| // Copyright 2020 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_SCOPED_OBSERVATION_H_ |
| #define BASE_SCOPED_OBSERVATION_H_ |
| |
| #include <stddef.h> |
| |
| #include "base/check.h" |
| #include "base/check_op.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/scoped_observation_traits.h" |
| |
| namespace base { |
| |
| // `ScopedObservation` is used to keep track of a singular observation, i.e., |
| // where an observer observes a single source only. Use |
| // `base::ScopedMultiSourceObservation` for objects that observe multiple |
| // sources. |
| // |
| // When a `ScopedObservation` is destroyed, it unregisters the observer from the |
| // observable if it was currently observing something. Otherwise it does |
| // nothing. |
| // |
| // Using a `ScopedObservation` instead of manually observing and unobserving has |
| // the following benefits: |
| // - The observer cannot accidentally forget to stop observing when it is |
| // destroyed. |
| // - By calling `Reset`, an ongoing observation can be stopped before the |
| // `ScopedObservation` is destroyed. If nothing was currently observed, then |
| // calling `Reset` does nothing. This can be useful for when the observable is |
| // destroyed before the observer is destroyed, because it prevents the |
| // observer from accidentally unregistering itself from the destroyed |
| // observable a second time when it itself is destroyed. Without |
| // `ScopedObservation`, one might need to keep track of whether one has |
| // already stopped observing in a separate boolean. |
| // |
| // A complete usage example can be found below. |
| // |
| // `observer.h`: |
| // class Observer { |
| // public: |
| // virtual ~Observer() {} |
| // |
| // virtual void OnEvent() {} |
| // }; |
| // |
| // `source.h`: |
| // class Observer; |
| // class Source { |
| // public: |
| // void AddObserver(Observer* observer); |
| // void RemoveObserver(Observer* observer); |
| // }; |
| // |
| // `observer_impl.h`: |
| // #include "observer.h" |
| // |
| // class Source; |
| // |
| // class ObserverImpl: public Observer { |
| // public: |
| // ObserverImpl(Source* source); |
| // // Note how there is no need to stop observing in the destructor. |
| // ~ObserverImpl() override {} |
| // |
| // void OnEvent() override { |
| // ... |
| // } |
| // |
| // private: |
| // // Note that |obs_| can be instantiated with forward-declared Source. |
| // base::ScopedObservation<Source, Observer> obs_{this}; |
| // }; |
| // |
| // `observer_impl.cc`: |
| // #include "observer_impl.h" |
| // #include "source.h" |
| // |
| // ObserverImpl::ObserverImpl(Source* source) { |
| // // After the call |this| starts listening to events from |source|. |
| // obs_.Observe(source); |
| // } |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // By default `ScopedObservation` only works with sources that expose |
| // `AddObserver` and `RemoveObserver`. However, it's also possible to |
| // adapt it to custom function names (say `AddFoo` and `RemoveFoo` accordingly) |
| // by tailoring ScopedObservationTraits<> for the given Source and Observer -- |
| // see `base/scoped_observation_traits.h` for details. |
| // |
| |
| template <class Source, class Observer> |
| class ScopedObservation { |
| public: |
| explicit ScopedObservation(Observer* observer) : observer_(observer) {} |
| ScopedObservation(const ScopedObservation&) = delete; |
| ScopedObservation& operator=(const ScopedObservation&) = delete; |
| ~ScopedObservation() { Reset(); } |
| |
| // Adds the object passed to the constructor as an observer on |source|. |
| // IsObserving() must be false. |
| void Observe(Source* source) { |
| DCHECK_EQ(source_, nullptr); |
| source_ = source; |
| Traits::AddObserver(source_, observer_); |
| } |
| |
| // Remove the object passed to the constructor as an observer from |source_| |
| // if currently observing. Does nothing otherwise. |
| void Reset() { |
| if (source_) { |
| Traits::RemoveObserver(source_, observer_); |
| source_ = nullptr; |
| } |
| } |
| |
| // Returns true if any source is being observed. |
| bool IsObserving() const { return source_ != nullptr; } |
| |
| // Returns true if |source| is being observed. |
| bool IsObservingSource(Source* source) const { |
| DCHECK(source); |
| return source_ == source; |
| } |
| |
| private: |
| using Traits = ScopedObservationTraits<Source, Observer>; |
| |
| const raw_ptr<Observer> observer_; |
| |
| // The observed source, if any. |
| raw_ptr<Source> source_ = nullptr; |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_SCOPED_OBSERVATION_H_ |