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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_shared_BaselineCompiler_shared_h
#define jit_shared_BaselineCompiler_shared_h
#include "jit/BaselineFrameInfo.h"
#include "jit/BaselineIC.h"
#include "jit/BytecodeAnalysis.h"
#include "jit/MacroAssembler.h"
namespace js {
namespace jit {
class BaselineCompilerShared
{
protected:
JSContext* cx;
JSScript* script;
jsbytecode* pc;
MacroAssembler masm;
bool ionCompileable_;
bool ionOSRCompileable_;
bool compileDebugInstrumentation_;
TempAllocator& alloc_;
BytecodeAnalysis analysis_;
FrameInfo frame;
FallbackICStubSpace stubSpace_;
js::Vector<ICEntry, 16, SystemAllocPolicy> icEntries_;
// Stores the native code offset for a bytecode pc.
struct PCMappingEntry
{
uint32_t pcOffset;
uint32_t nativeOffset;
PCMappingSlotInfo slotInfo;
// If set, insert a PCMappingIndexEntry before encoding the
// current entry.
bool addIndexEntry;
};
js::Vector<PCMappingEntry, 16, SystemAllocPolicy> pcMappingEntries_;
// Labels for the 'movWithPatch' for loading IC entry pointers in
// the generated IC-calling code in the main jitcode. These need
// to be patched with the actual icEntry offsets after the BaselineScript
// has been allocated.
struct ICLoadLabel {
size_t icEntry;
CodeOffset label;
};
js::Vector<ICLoadLabel, 16, SystemAllocPolicy> icLoadLabels_;
uint32_t pushedBeforeCall_;
mozilla::DebugOnly<bool> inCall_;
CodeOffset spsPushToggleOffset_;
CodeOffset profilerEnterFrameToggleOffset_;
CodeOffset profilerExitFrameToggleOffset_;
CodeOffset traceLoggerEnterToggleOffset_;
CodeOffset traceLoggerExitToggleOffset_;
CodeOffset traceLoggerScriptTextIdOffset_;
BaselineCompilerShared(JSContext* cx, TempAllocator& alloc, JSScript* script);
ICEntry* allocateICEntry(ICStub* stub, ICEntry::Kind kind) {
if (!stub)
return nullptr;
// Create the entry and add it to the vector.
if (!icEntries_.append(ICEntry(script->pcToOffset(pc), kind))) {
ReportOutOfMemory(cx);
return nullptr;
}
ICEntry& vecEntry = icEntries_.back();
// Set the first stub for the IC entry to the fallback stub
vecEntry.setFirstStub(stub);
// Return pointer to the IC entry
return &vecEntry;
}
// Append an ICEntry without a stub.
bool appendICEntry(ICEntry::Kind kind, uint32_t returnOffset) {
ICEntry entry(script->pcToOffset(pc), kind);
entry.setReturnOffset(CodeOffset(returnOffset));
if (!icEntries_.append(entry)) {
ReportOutOfMemory(cx);
return false;
}
return true;
}
bool addICLoadLabel(CodeOffset label) {
MOZ_ASSERT(!icEntries_.empty());
ICLoadLabel loadLabel;
loadLabel.label = label;
loadLabel.icEntry = icEntries_.length() - 1;
if (!icLoadLabels_.append(loadLabel)) {
ReportOutOfMemory(cx);
return false;
}
return true;
}
JSFunction* function() const {
// Not delazifying here is ok as the function is guaranteed to have
// been delazified before compilation started.
return script->functionNonDelazifying();
}
ModuleObject* module() const {
return script->module();
}
PCMappingSlotInfo getStackTopSlotInfo() {
MOZ_ASSERT(frame.numUnsyncedSlots() <= 2);
switch (frame.numUnsyncedSlots()) {
case 0:
return PCMappingSlotInfo::MakeSlotInfo();
case 1:
return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)));
case 2:
default:
return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)),
PCMappingSlotInfo::ToSlotLocation(frame.peek(-2)));
}
}
template <typename T>
void pushArg(const T& t) {
masm.Push(t);
}
void prepareVMCall();
enum CallVMPhase {
POST_INITIALIZE,
PRE_INITIALIZE,
CHECK_OVER_RECURSED
};
bool callVM(const VMFunction& fun, CallVMPhase phase=POST_INITIALIZE);
bool callVMNonOp(const VMFunction& fun, CallVMPhase phase=POST_INITIALIZE) {
if (!callVM(fun, phase))
return false;
icEntries_.back().setFakeKind(ICEntry::Kind_NonOpCallVM);
return true;
}
public:
BytecodeAnalysis& analysis() {
return analysis_;
}
void setCompileDebugInstrumentation() {
compileDebugInstrumentation_ = true;
}
};
} // namespace jit
} // namespace js
#endif /* jit_shared_BaselineCompiler_shared_h */