_int len);
#endif
#endif
#if defined(__linux__) && \
(defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)) && \
(!defined(JS_SIMULATOR_MIPS32) && !defined(JS_SIMULATOR_MIPS64))
#include <sys/cachectl.h>
#endif
#if defined(JS_CODEGEN_ARM) && defined(XP_IOS)
#include <libkern/OSCacheControl.h>
#endif
namespace JS {
struct CodeSizes;
} // namespace JS
namespace js {
namespace jit {
enum CodeKind { ION_CODE = 0, BASELINE_CODE, REGEXP_CODE, OTHER_CODE };
class ExecutableAllocator;
// These are reference-counted. A new one starts with a count of 1.
class ExecutablePool {
friend class ExecutableAllocator;
private:
struct Allocation {
char* pages;
size_t size;
};
ExecutableAllocator* m_allocator;
char* m_freePtr;
char* m_end;
Allocation m_allocation;
// Reference count for automatic reclamation.
unsigned m_refCount;
// Number of bytes currently used for Method and Regexp JIT code.
size_t m_ionCodeBytes;
size_t m_baselineCodeBytes;
size_t m_regexpCodeBytes;
size_t m_otherCodeBytes;
public:
void release(bool willDestroy = false)
{
MOZ_ASSERT(m_refCount != 0);
MOZ_ASSERT_IF(willDestroy, m_refCount == 1);
if (--m_refCount == 0)
js_delete(this);
}
void release(size_t n, CodeKind kind)
{
switch (kind) {
case ION_CODE:
m_ionCodeBytes -= n;
MOZ_ASSERT(m_ionCodeBytes < m_allocation.size); // Shouldn't underflow.
break;
case BASELINE_CODE:
m_baselineCodeBytes -= n;
MOZ_ASSERT(m_baselineCodeBytes < m_allocation.size);
break;
case REGEXP_CODE:
m_regexpCodeBytes -= n;
MOZ_ASSERT(m_regexpCodeBytes < m_allocation.size);
break;
case OTHER_CODE:
m_otherCodeBytes -= n;
MOZ_ASSERT(m_otherCodeBytes < m_allocation.size);
break;
default:
MOZ_CRASH("bad code kind");
}
release();
}
ExecutablePool(ExecutableAllocator* allocator, Allocation a)
: m_allocator(allocator), m_freePtr(a.pages), m_end(m_freePtr + a.size), m_allocation(a),
m_refCount(1), m_ionCodeBytes(0), m_baselineCodeBytes(0), m_regexpCodeBytes(0),
m_otherCodeBytes(0)
{ }
~ExecutablePool();
private:
ExecutablePool(const ExecutablePool&) = delete;
void operator=(const ExecutablePool&) = delete;
// It should be impossible for us to roll over, because only small
// pools have multiple holders, and they have one holder per chunk
// of generated code, and they only hold 16KB or so of code.
void addRef()
{
MOZ_ASSERT(m_refCount);
++m_refCount;
}
void* alloc(size_t n, CodeKind kind)
{
MOZ_ASSERT(n <= available());
void* result = m_freePtr;
m_freePtr += n;
switch (kind) {
case ION_CODE: m_ionCodeBytes += n; break;
case BASELINE_CODE: m_baselineCodeBytes += n; break;
case REGEXP_CODE: m_regexpCodeBytes += n; break;
case OTHER_CODE: m_otherCodeBytes += n; break;
default: MOZ_CRASH("bad code kind");
}
return result;
}
size_t available() const {
MOZ_ASSERT(m_end >= m_freePtr);
return m_end - m_freePtr;
}
};
class ExecutableAllocator
{
typedef void (*DestroyCallback)(void* addr, size_t size);
DestroyCallback destroyCallback;
#ifdef XP_WIN
mozilla::Maybe<mozilla::non_crypto::XorShift128PlusRNG> randomNumberGenerator;
#endif
public:
enum ProtectionSetting { Writable, Executable };
ExecutableAllocator()
: destroyCallback(nullptr)
{
MOZ_ASSERT(m_smallPools.empty());
}
~ExecutableAllocator()
{
for (size_t i = 0; i < m_smallPools.length(); i++)
m_smallPools[i]->release(/* willDestroy = */true);
// If this asserts we have a pool leak.
