| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_TASK_TASK_RUNNER_H_ |
| #define BASE_TASK_TASK_RUNNER_H_ |
| |
| #include <stddef.h> |
| |
| #include "base/base_export.h" |
| #include "base/check.h" |
| #include "base/functional/bind.h" |
| #include "base/functional/callback.h" |
| #include "base/functional/callback_helpers.h" |
| #include "base/location.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/task/post_task_and_reply_with_result_internal.h" |
| |
| namespace base { |
| |
| struct TaskRunnerTraits; |
| class TimeDelta; |
| |
| // A TaskRunner is an object that runs posted tasks (in the form of |
| // OnceClosure objects). The TaskRunner interface provides a way of |
| // decoupling task posting from the mechanics of how each task will be |
| // run. TaskRunner provides very weak guarantees as to how posted |
| // tasks are run (or if they're run at all). In particular, it only |
| // guarantees: |
| // |
| // - Posting a task will not run it synchronously. That is, no |
| // Post*Task method will call task.Run() directly. |
| // |
| // - Increasing the delay can only delay when the task gets run. |
| // That is, increasing the delay may not affect when the task gets |
| // run, or it could make it run later than it normally would, but |
| // it won't make it run earlier than it normally would. |
| // |
| // TaskRunner does not guarantee the order in which posted tasks are |
| // run, whether tasks overlap, or whether they're run on a particular |
| // thread. Also it does not guarantee a memory model for shared data |
| // between tasks. (In other words, you should use your own |
| // synchronization/locking primitives if you need to share data |
| // between tasks.) |
| // |
| // Implementations of TaskRunner should be thread-safe in that all |
| // methods must be safe to call on any thread. Ownership semantics |
| // for TaskRunners are in general not clear, which is why the |
| // interface itself is RefCountedThreadSafe. |
| // |
| // Some theoretical implementations of TaskRunner: |
| // |
| // - A TaskRunner that uses a thread pool to run posted tasks. |
| // |
| // - A TaskRunner that, for each task, spawns a non-joinable thread |
| // to run that task and immediately quit. |
| // |
| // - A TaskRunner that stores the list of posted tasks and has a |
| // method Run() that runs each runnable task in random order. |
| class BASE_EXPORT TaskRunner |
| : public RefCountedThreadSafe<TaskRunner, TaskRunnerTraits> { |
| public: |
| // Posts the given task to be run. Returns true if the task may be |
| // run at some point in the future, and false if the task definitely |
| // will not be run. |
| // |
| // Equivalent to PostDelayedTask(from_here, task, 0). |
| bool PostTask(const Location& from_here, OnceClosure task); |
| |
| // Like PostTask, but tries to run the posted task only after |delay_ms| |
| // has passed. Implementations should use a tick clock, rather than wall- |
| // clock time, to implement |delay|. |
| virtual bool PostDelayedTask(const Location& from_here, |
| OnceClosure task, |
| base::TimeDelta delay) = 0; |
| |
| // Posts |task| on the current TaskRunner. On completion, |reply| is posted |
| // to the sequence that called PostTaskAndReply(). On the success case, |
| // |task| is destroyed on the target sequence and |reply| is destroyed on the |
| // originating sequence immediately after their invocation. If an error |
| // happened on the onward PostTask, both |task| and |reply| are destroyed on |
| // the originating sequence, and on an error on the backward PostTask, |reply| |
| // is leaked rather than being destroyed on the wrong sequence. This allows |
| // objects that must be deleted on the originating sequence to be bound into |
| // the |reply| Closures. In particular, it can be useful to use WeakPtr<> in |
| // the |reply| Closure so that the reply operation can be canceled. See the |
| // following pseudo-code: |
| // |
| // class DataBuffer : public RefCountedThreadSafe<DataBuffer> { |
| // public: |
| // // Called to add data into a buffer. |
| // void AddData(void* buf, size_t length); |
| // ... |
| // }; |
| // |
| // |
| // class DataLoader : public SupportsWeakPtr<DataLoader> { |
| // public: |
| // void GetData() { |
| // scoped_refptr<DataBuffer> buffer = new DataBuffer(); |
| // target_thread_.task_runner()->PostTaskAndReply( |
| // FROM_HERE, |
| // base::BindOnce(&DataBuffer::AddData, buffer), |
| // base::BindOnce(&DataLoader::OnDataReceived, AsWeakPtr(), buffer)); |
| // } |
| // |
| // private: |
| // void OnDataReceived(scoped_refptr<DataBuffer> buffer) { |
| // // Do something with buffer. |
| // } |
| // }; |
| // |
| // |
| // Things to notice: |
| // * Results of |task| are shared with |reply| by binding a shared argument |
| // (a DataBuffer instance). |
| // * The DataLoader object has no special thread safety. |
| // * The DataLoader object can be deleted while |task| is still running, |
| // and the reply will cancel itself safely because it is bound to a |
| // WeakPtr<>. |
| bool PostTaskAndReply(const Location& from_here, |
| OnceClosure task, |
| OnceClosure reply); |
| |
| // When you have these methods |
| // |
| // R DoWorkAndReturn(); |
| // void Callback(const R& result); |
| // |
| // and want to call them in a PostTaskAndReply kind of fashion where the |
| // result of DoWorkAndReturn is passed to the Callback, you can use |
| // PostTaskAndReplyWithResult as in this example: |
| // |
| // PostTaskAndReplyWithResult( |
| // target_thread_.task_runner(), |
| // FROM_HERE, |
| // BindOnce(&DoWorkAndReturn), |
| // BindOnce(&Callback)); |
| // |
| // Templating on the types of `task` and `reply` allows template matching to |
| // work for both base::RepeatingCallback and base::OnceCallback in each case. |
| template <typename TaskReturnType, |
| typename ReplyArgType, |
| template <typename> |
| class TaskCallbackType, |
| template <typename> |
| class ReplyCallbackType, |
| typename = EnableIfIsBaseCallback<TaskCallbackType>, |
| typename = EnableIfIsBaseCallback<ReplyCallbackType>> |
| bool PostTaskAndReplyWithResult(const Location& from_here, |
| TaskCallbackType<TaskReturnType()> task, |
| ReplyCallbackType<void(ReplyArgType)> reply) { |
| DCHECK(task); |
| DCHECK(reply); |
| // std::unique_ptr used to avoid the need of a default constructor. |
| auto* result = new std::unique_ptr<TaskReturnType>(); |
| return PostTaskAndReply( |
| from_here, |
| BindOnce(&internal::ReturnAsParamAdapter<TaskReturnType>, |
| std::move(task), result), |
| BindOnce(&internal::ReplyAdapter<TaskReturnType, ReplyArgType>, |
| std::move(reply), Owned(result))); |
| } |
| |
| protected: |
| friend struct TaskRunnerTraits; |
| |
| TaskRunner(); |
| virtual ~TaskRunner(); |
| |
| // Called when this object should be destroyed. By default simply |
| // deletes |this|, but can be overridden to do something else, like |
| // delete on a certain thread. |
| virtual void OnDestruct() const; |
| }; |
| |
| struct BASE_EXPORT TaskRunnerTraits { |
| static void Destruct(const TaskRunner* task_runner); |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_TASK_TASK_RUNNER_H_ |