| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_ |
| #define UI_GFX_IMAGE_IMAGE_UTIL_H_ |
| |
| #include <stddef.h> |
| |
| #include <vector> |
| |
| #include "ui/gfx/gfx_export.h" |
| |
| namespace gfx { |
| class Image; |
| class ImageSkia; |
| } |
| |
| namespace gfx { |
| |
| // Creates an image from the given JPEG-encoded input. If there was an error |
| // creating the image, returns an IsEmpty() Image. |
| GFX_EXPORT Image ImageFrom1xJPEGEncodedData(const unsigned char* input, |
| size_t input_size); |
| |
| // Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of |
| // the given image. |
| // Returns true if the image has a 1x representation and the 1x representation |
| // was encoded successfully. |
| // |quality| determines the compression level, 0 == lowest, 100 == highest. |
| // Returns true if the Image was encoded successfully. |
| GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image, |
| int quality, |
| std::vector<unsigned char>* dst); |
| |
| bool JPEG1xEncodedDataFromSkiaRepresentation(const Image& image, |
| int quality, |
| std::vector<unsigned char>* dst); |
| |
| // Fills the |dst| vector with WebP-encoded bytes of the the given image. |
| // Returns true if the image was encoded (lossy) successfully. |
| // |quality| determines the visual quality, 0 == lowest, 100 == highest. |
| // Returns true if the Image was encoded successfully. |
| GFX_EXPORT bool WebpEncodedDataFromImage(const Image& image, |
| int quality, |
| std::vector<unsigned char>* dst); |
| |
| // Computes the width of any nearly-transparent regions at the sides of the |
| // image and returns them in |left| and |right|. This checks each column of |
| // pixels from the outsides in, looking for anything with alpha above a |
| // reasonably small value. For a fully-opaque image, the margins will thus be |
| // (0, 0); for a fully-transparent image, the margins will be |
| // (width / 2, width / 2), with |left| getting the extra pixel for odd widths. |
| GFX_EXPORT void GetVisibleMargins(const ImageSkia& image, |
| int* left, |
| int* right); |
| |
| // Downsizes the image if its area exceeds kSearchByImageMaxImageArea AND |
| // (either its width exceeds kSearchByImageMaxImageWidth OR its height exceeds |
| // kSearchByImageMaxImageHeight) in preparation for searching. |
| GFX_EXPORT Image ResizedImageForSearchByImage(const Image& image); |
| |
| // Downsizes the image if its area exceeds the max_area defined AND (either its |
| // width exceeds the max_width defined OR its height exceeds the max_height |
| // defined). |
| GFX_EXPORT Image ResizedImageForMaxDimensions(const Image& image, |
| int max_width, |
| int max_height, |
| int max_area); |
| |
| Image ResizedImageForSearchByImageSkiaRepresentation(const Image& image); |
| Image ResizedImageForMaxDimensionsSkiaRepresentation(const Image& image, |
| int max_width, |
| int max_height, |
| int max_area); |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_IMAGE_IMAGE_UTIL_H_ |