MOZ_ASSERT_IF(m_pools.initialized(), m_pools.empty());
}
void purge() {
for (size_t i = 0; i < m_smallPools.length(); i++)
m_smallPools[i]->release();
m_smallPools.clear();
}
// alloc() returns a pointer to some memory, and also (by reference) a
// pointer to reference-counted pool. The caller owns a reference to the
// pool; i.e. alloc() increments the count before returning the object.
void* alloc(size_t n, ExecutablePool** poolp, CodeKind type)
{
// Caller must ensure 'n' is word-size aligned. If all allocations are
// of word sized quantities, then all subsequent allocations will be
// aligned.
MOZ_ASSERT(roundUpAllocationSize(n, sizeof(void*)) == n);
if (n == OVERSIZE_ALLOCATION) {
*poolp = nullptr;
return nullptr;
}
*poolp = poolForSize(n);
if (!*poolp)
return nullptr;
// This alloc is infallible because poolForSize() just obtained
// (found, or created if necessary) a pool that had enough space.
void* result = (*poolp)->alloc(n, type);
MOZ_ASSERT(result);
return result;
}
void releasePoolPages(ExecutablePool* pool) {
MOZ_ASSERT(pool->m_allocation.pages);
if (destroyCallback) {
// Do not allow GC during the page release callback.
JS::AutoSuppressGCAnalysis nogc;
destroyCallback(pool->m_allocation.pages, pool->m_allocation.size);
}
systemRelease(pool->m_allocation);
MOZ_ASSERT(m_pools.initialized());
// Pool may not be present in m_pools if we hit OOM during creation.
auto ptr = m_pools.lookup(pool);
if (ptr)
m_pools.remove(ptr);
}
void addSizeOfCode(JS::CodeSizes* sizes) const;
void setDestroyCallback(DestroyCallback destroyCallback) {
this->destroyCallback = destroyCallback;
}
static void initStatic();
static bool nonWritableJitCode;
private:
static size_t pageSize;
static size_t largeAllocSize;
static const size_t OVERSIZE_ALLOCATION = size_t(-1);
static size_t roundUpAllocationSize(size_t request, size_t granularity)
{
// Something included via windows.h defines a macro with this name,
// which causes the function below to fail to compile.
#ifdef _MSC_VER
# undef max
#endif
if ((std::numeric_limits<size_t>::max() - granularity) <= request)
return OVERSIZE_ALLOCATION;
// Round up to next page boundary
size_t size = request + (granularity - 1);
size = size & ~(granularity - 1);
MOZ_ASSERT(size >= request);
return size;
}
// On OOM, this will return an Allocation where pages is nullptr.
ExecutablePool::Allocation systemAlloc(size_t n);
static void systemRelease(const ExecutablePool::Allocation& alloc);
void* computeRandomAllocationAddress();
ExecutablePool* createPool(size_t n)
{
size_t allocSize = roundUpAllocationSize(n, pageSize);
if (allocSize == OVERSIZE_ALLOCATION)
return nullptr;
if (!m_pools.initialized() && !m_pools.init())
return nullptr;
ExecutablePool::Allocation a = systemAlloc(allocSize);
if (!a.pages)
return nullptr;
ExecutablePool* pool = js_new<ExecutablePool>(this, a);
if (!pool) {
systemRelease(a);
return nullptr;
}
if (!m_pools.put(pool)) {
js_delete(pool);
systemRelease(a);
return nullptr;
}
return pool;
}
public:
ExecutablePool* poolForSize(size_t n)
{
// Try to fit in an existing small allocator. Use the pool with the
// least available space that is big enough (best-fit). This is the
// best strategy because (a) it maximizes the chance of the next
// allocation fitting in a small pool, and (b) it minimizes the
// potential waste when a small pool is next abandoned.
ExecutablePool* minPool = nullptr;
for (size_t i = 0; i < m_smallPools.length(); i++) {
ExecutablePool* pool = m_smallPools[i];
if (n <= pool->available() && (!minPool || pool->available() < minPool->available()))
minPool = pool;
}
if (minPool) {
minPool->addRef();
return minPool;
}
// If the request is large, we just provide a unshared allocator
if (n > largeAllocSize)
return createPool(n);
// Create a new allocator
ExecutablePool* pool = createPool(largeAllocSize);
if (!pool)
return nullptr;
// At this point, local |pool| is the owner.
if (m_smallPools.length() < maxSmallPools) {
// We haven't hit the maximum number of live pools; add the new pool.
// If append() OOMs, we just return an unshared allocator.
if (m_smallPools.append(pool))
pool->addRef();
} else {
// Find the pool with the least space.
int iMin = 0;
for (size_t i = 1; i < m_smallPools.length(); i++) {
if (m_smallPools[i]->available() <
m_smallPools[iMin]->available())
{
iMin = i;
}
}
// If the new allocator will result in more free space than the small
// pool with the least space, then we will use it instead
ExecutablePool* minPool = m_smallPools[iMin];
if ((pool->available() - n) > minPool->available()) {
minPool->release();
m_smallPools[iMin] = pool;
pool->addRef();
}
}
// Pass ownership to the caller.
return pool;
}
static void makeWritable(void* start, size_t size)
{
if (nonWritableJitCode)
reprotectRegion(start, size, Writable);
}
static void makeExecutable(void* start, size_t size)
{
if (nonWritableJitCode)
reprotectRegion(start, size, Executable);
}
static unsigned initialProtectionFlags(ProtectionSetting protection);
#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
static void cacheFlush(void*, size_t)
{
}
#elif defined(JS_SIMULATOR_ARM) || defined(JS_SIMULATOR_MIPS32) || defined(JS_SIMULATOR_MIPS64)
static void cacheFlush(void* code, size_t size)
{
js::jit::Simulator::FlushICache(code, size);
}
#elif defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
static void cacheFlush(void* code, size_t size)
{
#if defined(_MIPS_ARCH_LOONGSON3A)
// On Loongson3-CPUs, The cache flushed automatically
// by hardware. Just need to execute an instruction hazard.
uintptr_t tmp;
asm volatile (
".set push \n"
".set noreorder \n"
"move %[tmp], $ra \n"
"bal 1f \n"
"daddiu $ra, 8 \n"
"1: \n"
"jr.hb $ra \n"
"move $ra, %[tmp] \n"
".set pop\n"
:[tmp]"=&r"(tmp)
);
#elif defined(__GNUC__)
intptr_t end = reinterpret_cast<intptr_t>(code) + size;
__builtin___clear_cache(reinterpret_cast<char*>(code), reinterpret_cast<char*>(end));
#else
_flush_cache(reinterpret_cast<char*>(code), size, BCACHE);
#endif
}
#elif defined(JS_CODEGEN_ARM) && (defined(__FreeBSD__) || defined(__NetBSD__))
static void cacheFlush(void* code, size_t size)
{
__clear_cache(code, reinterpret_cast<char*>(code) + size);
}
#elif defined(JS_CODEGEN_ARM) && defined(XP_IOS)
static void cacheFlush(void* code, size_t size)
{
sys_icache_invalidate(code, size);
}
#elif defined(JS_CODEGEN_ARM) && (defined(__linux__) || defined(ANDROID)) && defined(__GNUC__)
static void cacheFlush(void* code, size_t size)
{
asm volatile (
"push {r7}\n"
"mov r0, %0\n"
"mov r1, %1\n"
"mov r7, #0xf0000\n"
"add r7, r7, #0x2\n"
"mov r2, #0x0\n"
"svc 0x0\n"
"pop {r7}\n"
:
: "r" (code), "r" (reinterpret_cast<char*>(code) + size)
: "r0", "r1", "r2");
}
#elif JS_CPU_SPARC
static void cacheFlush(void* code, size_t size)
{
sync_instruction_memory((caddr_t)code, size);
}
#endif
private:
ExecutableAllocator(const ExecutableAllocator&) = delete;
void operator=(const ExecutableAllocator&) = delete;
static void reprotectRegion(void*, size_t, ProtectionSetting);
// These are strong references; they keep pools alive.
static const size_t maxSmallPools = 4;
typedef js::Vector<ExecutablePool*, maxSmallPools, js::SystemAllocPolicy> SmallExecPoolVector;
SmallExecPoolVector m_smallPools;
// All live pools are recorded here, just for stats purposes. These are
// weak references; they don't keep pools alive. When a pool is destroyed
// its reference is removed from m_pools.
typedef js::HashSet<ExecutablePool*, js::DefaultHasher<ExecutablePool*>, js::SystemAllocPolicy>
ExecPoolHashSet;
ExecPoolHashSet m_pools; // All pools, just for stats purposes.
static size_t determinePageSize();
};
extern void*
AllocateExecutableMemory(void* addr, size_t bytes, unsigned permissions, const char* tag,
size_t pageSize);
extern void
DeallocateExecutableMemory(void* addr, size_t bytes, size_t pageSize);
} // namespace jit
} // namespace js
#endif /* jit_ExecutableAllocator_h */